Heroscapers

Heroscapers (https://www.heroscapers.com/community/index.php)
-   Misc Customs Project Forum (https://www.heroscapers.com/community/forumdisplay.php?f=74)
-   -   Heroes of Fiction: Design Thread (https://www.heroscapers.com/community/showthread.php?t=31300)

William099 June 19th, 2017 12:16 PM

Re: Heroes of Fiction: Design Thread
 
So I'd say something like stalwart, honorable etc. For his personality.

JC McMinis June 21st, 2017 01:11 PM

Re: Heroes of Fiction: Design Thread
 
Just making up the card for William are we sure that we only want his range at 6. If he is an elite bowman should it be at least 7?? Also only 1 attack? I mean yes we have it the skulls are an extra hit but 1 seems a little low.

Here is the card thus far
http://i287.photobucket.com/albums/l...ps87s4uqut.jpg

Zetsubo June 21st, 2017 04:13 PM

Re: Heroes of Fiction: Design Thread
 
Quote:

Originally Posted by JC McMinis (Post 2154304)
Just making up the card for William are we sure that we only want his range at 6. If he is an elite bowman should it be at least 7?? Also only 1 attack? I mean yes we have it the skulls are an extra hit but 1 seems a little low.

Here is the card thus far
http://i287.photobucket.com/albums/l...ps87s4uqut.jpg

I think he should have 2 attack. That can be up to 4 skulls, 6 with height. And since he is supposed to defend a wall he should be powerful on height.

Confred June 21st, 2017 09:21 PM

Re: Heroes of Fiction: Design Thread
 
Quote:

Originally Posted by JC McMinis (Post 2154304)
Just making up the card for William are we sure that we only want his range at 6. If he is an elite bowman should it be at least 7?? Also only 1 attack? I mean yes we have it the skulls are an extra hit but 1 seems a little low.

Here is the card thus far
http://i287.photobucket.com/albums/l...ps87s4uqut.jpg

If he's on a wall with extreme height advantage that's (1+2*2)x3
Playtesting will tell. I originally had him at 2, but 1 felt better (and gives a bigger "ah-ha!" moment when a player discovers height reference.

I'm not a fan of Stalwart.
How about Militaristic? That would include both Precise and Taciturn. He could escape, but he would rather fight the war. He puts himself at risk, because he wants to fight the war.

As far as third power goes, I've been thinking about the gunpowder.
It could be a marker that gives the player a choice - use it for a special attack and save the day or keep it and earn bonus points.

Referencing points and catering to points-scoring is iffy territory, but it could play out for a mercenary character.
I also welcome a better execution of this idea, if not for points - what?

Edit: Shorter range because they come to him~

Edit 2: I like that art because he is aiming down and that's cute

Edit 3: I also entertain a better name for "Elite Bowman" - that was placeholder

JC McMinis June 21st, 2017 11:06 PM

Re: Heroes of Fiction: Design Thread
 
OK on the third power....did he use any kind of explosive arrow or anything in the movie...that could easily translated into a special attack.

McHotcakes June 22nd, 2017 12:37 AM

Re: Heroes of Fiction: Design Thread
 
So some quick thoughts.

I think William's range and attack could both be raised. He is a master Archer so so I think 7 range and 2 attack is justifiable.

Looking at official personalities I think resolute might be the most accurate based on what I've seen of the character.

I'll brainstorm some new idea names for Elite Bowman. I think the power could work for any long range fighter, not just bowmen, so if we could change it to something a little more generic I'd be happy. Also, in the first sentence of Elite Bowman attack should be attacks

Confred June 22nd, 2017 10:40 AM

Re: Heroes of Fiction: Design Thread
 
Quote:

Originally Posted by JC McMinis (Post 2154387)
OK on the third power....did he use any kind of explosive arrow or anything in the movie...that could easily translated into a special attack.

The movie's Sauron is fully surrounded by squads that add autoshields
William uses his trickiness to get in an explosive gunpowder arrow (others just bounced off. They're able to tank cannon balls)
Explodes saves day. Hordes fall over.

The gunpowder is a story element because that's why he was there in the first place to buy/steal

Confred June 22nd, 2017 10:52 AM

Re: Heroes of Fiction: Design Thread
 
Quote:

Originally Posted by McHotcakes (Post 2154399)
So some quick thoughts.

I think William's range and attack could both be raised. He is a master Archer so so I think 7 range and 2 attack is justifiable.

Looking at official personalities I think resolute might be the most accurate based on what I've seen of the character.

I'll brainstorm some new idea names for Elite Bowman. I think the power could work for any long range fighter, not just bowmen, so if we could change it to something a little more generic I'd be happy. Also, in the first sentence of Elite Bowman attack should be attacks

I'm not entirely opposed to 2/7, but he's a different kind of Archer plus, I Don't think he should be too board presence dominant. 6 puts him been Stingers and Krav Maga.

I'm not a fan of Resolute though, because he's tricky and thinks on his feet, adjusting his plans on the fly. Not Stoic either.

I had similar thoughts regarding generic naming.
As far as actual wording goes, the basic concept is what we're looking for now. Next stage it's that. For example his and mine differ.

McHotcakes June 22nd, 2017 02:15 PM

Re: Heroes of Fiction: Design Thread
 
Quote:

Originally Posted by Confred (Post 2154422)
a fan of Resolute though, because he's tricky and thinks on his feet, adjusting his plans on the fly. Not Stoic either.

How about Cunning for a personality type? It gets across his deceptivness while still retaining the militaristic Einar feel.

Sir Yeshua June 22nd, 2017 08:37 PM

Re: Heroes of Fiction: Design Thread
 
Hey, I know I'm not on the project, but I wanted to throw some thoughts in:
Unless you want this guy costing a ton, I'd keep his attack at 1. If he has any sort of boost (Including height) he'll be throwing so many skulls...
Thematically, I feel range 6 attack 1 shows him relying on his skills more than brute force.
Just a thought...

William099 June 23rd, 2017 01:30 AM

Re: Heroes of Fiction: Design Thread
 
Quote:

Originally Posted by McHotcakes (Post 2154434)
Quote:

Originally Posted by Confred (Post 2154422)
a fan of Resolute though, because he's tricky and thinks on his feet, adjusting his plans on the fly. Not Stoic either.

How about Cunning for a personality type? It gets across his deceptivness while still retaining the militaristic Einar feel.

How about clever? The whole point of his character in the movie felt like he was rejecting being deceptive. That's why I suggested moving away from tricky.

McHotcakes June 23rd, 2017 11:39 AM

Re: Heroes of Fiction: Design Thread
 
Quote:

Originally Posted by William099 (Post 2154497)
Quote:

Originally Posted by McHotcakes (Post 2154434)
Quote:

Originally Posted by Confred (Post 2154422)
a fan of Resolute though, because he's tricky and thinks on his feet, adjusting his plans on the fly. Not Stoic either.

How about Cunning for a personality type? It gets across his deceptivness while still retaining the militaristic Einar feel.

How about clever? The whole point of his character in the movie felt like he was rejecting being deceptive. That's why I suggested moving away from tricky.

Clever works for me.


All times are GMT -4. The time now is 02:28 AM.

Powered by vBulletin® Version 3.8.8
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
User Alert System provided by Advanced User Tagging (Lite) - vBulletin Mods & Addons Copyright © 2024 DragonByte Technologies Ltd.