Re: Heroes of Fiction: Design Thread
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If it swapped around with an X marker, that's more Tricky than Mysterious. It would need to be memorable, so players remember it. Then again could place the appropriate personality marker on the figure. choices. |
Re: Heroes of Fiction: Design Thread
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Re: Heroes of Fiction: Design Thread
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With Ranger's Cloak, could probably simplify it to simply remove X to move. Yes that could enhance power level, but eh I love the limited counter strike |
Re: Heroes of Fiction: Design Thread
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Re: Heroes of Fiction: Design Thread
I like the idea of Ranger's Cloak. It prevents him from being sniped if you lose the initiative. I'm not sure that that power plus Double Knife Defense should cost 30 more points than Syvarris with the exact same stats. Maybe 120 would be better, but I'd have to playtest it to be sure. Overall, solid design.
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Re: Heroes of Fiction: Design Thread
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You could add in special abilities: Quote:
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You could trigger it off of movement like Elaria the Pale: Quote:
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I think the power is best keying off an attack because Cloaking 2 spaces is probably only useful if if the opponent is done moving. I, for one, am OK with him being vulnerable to some special abilities if he can avoid 1 round of melee attacks. I vaguely recall that there may be a reason to disinclude special attacks from powers that trigger off of being attacked (most figures avoid including special attacks or use "when rolling Defense Dice" language). I can't remember the specific reason why, but queuing off that hunch and mixing and matching, this one would be my best effort: Quote:
I think the power would be OK with only covering normal attacks. There's still protection against ranged special attacks and you'll be able to move away from everything but an adjacent special attack. Few squads have special attacks, and if you still wanted protection from a Hero melee special attack, you could change Double Knife Defense 12 to just be "when rolling defense dice" and eliminate the "against a normal attack" language. edit: I think Double Knife Defense should be renamed Double Dagger Defense 'cause then you'd have a Cloak power and a Dagger power :) |
Re: Heroes of Fiction: Design Thread
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Rephrasing examples could be appropriate here to share. |
For What It's Worth
If I remember right Elaria's Slippery 6 created an absolute MESS of rules situations as far as movement interactions on an opponent's turn so it's really best to make the X OM reveal something you reveal on your turn.
Also worth noting that I don't love "no visible hit zones within X spaces away" but it does leave the figure vulnerable to things like Acid Breath, Dragon Swoop, and other powers that are not considered to be attacks. No clue if this is on theme or not. ~Dysole, who will try to give a more in depth look soon |
Re: For What It's Worth
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Re: Heroes of Fiction: Design Thread
Look at this :) |
Re: Heroes of Fiction: Design Thread
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Re: Heroes of Fiction: Design Thread
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