The Book of Mika Connour
The Book of Mika Connour (If you cannot view the army card image, follow this link to the Heroscapers Gallery)Warriors of Eberron - Collection D2 (12) - "Heroes of Khorvaire" http://www.heroscapers.com/community...d_original.jpg Character Bio (From truth): Mika brings a new ability to Heroscape. At the beginning of the game you can place up to 2 shadow tiles on her card. Throughout the game, you can place any of those tiles onto any space that she’s on (as long as it can be placed normally - i.e. you can’t double-stack water/shadow sized tiles, and you can’t place on a space with a wall or battlement attached to it for obvious reasons). Not only that, but she has a teleport-like ability and an ambush when she starts unnoticed in the shadows. -Rulings and Clarifications- Blend Into Shadows: Shadow tiles may be placed on any empty land space. She may not place a shadow tile on a Water, Swamp Water, Ice, Molten Lava or Shadow tile. She may also not place a shadow tile over a Glyph as the space is not empty. -Combinations and Synergies- Synergy Benefits Received: Synergy Benefits Offered: C3V and SoV Custom Synergies
Spoiler Alert!
-Strategy, Tactics and Tips- TBA -Heroscapers Community Contributions- Mika Connour Pre-Release Discussion Mika Connour - What's Your Army Idea? Power Ranking and Master Index Mika Connour- Surprisingly easy to lock down. C+ http://www.heroscapers.com/community...5/7/7/mika.jpg |
Re: The Book of Mika Connour
You put the wrong pack name up, she's from the Heroes of Khorvaire pack, not the Veterans of the Last War pack. Other then that nice job.
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Re: The Book of Mika Connour
How does the blend in shadows help other characters?
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Re: The Book of Mika Connour
If anyone has any Clarifications from the Pre-Release thread that I missed, please post them.
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Re: The Book of Mika Connour
I'm looking forward to blocking road movement with shadows.
you can do that right? |
Re: The Book of Mika Connour
Yes...yes you can.
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Re: The Book of Mika Connour
This girl can get meeeeeeeean, her and Othkurik can end up bestest buddies on a map with no shadows, and on a map WITH shadows no heroes or squads are safe from them. I find using her shadow dance can be worth taking a leaving engagement attack to get unengaged and into difficult territory. Her and Othkurik make an amazing theme army with the Drow, and a partially viable army on a map with enough shadows
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Re: The Book of Mika Connour
:shock: Flexibility is her great asset. She has creative possibilities far beyond the obvious use of her powers. I played her in a "football" game where you had to return Brandar type glyph's (no traps or effects) to your start zone. Using Mika "backwards," you can drop a shadow hex right in your start zone and the next one 8 hexes away, thus leaving her a teleporting trail back. Once she gets a glyph, you've laid a quick return trip for her.
She can also drop one just for the combat bonus, so its good not to use them both up right away in a regular game. Combining Shadow strategies with her fast movement increases the surprises she can pull yet again. These are examples of more unusual ways to use her abilities. She joins the ranks of Powerful Ladies of Heroscape that stretch from Raelin to Sharwin! Chas President, Mika Connour Fan Club and Publicity Committee *** ...and for The Amazing Legend of Mika Connour in NYC see my thread Campaign Corner for how she and Sharwin won ROB Room 4 on Round One, and Mika's March, my theme song for her. Yow! *** |
Re: The Book of Mika Connour
I'm surprised mika hasn't generated more discussion. As others have pointed out she has amazing utility and flexibility.
A brief list of some of the many uses of her powers:
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Re: The Book of Mika Connour
I played her in a game and used her to take out a Feral Troll, the Iron Golem, and help with an Ogre.
I found that it was usually worth the extra 3 dice to give up an attack and chance a disengagement, run away, then jump back in and lay down the hurt. She was a true skirmisher in my game and worked wonders. EDIT: Ms Connour for the win!! I played a game tonight where she one-hit KO'd my opponent's Kurrock who foolishly was parked next to an unoccupied shadow that Mika teleported to. 5 skulls of 7 dice and a whiff+height for Kurrock spelled the end. |
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