Re: The Book of Marro Warriors
These guys single-handedly killed 280 points worth in a 350 point game I played last night. Granted, they had Thorgrim's Spirit urging them on, but still. Probably the best 50 point unit/squad I have yet to battle with.
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Re: The Book of Marro Warriors
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Re: The Book of Marro Warriors
The Marro Warrior are the second best ranged unique squad in the game, and they only fall short of the Krav by a hair. Beware the Marro Warriors in the endgame.
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Re: The Book of Marro Warriors
What I do is I leave one behind and have the other three go on suicide runs. When they die, just clone using the guy you left behind! Particularly good at siege situations.
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Re: The Book of Marro Warriors
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Re: The Book of Marro Warriors
The text for Water Clone starts with “Instead of attacking...” and ends with “You may only Water Clone after you move.” Isn’t that last sentence redundant since you do it instead of attacking, which always is after the (optional) movement?
Or does it mean you MUST move your figures if you want to try and Water Clone? Should they remain stationary you cannot even try? I’ve read through all the comments in this thread, as well as the Unit Strategy Review, and could not find this addressed. |
Re: The Book of Marro Warriors
The wording is old and kinda bad. If this had been released in a later wave it would likely just say “After moving and instead of attacking…”
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Re: The Book of Marro Warriors
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