Heroscapers

Heroscapers (https://www.heroscapers.com/community/index.php)
-   C3G Library (https://www.heroscapers.com/community/forumdisplay.php?f=167)
-   -   The Book of C3G Destructible Object Rules (https://www.heroscapers.com/community/showthread.php?t=55039)

Tornado March 13th, 2019 05:25 PM

Re: Draftable Vehicles - Public Playtesting
 
Nice work Bats!

Ronin March 13th, 2019 05:28 PM

Re: Draftable Vehicles - Public Playtesting
 
:up:

I'll prioritize our last few April Fools units (and probably Red Skull as well), but I can do a new initial for the Sports Car with these rules at some point in the next couple weeks.

IAmBatman March 13th, 2019 06:25 PM

Re: Draftable Vehicles - Public Playtesting
 
Quote:

Originally Posted by Tornado (Post 2263274)
Nice work Bats!

Thanks! Good teamwork. Appreciate it, all.

Quote:

Originally Posted by Ronin (Post 2263276)
:up:

I'll prioritize our last few April Fools units (and probably Red Skull as well), but I can do a new initial for the Sports Car with these rules at some point in the next couple weeks.

Thanks! Sounds perfect. :-)

Tornado March 13th, 2019 06:29 PM

Re: Draftable Vehicles - Waiting for new Initial Test
 
I really hope this leads to bigger things. :)

IAmBatman March 13th, 2019 07:44 PM

Re: Draftable Vehicles - Waiting for new Initial Test
 
Quote:

Originally Posted by Tornado (Post 2263311)
I really hope this leads to bigger things. :)

Of the structural variety, for instance. :-)

If things go well with testing, we can port it over to the Enclosed Structure rules. But I'd prefer to wait until we've at least had someone take it for a spin first to see if there are any wrinkles to iron out.

Tornado March 13th, 2019 08:15 PM

Re: Draftable Vehicles - Waiting for new Initial Test
 
Solid.

Scapemage March 23rd, 2019 01:47 PM

Re: Draftable Vehicles - Waiting for new Initial Test
 
https://www.heroscapers.com/c3g/art_dept/VDOmock.jpg

Here's a first attempt with 7 (max) occupancy. It's not amazing.

IAmBatman March 23rd, 2019 01:57 PM

Re: Draftable Vehicles - Waiting for new Initial Test
 
It doesn't look bad. It's not my favorite approach since it'd be asking you to place the figure over information you'd likely want to reference.

I appreciate your doing the mock up, Scapey!

Scapemage March 23rd, 2019 02:25 PM

Re: Draftable Vehicles - Waiting for new Initial Test
 
Yeah that's a problem with having one card as a solution to begin with. Perhaps one generic vehicle card you could print one copy of for each of your vehicles could work.

Tornado March 23rd, 2019 03:12 PM

Re: Draftable Vehicles - Waiting for new Initial Test
 
For a two seater, it works OK with the upper right hexes.

quozl March 23rd, 2019 08:02 PM

Re: Draftable Vehicles - Waiting for new Initial Test
 
What if we just put the steering wheel on the card and had you place the driver there and then not worry about where all the passengers are? They're just all considered adjacent to the driver and each other. That way we're just adding a symbol to the card instead of a bunch of hexes.

Lazy Orang March 23rd, 2019 08:09 PM

Re: Draftable Vehicles - Waiting for new Initial Test
 
Quote:

Originally Posted by quozl (Post 2266595)
What if we just put the steering wheel on the card and had you place the driver there and then not worry about where all the passengers are? They're just all considered adjacent to the driver and each other. That way we're just adding a symbol to the card instead of a bunch of hexes.

I'd like mechanical room to designate other significant/important parts of vehicles/structures that might matter, but I don't mind this direction at all.

We could also try doing internal maps as separate from the card itself.


All times are GMT -4. The time now is 07:20 PM.

Powered by vBulletin® Version 3.8.8
Copyright ©2000 - 2022, vBulletin Solutions, Inc.
User Alert System provided by Advanced User Tagging (Lite) - vBulletin Mods & Addons Copyright © 2022 DragonByte Technologies Ltd.