Heroscapers

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-   -   The Book of Sub-Zero (https://www.heroscapers.com/community/showthread.php?t=54883)

Arkham May 16th, 2018 11:54 AM

The Book of Sub-Zero
 
The Book of Sub-Zero

C3G DC SUPER SECRET EXCLUSIVE 60
MORTAL KOMBAT!

http://heroscapers.com/c3g/released/...Zero_comic.png

Comic PDF

http://heroscapers.com/c3g/released/...-Zero_mini.png

Mini PDF

The figure used for this unit is a modified Heroclix figure from the TMNT Heroes in a Half-Shell set. Its model number and name are #007 / Foot Ninja (3 Segment Staff).
Tutorial on How to Paint/Mod this Figure
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Character Bio - After Bi-Han was murdered by Scorpion during the tournament, Kuai Liang swore revenge on him. He mastered the art of ice and cold, and took his brother's former code name: Sub-Zero. Driven by anger, Kuai Liang entered the Mortal Kombat Tournament with one goal: To destroy his brother's killer, and anyone else that gets in the way.

While the younger Sub-Zero was depicted as a young Lin Kuei warrior who was living in the shadow of his older brother, he has since changed and grown into a warrior who has progressed towards the more humane sides of moral issues. This change in characteristics has not only strengthened him as a man, but has also set him apart from his former Lin Kuei counterparts. This included leaving his clan in disgust and breaking the sacred codes of honor, joining the rebellion against Shao Kahn and assisting Raiden and Liu Kang (along with Earthrealm's other chosen warriors). More recently, he defeated the cyborg assassin known as Sektor to gain the leadership of the Lin Kuei and become the Grandmaster, where he has grown even stronger and more powerful. He is a dependable ally of Earthrealm who is willing to assist when needed, especially when Raiden gives the call. He is, without question, one of the greatest and most powerful warriors that Earthrealm has to offer. -MK Wiki
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-Rulings and Clarifications-
  • N/A
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-Combinations and Synergies-

Incoming Synergy:Outgoing Synergy:
  • N/A
Immunities, Benefits, and Weaknesses:_________________________________________________________________

-Strategy, Tactics and Tips--Heroscapers Community Contributions-

Arkham May 16th, 2018 11:55 AM

Re: The Book of Sub-Zero
 
NAME = SUB-ZERO
SECRET IDENTITY = KUAI LIANG

SPECIES = CRYOMANCER
UNIQUENESS = UNIQUE HERO
CLASS = WARRIOR
PERSONALITY = DETERMINED
SIZE/HEIGHT = MEDIUM 5

LIFE = 5

MOVE = 6
RANGE = 1
ATTACK = 4
DEFENSE = 5

POINTS = 230


ICE BLAST 7
Before moving with Sub-Zero, you may choose a figure within 4 clear sight spaces without the Ice Resistance special power, and roll the 20-sided die. You may continue rolling for Ice Blast until you do not roll 7 or higher. Until the end of Sub-Zero's turn, when the chosen figure rolls defense dice it rolls X fewer dice, and when the chosen figure rolls the 20-sided die, subtract X from the roll. X is the number of times Sub-Zero rolled 7 or higher.

SLIDE 3
Instead of moving normally, Sub-Zero may use Slide. Move Sub-Zero up to 3 spaces in a straight line. When using Slide, Sub-Zero may move through all figures and never takes leaving engagement attacks. When attacking a figure Sub-Zero moved through this turn, add one automatic skull to whatever is rolled.

ICE CLONE COUNTER
Before rolling defense dice for Sub-Zero, you may reveal the “X” Order Marker on this card to add one automatic shield to whatever is rolled and, if the attacking figure is adjacent to Sub-Zero and does not have the Ice Resistance special power, count all excess shields as unblockable hits on the attacking figure.



previous version
Spoiler Alert!

