The Book of Quicksilver
The Book of Quicksilver C3G MARVEL WAVE 6 AVENGERS ARRIVE The figure used for this unit is a Heroclix figure from the Armor Wars set. _________________________________________________________________Its model number and name are #052-054 / Quicksilver. Its model number and name are #206 / Sir Pietro Maximoff. Character Bio - Pietro Django Maximoff is a Mutant with the ability to move at supersonic speed. Raised by gypsies with his twin sister, Wanda (Scarlet Witch), Pietro and Wanda had a relatively happy childhood until their family was brutally murdered. The twins spent the next few years on the move as their Mutant powers developed. One day, Wanda accidentally set a house on fire with her Mutant power and they were subsequently attacked by locals. Fortunately, they were saved by a fellow mutant named Magneto. Feeling as though they owed Magneto, they reluctantly joined the Brotherhood of Evil Mutants. Pietro, now named Quicksilver, never approved of the Brotherhood's terrorist type tactics, but refused to leave his sister. Eventually, Magneto was taken by the Stranger and the twins left the Brotherhood and joined the Avengers. As Avengers, they became primary members of its second generation of heroes and, along with Captain America and Hawkeye, were known as the Kooky Quartet. Unfortunately, Quicksilver's arrogant demeanor often got him into trouble with the Avengers and he spent many stints away from the team. _________________________________________________________________ -Rulings and Clarifications-
-Combinations and Synergies- Incoming Synergy:
-Immunities, Benefits, and Weaknesses- Immunities:
-Strategy, Tactics and Tips-
-Heroscapers Community Contributions-
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Re: The Book of Quicksilver - Design Phase
NAME = QUICKSILVER
SECRET IDENTITY = PIETRO MAXIMOFF SPECIES = MUTANT UNIQUENESS = UNIQUE HERO CLASS = OUTCAST PERSONALITY = CONFLICTED SIZE/HEIGHT = MEDIUM 5 LIFE = 5 MOVE = 9 RANGE = 1 ATTACK = 4 DEFENSE = 7 POINTS = 215 SUPERSPEED Quicksilver may move through all figures, never takes leaving engagement attacks, and does not have to stop his movement when entering water spaces. After taking a turn with Quicksilver, if he did not use his Whirlwind Vortex Special Attack this turn, he may move up to an additional 4 spaces. WHIRLWIND VORTEX SPECIAL ATTACK Range 1. Attack 1 + Special. Instead of moving and attacking normally, choose an adjacent figure to attack. Move Quicksilver up to six spaces before attacking. Quicksilver may not move onto the same space twice, and he must remain adjacent to the chosen figure for the entire move. Add 1 die to Quicksilver's attack for each space he moved onto during this Whirlwind Vortex Special Attack.
Spoiler Alert!
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Re: The Book of Quicksilver - Design Phase
I don't have any preference on minis here - so what do you guys like and what do photographers have (if any)?
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Re: The Book of Quicksilver - Design Phase
Best comic pics I could find ... opinions definitely appreciated. :-)
1) http://media.comicvine.com/uploads/1...uicksilver.jpg 2) http://media.comicvine.com/uploads/0...uicksilver.jpg 3) http://media.comicvine.com/uploads/0...uicksilver.jpg 4) http://media.comicvine.com/uploads/0...uicksilver.jpg |
Re: The Book of Quicksilver - Design Phase
Better but still not quite clear in interpretation. What about this:
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Re: The Book of Quicksilver - Design Phase
I see you and I raise you:
WHIRLWIND VORTEX SPECIAL ATTACK Range Special. Attack 1 + Special. Instead of moving and attacking normally, choose an adjacent figure to attack. Move Quicksilver up to six spaces. Quicksilver may not move on to the same space twice and may not disengage from the chosen figure at any point during the Whirlwind Vortex Special Attack. Add 1 die to Quicksilver's attack for each space he moves. |
Re: The Book of Quicksilver - Design Phase
Yahtzee!
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