Re: Heroes of Fiction: Design Thread
Points, shmoints! Just pay what you can afford. :)
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Re: Heroes of Fiction: Design Thread
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3) Aslan would sacrifice himself for a friend, ally, or even an enemy in supreme gesture: you control -> no limit "If a figure within 4 clear sight spaces of Aslan would receive enough wounds..." 4) Should he be able to do this more than once? Quote:
But, ;), 6) Does he have to sacrifice himself in order to come back? "But I thought you were dead. I killed you myself?" -"There is deeper magic in me still, your evil clogs your view" etc. I can see the restriction for pointing purposes. 5) Should "each" read "any" to match HS's "any or all" jargon? 7) "friendly figure"?: I think it's cool in stories when a character we think dies shows up in the hands of allies. Friendly vs You Control: I see Aslan more as a universal helper vs a keep it in the family kind of guy. |
Re: Heroes of Fiction: Design Thread
Those are some fantastic points, Confred. I'll make the changes for your first four points and leave the last ability for discussion.
---------------------------------- I don't mind removing the restriction that Aslan sacraficed himself to return to the battlefield. |
Re: Heroes of Fiction: Design Thread
Functionally, I like the idea of being able to save enemy figures. In a 1v1v1/etc match, it could be a juicy bargaining chip.
Thematically, would Aslan play that way? 'unno |
Re: Heroes of Fiction: Design Thread
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Re: Heroes of Fiction: Design Thread
I have removed the restriction on Alsan coming back to life.
Going back to the theme of "friendly figure", if sacraficing Aslan to save an enemy would benefit the greater good (you winning the battle), I would assume he would do it. |
Re: Heroes of Fiction: Design Thread
Latest version:
Aslan Jandar Lion Unique Hero Lord Merciful Large 5 (?) Life 6 Move 7 Range 1 Attack 5 Defense 4 Points (?) Inspiring Presence Friendly figures that begin their movement within clear sight of Alsan may add 2 to their move. The Deep Magic If a figure within 4 clear sight spaces of Aslan would receive enough wounds to be destroyed, you may ignore those wounds and destroy Aslan instead. Aslan may only use The Deep Magic once per game. Magic Deeper Still At the start of any round after Aslan has been destroyed, before Order Markers are placed, you may roll the 20-sided die. If you roll a 16 or higher, remove all wound markers from this Army Card and place Aslan on the battlefield adjacent to any friendly figure. ------------------------------------------------ Is Large 6 correct? Is he really that tall? |
Re: Heroes of Fiction: Design Thread
http://i894.photobucket.com/albums/a...s/DSCF0898.jpg
http://i894.photobucket.com/albums/a...s/DSCF0899.jpgHere are the size comparison pics I posted an eon ago. Large 5? :shrug: |
Re: Heroes of Fiction: Design Thread
In most of these cases, though, these figures are the closest we can come to the characters we are creating. Essentially, they are just very close proxies. I'm not saying we should go this way, but thematically, what would be his size?
-------------------------------------- I'm assuming it's a picture of the miniature you posted. I'm at work and cannot see the pic. :) |
Re: Heroes of Fiction: Design Thread
Large 5.
He wouldn't be able to use ladders, but with 7 Move, that should be less of an issue. |
Re: Heroes of Fiction: Design Thread
Oh good this thread is alive again :D
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Re: Heroes of Fiction: Design Thread
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I see your point about Magic Deeper Still, but who's to say Aslan wouldn't put himself in position to take attacks to prevent harm to someone in his army? Reading your post, though, did draw my attention to another possible issue with Magic Deeper Still. We limited Deep Magic to once per game, but there is no restriction on Magic Deeper Still. With the current wording, Aslan could sacrifice himself, and if he successfully comes back, could be destroyed through normal means and try to come back again over and over again. |
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