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-   -   Heroes of Fiction: Design Thread (https://www.heroscapers.com/community/showthread.php?t=31300)

JC McMinis June 8th, 2015 05:01 AM

Re: Heroes of Fiction: Design Thread
 
Ok guys here are updated cards for Kratos and the Boots & Bow also was curious are we still doing Icarus' wings in addition to the Claws of Hades, Helios' head and Nemean Cestus?

http://i287.photobucket.com/albums/l...pspqu7owl3.jpg

http://i287.photobucket.com/albums/l...psmxkyybcs.jpg

http://i287.photobucket.com/albums/l...psfjtz2ude.jpg

TREX June 8th, 2015 12:12 PM

Re: Heroes of Fiction: Design Thread
 
For the Bow of Apollo, I think we need to specify that the additional skulls rolled count as unblockable hits.
On the By the Gods power, We can probably do away with the last sentence. I think we cover that angle already in that power in the first line. Other than that the cards look good. Great job @JC McMinis . I updated the card HERE.
We can do the icarus wings, I'm not opposed to them.

Confred June 8th, 2015 12:40 PM

Re: Heroes of Fiction: Design Thread
 
Quote:

NEMEAN CESTUS
(SPECIAL ATTACK)
GODLY ARTIFACT

PERMANENT TREASURE GLYPH
This figure gains the Obsidian Crush Special Attack special power. Range 1. Attack 3 Special.
Add 1 automatic skull to whatever is rolled. When attacking destructible objects and figures with Defense value 7 or higher, add 2 automatic skulls to whatever is rolled.

GODLY ARTIFACT
After using any special power on this card, if this figure is not a God or Demigod, you must roll the 20-sided die. If you roll 5 or lower, this figure receives 1 wound. If ever this figure is destroyed, place one at a time all Godly Artifacts on this figure's Army Card power-side up on spaces this figure previously occupied or on empty spaces adjacent to spaces this figure previously occupied. Godly Artifacts are considered to be Ancient Artifacts in every other way.

I've been sitting on this one and I think that departing from a straight up 5 attack dice may be the way to go. At Range 1, it's still an upgrade and hits from it will still hurt. The Cestus is supposed to smash and crunch, not one-shot. Think of them as boxing gloves, one-two punch.

@JC McMinis Thanks for the card updates. For the items, could you 'shop in " GODLY ARTIFACT " underneath the (item description)?
And "GODLY ARTIFACT" at the bottom isn't a special power. Instead of emboldening the title, would you italicize the whole description, title included?
We'll probably still do the 'Wings, but we tangented to these Glyphs to knock out some easy stuff and the Wings were problematic at the time.

@TREX I know Claws don't give you extra lives in the source. I was thinking if it could revive others, wouldn't it be cool to revive yourself? Start out with a relatively high Climb roll requirement and have option to upgrade every aspect of Kratos, including that roll requirement. Doesn't have to be 3.

Claws Of Hades (v3): Before taking a turn with this figure, this figure may use Claws Of Hades to revive figures. Roll the 20-sided die.
* If you roll 13 or higher, choose a previously destroyed squad figure.
* If you roll 18 or higher, choose a previously destroyed hero figure.
Gain temporary control of the chosen figure and its Army Card, remove all markers from its card, place the figure on any empty space adjacent to this figure and take a turn with the chosen figure and its Army Card.
~

Edit: @TREX the additional skulls are not automatic wounds, they can still be blocked.

Quote:

BY THE GODS (v4.2)
Every time Kratos destroys an opponent’s Unique Hero, place a Godly Artifact Glyph on this card. Kratos cannot drop Godly Artifacts during his movement. By The Gods can place a maximum of 5 Glyphs on this card.
Added desired line: "Kratos cannot drop Godly Artifacts during his movement"
Comment: I don't think the line is necessary as long as the power is capped at the amounts of Glyphs it can generate, which this version does - vs old version that only capped how many Kratos could personally carry. Cutting the line will save text squish and card complexity. Having the godly prejudice inflict 1 damage should be deterrent enough for sharing.

Dysole June 8th, 2015 04:59 PM

Ahead of The Curve
 
Here's my input.

Nemean Cestus should have an "a" before Defense Value and Attack. 3+Special. (See Jorhdawn). As for power level, an auto skull is awfully close to being equivalent to 2 additional dice.

Version 3 of Claws looks fine.

For the Head of Helios how's this?

