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-   -   The Harvester Custum Unit (https://www.heroscapers.com/community/showthread.php?t=12694)

nickits September 26th, 2007 06:03 PM

The Harvester Custum Unit
 
This is a custom of my friend's he asked me to post it for him as he has a Mac not compatible with most editing tools. It's called the Harvester, a single unigue hero, which is much like a Dead Reaper/Death/Angel of Death figure. Without further a due here it is!

http://img341.imageshack.us/img341/7...rvesterwd9.png

ThrasherDarkrai September 26th, 2007 06:12 PM

Re: The Harvester Custum Unit
 
Quote:

Originally Posted by nickits
This is a custom of my friend's he asked me to post it for him as he has a Mac not compatible with most editing tools. It's called the Harvester, a single unigue hero, which is much like a Dead Reaper/Death/Angel of Death figure. Without further a due here it is!

http://img341.imageshack.us/img341/7...rvesterwd9.png

First off, the card needs some work. We have card templates and a card making guide, so use those.
Second, that's pretty overpowered. A 5/5 unit with the ability to insta kill any hero in the game is just ludicrously powerful. Not only that, but not a lot of units can kill him with the 5 defense and 5 life. He needs to be nerfed.
And welcome to the site! I'm guessing Aldin welcomed you?

nerdyninja September 26th, 2007 07:26 PM

welcome an either up the pointage or down power him. Also you could start like I did http://www.heroscapers.com/community...ad.php?t=12575
no cards just pics and stats

Nos13 September 27th, 2007 07:57 AM

I do kind of like the sow and reap abilities, but I would also agree with Bloody that he needs to be toned down.

nickits September 29th, 2007 10:04 AM

I'll be sure to let him know and get that stuff fixed. Btw I don't have photoshop and can't figure out how to get gimp.

GeneralRolando September 29th, 2007 11:52 AM

The way he worded and made the card. It sounds like he copied one of the cards from Magic the Gathering.

Nos13 September 29th, 2007 09:46 PM

I don't like "Death" as a class, either.

Doustin September 30th, 2007 02:43 AM

Like the others, I like the basic idea. The Fate counters will likely need to have how many you start with stated so it doesnt look to be infinite. A point increase does seem to be a good fix. Yes he can insta-kill anyone with a Fate counter but you also have to sacrifice this figure, maybe closer to 200 or so. he'd be really nasty with a back from the dead ability, being a Death type character and all.

ThrasherDarkrai September 30th, 2007 10:20 AM

Quote:

Originally Posted by Doustin
Like the others, I like the basic idea. The Fate counters will likely need to have how many you start with stated so it doesnt look to be infinite. A point increase does seem to be a good fix. Yes he can insta-kill anyone with a Fate counter but you also have to sacrifice this figure, maybe closer to 200 or so. he'd be really nasty with a back from the dead ability, being a Death type character and all.

Yeah, you have to sacrifice him, but considering a lot of armies have 1 hero at least, I can put a wound on him, disengage, and then slaughter squadies until I get my points worth combined with the soon to be dead hero and the squads I killed and MASS DESTRUCT DEATH BEAM (What I'm calling ...and Reap from now on)! I'll never get why this reaper doesn't have Ghost Walk...

Miniature Geek October 6th, 2007 10:01 AM

The card was made using HSToolkit, which was the predecessor to HCC. Anyhow, the ideas are good, and the stats are a bit too high, but still, a great step in the right direction.


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