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-   -   Godzilla and friends (https://www.heroscapers.com/community/showthread.php?t=56021)

Ronin July 27th, 2019 10:00 AM

Re: Margloth's Ex-Hero Ramblings Thread
 
Ambivalent. I'd like to see him in C3G, but I've never seen a Godzilla movie. (I have vague memories of watching that cartoon as a kid though, with Godzilla.... and Godzooky)

I'm comfortable leaving the implementation details up to the folks who are more apt to be leading the charge on him.

Quote:

Originally Posted by quozl (Post 2299637)
The movement rules are ready to use. You can see them in the Destructible Object Rules.

The 3+ space movement rules? Those are in a thread in the OS. They never got finalized/rolled-out.

I guess my one question about those is that like... if we went two-space Godzilla, so Godzilla isn't even using them, do they really have a reason to exist, or does going two-space Godzilla pretty much set the precedent that we're gonna avoid going there?

quozl July 27th, 2019 10:06 AM

Re: Margloth's Ex-Hero Ramblings Thread
 
Quote:

Originally Posted by Lazy Orang (Post 2299639)
I'm sorry, where are these rules?

Just replace throwing with moving, Destructible Object with figure, and number of spaces in the table with number of spaces moved.

Quote:

When throwing a Destructible Object that occupies more than one space, all target spaces must be on the same level. No part of the Destructible Object may be farther away from its original placement than the number of spaces indicated in the table above according to the object’s corresponding size.

Tornado July 27th, 2019 10:07 AM

Re: Margloth's Ex-Hero Ramblings Thread
 
Neither. Once the VDO rules are complete we are going to need those rules for 18 wheelers and what not.
I guess I am for double space for now and go with Soundwarp's shrunken idea and we can always go big later.

Lazy Orang July 27th, 2019 10:09 AM

Re: Margloth's Ex-Hero Ramblings Thread
 
Quote:

Originally Posted by Ronin (Post 2299642)
Ambivalent. I'd like to see him in C3G, but I've never seen a Godzilla movie. (I have vague memories of watching that cartoon as a kid though, with Godzilla.... and Godzooky)

I'm comfortable leaving the implementation details up to the folks who are more apt to be leading the charge on him.

Quote:

Originally Posted by quozl (Post 2299637)
The movement rules are ready to use. You can see them in the Destructible Object Rules.

The 3+ space movement rules? Those are in a thread in the OS. They never got finalized/rolled-out.

I guess my one question about those is that like... if we went two-space Godzilla, so Godzilla isn't even using them, do they really have a reason to exist, or does going two-space Godzilla pretty much set the precedent that we're gonna avoid going there?

Yeah, that's my issue. I think it's a bridge we should cross and that will allow us greater options, so I don't like the idea of precedent that we should avoid going that far.


I think quozl has an interesting point about possibly making use of the throwing DO rules as a basis for this.

IAmBatman July 27th, 2019 10:15 AM

Re: Margloth's Ex-Hero Ramblings Thread
 
There will definitely be VDOs that want a footprint big enough to use movement rules beyond two spaces.

I like the idea of Godzilla making us lock those down, though, so switch me to B.

japes July 27th, 2019 10:24 AM

Re: Margloth's Ex-Hero Ramblings Thread
 
Quote:

Originally Posted by Yodaking (Post 2299622)
That being said, I'm not going to cast a vote here as I'm not sure if I'll ever pick up a Godzilla figure or print out the card. So those who are for sure going to be investing money into it should have more say then me in how he's executed. Then if one day I decided to get the figure and card, I'll just get whatever you guys settled on.

This is me 100%

johnny139 July 28th, 2019 09:30 AM

Re: Margloth's Ex-Hero Ramblings Thread
 
B for sure for me. I think Godzilla and other kaiju have to be at the highest end of the C3G scale.

Lazy Orang July 28th, 2019 09:32 AM

Re: Margloth's Ex-Hero Ramblings Thread
 
Quote:

Originally Posted by johnny139 (Post 2299887)
B for sure for me. I think Godzilla and other kaiju have to be at the highest end of the C3G scale.

Well, alongside Galactus, yeah. :)

Tornado July 28th, 2019 09:48 AM

Re: Margloth's Ex-Hero Ramblings Thread
 
Had a dream about buying this figure. We need to decide this so I can sleep peacefully. :)

quozl July 28th, 2019 10:55 AM

Re: Margloth's Ex-Hero Ramblings Thread
 
New page, new update!

Votes so far:

A. Double-space Godzilla quozl; Soundwarp SG-1; Lord Pyre; Tornado;
B. Bigger than that! MrNobody; Lazy Orang; Lob5t3r; IAmBatman; johnny139;
Abstains: Karat; Arch-vile; Yodaking; Arkham; Ronin; japes; tcglkn;

Please vote: @A3n ; @LordVenoc ; @Scapemage ; @Spidey'tilIDie ;

Lazy Orang July 28th, 2019 11:07 AM

Re: Margloth's Ex-Hero Ramblings Thread
 
Quote:

Originally Posted by IAmBatman (Post 2299648)
There will definitely be VDOs that want a footprint big enough to use movement rules beyond two spaces.

I like the idea of Godzilla making us lock those down, though, so switch me to B.

This is pretty much where I stand and why. I think this is a good place to get those rules established, and a nicely iconic figure to establish them with.

Lord Pyre July 28th, 2019 01:42 PM

Re: Margloth's Ex-Hero Ramblings Thread
 
If you end up needing a tiebreaker, you can consider me more of half a vote. I don’t particularly care about Godzilla, and feel that double space just makes more sense mechanically.


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