Quote:

After moving and before attacking, you may use the Head of Helios to blind a figure. Choose a small or medium figure within 3 clear sight spaces of this figure. Roll the 20 sided die. On a roll of 16 or higher, the chosen figure may not roll any defense dice for the first attack from this figure this turn.
I'm not quite happy with the wording but it's a good draft to go off of.

~Dysole, updatingly

Confred June 8th, 2015 09:03 PM

Re: Heroes of Fiction: Design Thread
 
What if for Head: Count defender's blanks as skulls for you...

... Simpler decisions:
Quote:

GOLDEN FLEECE (A)
(RANGED DEFLECTION)
GODLY ARTIFACT

PERMANENT TREASURE GLYPH
When attacked by a nonadjacent figure, this figure may use Golden Fleece. All excess shields count as unblockable hits on the attacking figure.

GODLY ARTIFACT
..
Vs
Quote:

GOLDEN FLEECE (B)
(RANGED DEFLECTION)
GODLY ARTIFACT

PERMANENT TREASURE GLYPH
When attacked by a nonadjacent figure, this figure may use Golden Fleece to counter attack. All excess shields count as unblockable hits on the attacking figure.

GODLY ARTIFACT
..
Vs
Quote:

GOLDEN FLEECE (C)
...When rolling defense dice against a nonadjacent figure...
Vs
Quote:

GOLDEN FLEECE (D)
... Before rolling defense dice against a nonadjacent figure...
Vs
Quote:

GOLDEN FLEECE (E)
... Before defending against a nonadjacent figure...
vs (F) ... Something else or combinations from several above choices

JC McMinis June 9th, 2015 07:02 AM

Re: Heroes of Fiction: Design Thread
 
@Confred , is this more what we are looking for on the Glyph cards?


http://i287.photobucket.com/albums/l...psdbnjduqw.jpg

Confred June 9th, 2015 02:01 PM

Re: Heroes of Fiction: Design Thread
 
Quote:

Originally Posted by JC McMinis (Post 2026450)
@Confred , is this more what we are looking for on the Glyph cards?


http://i287.photobucket.com/albums/l...psdbnjduqw.jpg

Exactly what we were looking for. Thanks JC McMinis. If you wanted, you could put a dash in "engagement" to break up the space gap.

Dysole June 9th, 2015 10:40 PM

Shooting Blanks
 
Quote:

Originally Posted by Confred (Post 2026360)
What if for Head: Count defender's blanks as skulls for you...

No Heroscape power makes mention of blanks so as to remain compatible with the first edition dice. C3G crossed that bridge a while back but I don't know if we want to deviate from Scape here. An interesting effect could be this.

Quote:

After moving and before attacking, you may use the Head of Helios to blind a figure. For your next attack, the defending figure rolls one fewer die for each skull rolled.
As a note, auto skulls are not rolled and so would not be counted here. For Golden Fleece to match Gurei-Oni we'd need "When rolling defense dice"

~Dysole, all for now

Confred June 9th, 2015 11:00 PM

Re: Heroes of Fiction: Design Thread
 
@Dysole , do we want Fleece to be usable after seeing what is rolled? The tactical advantage is small enough that I'm fine with sticking to Gurei-Oni's wording

Head: Before attacking, choose 3 spaces in a straight line. All figures on those spaces (and adjacent to those spaces) subtract 1 from their defense rolls this turn.

Overall, the Head is uninteresting to me. It doesn't play a clear role as do the other Glyphs in my mind. The others feel like puzzle pieces.
I kind of like the idea of it:
Permanent: Mental Shield special power
Temporary: Defender rolls no defense this attack
The permanent power lights the way (abstract imagination required) and keeps Kratos on task while the throw away is a finisher.

JC McMinis June 10th, 2015 01:10 PM

Re: Heroes of Fiction: Design Thread
 
Ok here is the Bow and Boots in what I think are their final form? What do you guys think.

http://i287.photobucket.com/albums/l...psf3dakuqu.jpg

http://i287.photobucket.com/albums/l...psijskfhkx.jpg

Dysole June 10th, 2015 01:32 PM

Hot to the Touch
 
Did we want lava resistant figures to be immune to the bow? As is, they can be attacked by it.

~Dysole, who didn't see any other issues on a quick skim

Confred June 10th, 2015 02:34 PM

Re: Heroes of Fiction: Design Thread
 
@Dysole Lava Resistant aren't completely immune, only immune to the additional skulls added to the roll.

As written, is it clear to everybody what the power does? The power has a base Attack of 2 and ramps up against figure without resistance.
If unclear, at the end we may need a line that reads something like: "Figures roll defense dice after all attack dice are rolled."
If clear, no words are necessary and the Glyphs look perfect. A+


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