Re: Heroes of Fiction: Design Thread
The boots wording seems awkward to me. The bow wording seems fine. I think it would be fine for the boots to say "This figure adds three to its Move and is never attacked when leaving an engagement." I know it's been through several incarnations already, but that's what seems to work for me.
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Word Wise
Boots:
"the" in front of first Boots of Hermes. Change to "For the duration of the turn never takes leaving engagement attacks." Godly artifact still has inflict meshed next to another word. Bow: Says "destoyed" instead of "destroyed" If we're modeling it after Sujoah no need for "you may" in front of "roll again". Last sentence of Special Attack should say "Bow of Apollo Special Attack" ~Dysole, briefly |
Re: Heroes of Fiction: Design Thread
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Now then, we could still decide to nix the Godly Artifacts vs Ancient Artifacts altogether. The Godly drawback is not even a feature in the God Of War franchise nor anywhere else really. I can still dig it; just reminding the audience a spades a spade. @TREX I was wondering if the placing the Godly Artifacts on adjacent spaces was purely a Kratos thing. In your post there you imply you want them to be dropped that way by everybody. Which is fine, perhaps preferable, but it'll need to be worded in the Glyph's card and skipped on Kratos's Army Card. GODLY ARTIFACT After using any special power on this card, if this figure is not a God or Demigod, you must roll the 20-sided die. If you roll 5 or lower, this figure receives 1 wound. If ever this figure is destroyed, place one at a time all Godly Artifacts on this figure's Army Card power-side up on spaces this figure previously occupied or on empty spaces adjacent to spaces this figure previously occupied. Godly Artifacts are considered to be Ancient Artifacts in every other way. (The above is italicized on the card because it is reminder text and not a special power per say) AMPHIBIOUS (Recent official wording) If a Sahuagin Raider starts its turn on a water space, add 1 to its movement for that turn. Translated: Boots Of Hermes: PERMANENT GLYPH Before moving, this figure may use Boots Of Hermes to add 3 to its movement and to never be attacked for leaving an engagement this turn. Bow Of Apollo I don't like its base attack at 4 because that would make it strictly better than Kratos' normal attack/Blades Of Exile. And overall I think it would better if instead of automatic wounds, the fire damage was represented in additional skulls. Structurally, I don't think that the special attack needs to be named, just that it needs to be stated that it's a special attack. PERMANENT GLYPH Special Attack. Range 9. Attack 2 Special. If the defending figure doesn't have the Lava Resistant special power and you rolled at least 1 skull, roll the 20-sided die for fire damage. If you roll a 16 or higher, add 1 automatic skull to whatever is rolled and continue rolling the 20-sided die to add skulls until you don't roll a 16 or higher. Base Attack of 2 to balance out the increased Range of 9, but Attack 3 may also work. The Bow in the source material has two forms basically, it can fire rapid lower than Blades damage or it can aim and charge up its damage to be greater than Blades. The current version would be closer to the latter. My version is closer to the former. Currently Syvarris uses the best bow in the game at 3/9 this one would be 2/9 with chance of being greater. The lower starting number would reduce the chance of it being "OP" and thus be used as a final shot into the distance as all the nearby figures are dispatched by more consistent weaponry that must be used not at extreme ranges, but also give the excitement of getting multiple skulls to combo into a free go at an additional normal or special attack. Range 9 with Kratos is a major threat. It's cool because it forces against turtling. |
Precedence
@Confred
name me a special attack that doesn't have a name and I'll relent.
~Dysole, who will have more later |
Re: Heroes of Fiction: Design Thread
@Dysole
currently every special power is named
Except when on any Glyph. All we get is PERMANENT GLYPH or TEMPORARY GLYPH I interpret special attacks as special powers All we get is PERMANENT GLYPH or TEMPORARY GLYPH Such are my thoughts |
Re: Heroes of Fiction: Design Thread
Writing out a special attack without giving it a name is a bit awkward; I would suggest naming the special attack. Gem of Lava Resistance provides a useful precedent here. I would suggest something like:
This figure gains the Searing Arrow Special Attack. Range 9. Attack 2+Special. If the defending figure doesn't have the Lava Resistant... |
Re: Heroes of Fiction: Design Thread
@Confred
, generally we have the glyphs dropped on the space that the figure was destroyed on. On or on an empty adjacent space are both fine with me. The only plus to put them on multiple spaces is when he has a handful on his card, but like I said either works for me. As far as wording goes on the glyphs, I am good with whatever legitimate wording you guys come up with as that is not my cup of tea. As long as it gets the point across on what we want the card to do is all I'm after. It looks like you guys are doing a great job of it. I'm now going to get off of here before I get lynched by my wife.:)(I'm on scapers, and its my wedding anniversary.)
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Re: Heroes of Fiction: Design Thread
Happy anniversary!
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Re: Heroes of Fiction: Design Thread
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It's interesting that gem gives a named power when the disengage one from D&D doesn't. I assume it's because other powers reference Lava Resistance? I'm good either way, since others want it named, I won't argue. I will argue to keep it in the same format as the gem, with the special power granted be in the same block of text and not bolded. Opinions on die roll adding skulls vs wounds? Attack 4? 3? 2? |
Another Option
We could also do something like the Heat Breath Special Attack on Bizarro's C3G card.
http://heroscapers.com/c3g/released/...arro_comic.jpg ~Dysole, fine with using the Gem as a template (although it is a bit odd that it doesn't follow the Brooch template) |
Re: Heroes of Fiction: Design Thread
Progress Report:
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Spoiler Alert!
Edit: I would like to add, Godly Artifacts and their prejudice have grown on me. Without that drawback, Kratos could give his extra treasures to others and keep generating more as long as he personally doesn't have 5. Probably means more limits are needed in By The Gods. |
Re: Heroes of Fiction: Design Thread
@Confred
, I like how you incorporated the Bow of Apollo, I like that version better. It still gives a chance to roll enough skulls to attack again without being too many initial dice at first, So cool.
@Taeblewalker
, thanks, It will be 11 years for me and my old lady.:)
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