Arkham May 16th, 2018 11:55 AM

Re: The Book of Sub-Zero
 
Comic:


Figure:


Background:

Arkham May 16th, 2018 11:55 AM

Re: The Book of Sub-Zero
 
Tutorial:

Starting figure:
https://i.imgur.com/YfzyAuj.jpg
Clip off weapon:
https://i.imgur.com/kMMg6cg.jpg
Without weapon:
https://i.imgur.com/0s2MBk1.jpg
Paint skin:
https://i.imgur.com/2ZBKfip.jpg
Paint blue, add in black for eyebrows and white for eyes:
https://i.imgur.com/qkuxewY.jpg
https://i.imgur.com/XJWVE7G.jpg

Finished:
https://i.imgur.com/qXT52YF.jpg
https://i.imgur.com/mSYaqZV.jpg

quozl May 16th, 2018 11:59 AM

Re: The Book of Sub-Zero
 
Looks good but I thought Sub-Zero had some range.

Also, please put the numbers in the titles of the d20 rolling powers.

Arkham May 16th, 2018 12:02 PM

Re: The Book of Sub-Zero
 
Lets start off by discussing what we'd like with the various powers. I realize this one will need some ironing out still.

His Ice Clone Counter is something he throw out in-game as a way to take the hit of a projectile for him, or if his opponent walks into it/touches it, then they become frozen. I threw in the word "counter" to hopefully make that clearer.

I'm fine with discussing other ways to interpret his Ice Blast mechanically. Some other ideas proposed are a -2 defense reduction and disabling of defensive specials(which is something scheduled for Noob I believe so I'd prefer we don't go that route). Another is Tornado's idea to have all his shields count as skulls, essentially swapping defense reduction approach for a more accurate attack(if they can't move, that does make sense).

I like Slide, and I feel it'd be nice to represent as he's had it in every game as well. We can discuss any mechanical changes but I feel as-is it's pretty accurate and gives him a nice option to leave engagements and have a chain of sorts during his turn of making his attack better.

Lazy Orang May 16th, 2018 04:34 PM

Re: The Book of Sub-Zero
 
Still in favour of Cryomancer as a species - it's what he's listed as on the wiki for crying out loud!

Arkham May 16th, 2018 10:28 PM

Re: The Book of Sub-Zero (Breathing)
 
Im fine with Cryomancer.

Arkham May 16th, 2018 10:55 PM

Re: The Book of Sub-Zero (Breathing)
 
Perhaps a simpler/cleaner approach to the ice clone is better here.

Quote:

ICE CLONE COUNTER
When defending against a normal attack, add one automatic shield to whatever is rolled and, if the attacking figure is adjacent to Sub-Zero and does not have the Ice Resistance special power, all excess shields count as unblockable hits on the attacking figure.
Then for Ice Blast, if we want to go a different route and avoid the -3 subtraction, we can go with something like:

Quote:

ICE BLAST 8
Before moving with Sub-Zero, you may choose a figure within 4 clear sight spaces without the Ice Resistance special power, and roll the 20-sided die. If you roll 8 or higher, the chosen figure’s special powers are negated for Sub-Zero’s turn.
Then we can give slide a better bonus to his attack since they’ll keep their normal defense value.

Ronin May 16th, 2018 11:07 PM

Re: The Book of Sub-Zero (Breathing)
 
Should he not have Ice Resistance himself? Not familiar with MK, but are there other Cryomancers that could potentially be designed, and should they be immune to each other's shenanigans?

Yodaking May 17th, 2018 01:22 AM

Re: The Book of Sub-Zero (Breathing)
 
I do like that last version of Ice Blast, it seems like a fun design space to explore. Freezing Spider Man so he can't swing away, freezing Silver Samurai so he can't counter strike, etc. Will make him a pretty good counter draft to some units.

Lazy Orang May 17th, 2018 05:32 AM

Re: The Book of Sub-Zero (Breathing)
 
Quote:

Originally Posted by Ronin (Post 2193796)
Should he not have Ice Resistance himself? Not familiar with MK, but are there other Cryomancers that could potentially be designed, and should they be immune to each other's shenanigans?

I'm going to guess no - in an Arcade mode it's quite possible to get a Sub-Zero mirror match, and if they were immune to each others' powers that'd be a super boring match with just punching and kicking. I believe he can control ice, but isn't immune to it.


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