Re: Heroes of Fiction: Design Thread
How about something like this:
Quote:
|
Re: Heroes of Fiction: Design Thread
Interesting idea. You lose synergies, but gain partial immunity. That is cool!
|
Re: Heroes of Fiction: Design Thread
Make a scenario loosely based on Captain Jack Sparrow's story
Then see how well and accurate he performs Example: Map starts with Glyph Of Brandar Player A starts the game with Treasure Glyph Of Brandar on the Army Card of one of his Unique Heroes of his choice. Player A wins when his figure that has Treasure Glyph Of Brandar on its Army Card ends its turn on the Glyph Of Brandar. Player B wins when one of his figures destroys Player A's figure that has Treasure Glyph Of Brandar on its Army Card --- Initially, I felt the treasure map mechanic should be cut from Captain Jack Sparrow's card and redirected to a scenario specifc rule or Glyph. But the idea is growing on me, it could result in a more rounded figure. Heavier cards are becoming the expected and the norm. - With That said, in the above scenario, Player B could perhaps start with Treasure Glyph Of Treasure Map. -- Captain Jack Sparrow camps the objective of the figure he's reserving his bullet for. |
Re: Heroes of Fiction: Design Thread
Quote:
--- Going back to the Cursed Treasure Glyph, I'm just curious as to who wants it? It seems that we have a lot of different ideas on how to do the glyph and it just seems too much for us to handle at our current pace. Especially considering that the gold wasn't really that important for Jack himself. I think it might work better if it was done in a specific map and scenario, but as a glyph itself I recommend dropping it and just focus on Jack himself. Of course if you guys are adamant about it I don't mind working the glyph out. |
Re: Heroes of Fiction: Design Thread
We don't have to create a cursed treasure glyph to complete a Jack Sparrow design, but I'd like to have one. I think we should concentrate on Jack first and finish him up, then resume the discussion on any additional glyphs.
|
Re: Heroes of Fiction: Design Thread
@Hotcakee a scenario is a map with special rules.
Not only could it be fun in and of itself, but playing such ways could reveal unforseen design issues "this power wasn't necessary" "I wish he could do this" "this power didn't work as expected" "this power was too much work for its effect/was too convoluted" etc I'm off today so hopefully I'll get some concourse time and mock up some cards to play test |
Re: Heroes of Fiction: Design Thread
Quote:
Exception being if we think Barbosa and the curse are critical to determining Jack's power level, which I don't think it is. |
Re: Heroes of Fiction: Design Thread
I'm okay with finishing Jack without the cursed glyph, and then adding the glyph as a scenario later.
|
Re: Heroes of Fiction: Design Thread
So the card I'll be playtesting is:
http://www.heroscapers.com/community...f_original.jpg JACK'S COMPASS If Captain Jack starts to move and isn't engaged, he may add 2 to his Move as long as he ends his move on a Glyph. RESERVED BULLET SPECIAL ATTACK Range 5. Attack 6. At the beginning of the game, choose a Unique Hero. Captain Jack may only use this power on the chosen figure and only once per game. RESERVED BULLET SPECIAL ATTACK (v2) Range 5. Attack 6. At the beginning of the game, choose a Unique Hero. Captain Jack reserves this special attack for the chosen figure and may use it only once per game. PARLEY If an opponent begins a turn with any figure within 4 clear sight spaces of Captain Jack, you may immediately roll the 20-sided die. If you roll a 15-19, the turn ends. If you roll a 20, take temporary control of that figure, its Army Card, and that turn. ---- Reserved Bullet Special Attack was surprisingly difficult to word and I'm still not 100% on it. If it's not carefully worded it'll seem as if for all figures you may either attack normally or with this special attack, but against the chosen figure only this attack may be used. Alternate wording (v2) offered for flavor. |
My Stab
Quote:
Range 5. Attack 6. At the beginning of the game, choose a Unique Hero. Once per game, Captain Jack Sparrow may attack the chosen figure with this special attack. Captain Jack Sparrow may not use this special attack on any figure other than the chosen figure. ~Dysole, giving it a whirl |
Re: Heroes of Fiction: Design Thread
Quote:
Quote:
Quote:
|
Re: Heroes of Fiction: Design Thread
Quote:
|
All times are GMT -4. The time now is 11:13 AM. |
Powered by vBulletin® Version 3.8.8
Copyright ©2000 - 2023, vBulletin Solutions, Inc.
User Alert System provided by
Advanced User Tagging (Lite) -
vBulletin Mods & Addons Copyright © 2023 DragonByte Technologies Ltd.