Heroscapers

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-   C3G Legacy Library (https://www.heroscapers.com/community/forumdisplay.php?f=167)
-   -   The Book of Mother Russia (https://www.heroscapers.com/community/showthread.php?t=49958)

Lord Pyre February 24th, 2014 11:20 AM

The Book of Mother Russia
 
The Book of Mother Russia

C3G ICON WAVE 21
DECLARATION OF INDEPENDENCE


http://heroscapers.com/c3g/released/...ssia_comic.png
Comic PDF

http://heroscapers.com/c3g/released/...ovie-comic.png
Movie Comic PDF

http://heroscapers.com/c3g/released/...ussia_mini.png
Mini PDF

The figure used for this unit is a Heroclix figure from the KA2 set.
Its model number and name are #010 / Mother Russia.
Its model number and name are #106 / Mother Russia.
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Character Bio - A former agent of the KGB and Spetsnaz, she used to work for the Russian Prime Minister as a bodyguard, until a friendly cardgame with her co-workers turned sour when she accused them of cheating, and then slaughtered them all.
Chris Genovese found her while searching online, and hired her for his Toxic Mega Gang. She apparently makes $50,000 a week plus expenses. But even with that price, nobody can disagree that she's worth every penny.
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-Rulings and Clarifications-
  • N/A
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-Combinations and Synergies-

Incoming Synergy:Outgoing Synergy:
  • N/A
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-Immunities, Benefits, and Weaknesses-

Immunities
  • N/A
Benefits
  • N/A
Weaknesses_________________________________________________________________

-Strategy, Tactics and Tips-
  • N/A
-Heroscapers Community Contributions-

Lord Pyre February 24th, 2014 11:23 AM

Re: The Book of Mother Russia ~~ Design Phase
 
NAME = MOTHER RUSSIA
SECRET IDENTITY = KATARINA DOMBROVSKI

SPECIES = HUMAN
UNIQUENESS = UNIQUE HERO
CLASS = CRIMINAL
PERSONALITY = SADISTIC

SIZE/HEIGHT = MEDIUM 5

LIFE = 4

MOVE = 5
RANGE = 1
ATTACK = 4
DEFENSE = 5

POINTS = 160


MAKESHIFT WEAPONRY
When Mother Russia destroys an adjacent opponent's figure, she may use the Range number on the destroyed figure's Army Card for the remainder of her turn.

EFFICIENT KILLER
When Mother Russia destroys an opponent's figure with her normal attack, she may attack again. Mother Russia may continue attacking with her normal attack until she does not destroy a figure. Mother Russia cannot attack more than three times in a single turn.

HEADLOCK 11
If there is only 1 opponent's figure adjacent to Mother Russia, when that figure would begin its movement, you may first roll the 20-sided die. If you roll 11 or higher, that figure may not move or attack this turn. Headlock may only be used against small or medium figures without the Super Strength special power.

Lord Pyre February 24th, 2014 11:26 AM

Re: The Book of Mother Russia ~~ Design Phase
 
I really like this power set, but I'm thinking she might be a bit too powerful for what she is. Hard to say. Either way, should be a fun one. :)





http://i401.photobucket.com/albums/p...ps5d63601f.jpg

http://www.kumakreations.com/wp-cont...7029923933.png

johnny139 February 24th, 2014 11:45 AM

Re: The Book of Mother Russia ~~ Design Phase
 
Her Life should go down to 4, Kill Crazy still says Carnage, and there's some theme issues with Makeshift Weaponry... but I think she'll be fun overall and it's worth the problems. :D Hopefully we can tone her down a bit, though, as I don't think the character works well in the 150 range. Maybe drop her attack (or defense) to 3?

Lord Pyre February 24th, 2014 12:15 PM

Re: The Book of Mother Russia ~~ Design Phase
 
Haha, whoops, I fixed the Kill Crazy name right away. :p

She's huge, tough, and intimidating, and can take hits. Plus she beat the crap out of Hit-Girl pretty effortlessly, so I figured that 5 life could work here. But it might also be the easiest way to keep her cost down, so it could work.

IAmBatman February 24th, 2014 02:00 PM

Re: The Book of Mother Russia ~~ Design Phase
 
Instead of "listed on" in the first power, I think you just want "on."

Kill Crazy has incorrect pronouns for her.

Good looking power set for her. She was a beast in the movie.

TrollBrute February 25th, 2014 09:47 AM

Re: The Book of Mother Russia ~~ Design Phase
 
Quote:

Originally Posted by Lord Pyre (Post 1915170)
Haha, whoops, I fixed the Kill Crazy name right away. :p

But you still have her listed as a 'he'. :p

I agree that her Life should only be 4. 5 Life for humans is generally reserved for rarer cases in C3G. It doesn't seem like she really warrants that. Otherwise, I like her powerset.

IAmBatman February 25th, 2014 11:47 AM

Re: The Book of Mother Russia ~~ Design Phase
 
Yeah, if anything I could see her defense at 5 as she does a good job of avoiding getting attacked by killing people first.

A3n February 25th, 2014 03:55 PM

Re: The Book of Mother Russia ~~ Design Phase
 
Life should be 4.

I like the idea of Makeshift Weaponry but how long does it last, & how do you keep track of it?

Otherwise everything else looks fine (assuming you will fix the gender pronouns in Kill Crazy). :up:

Lord Pyre February 25th, 2014 04:43 PM

Re: The Book of Mother Russia ~~ Design Phase
 
Quote:

Originally Posted by A3n (Post 1915460)
I like the idea of Makeshift Weaponry but how long does it last, & how do you keep track of it?

Until you kill someone else, and I didn't think it'd be that much a problem to keep track of. :shrug: Should we make some sort of counter or something?

Lord Pyre February 26th, 2014 06:00 PM

Re: The Book of Mother Russia ~~ Design Phase
 
Updated and sent to ERB!

Lord Pyre February 27th, 2014 11:43 AM

Re: The Book of Mother Russia ~~ Design Phase
 
From Dok.

I could've sworn we added something about it only being opponent's figures. Added now!

The name is what the Kick-Ass wiki says. :shrug: I actually don't think she was ever named in the comic, just the movie.

Quote:

Headlock is pretty powerful, but fine.

What concerns me is the combination of Makeshift Weaponry and Kill Crazy. If you give a Kill Crazy figure a long range, they have the potential to do really insane amounts of damage in a turn.

My plan would be to have Mother Russia kill a friendly SHIELD Sniper to start the game. Any squads can probably be completely wiped out in one turn from a 9-range Mother Russia, and if she gets a few kills she can start 1-shotting heroes too.

Also, of course, Enchantress combos figure prominently here. Start her at 6 attack and she can really go nuts.

Finally, I don't know this character from comics, but is it really Dombrovski and not Dombrovskaya? If so, somebody didn't do their research on how Russian names work. :wink:


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