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-   -   "I could beat that army!" Theoryscape Challenge (https://www.heroscapers.com/community/showthread.php?t=26037)

Killometer July 17th, 2009 04:11 PM

"I could beat that army!" Theoryscape Challenge
 
Because no opponent in their right mind would allow it, this will probably stay strictly Theory, but imagine a game where you got to see the army you would be facing before you built your own army. How quickly do you think that you could obliterate your foe? In the interest of seeing what people put together I submit this challenge: build an army of 500 points and 24 hexes that can beat the most recently posted army as easily as possible. Feel free to include any specific strategies that you would use as well. And please quote the army you are focusing on, in case other posts show up between yours and theirs. Also, Aldin reminded me that there are a few well known "rock-paper-scissors" counter-army builds, but ideally they won't be rehashed too many times here (it wouldn't be much fun to read the same 3 armies over and over and over as they infinitely counter one another. ;))

I'll start this off with a little slow-pitch:

Stingers x3 180
Dividers x2 280
Nagrubs x2 340
Su-Bak-Na 500
23 hexes

Ullar/utgar own July 17th, 2009 04:26 PM

Re: "I could beat that army!" Theoryscape Challenge
 
Quote:

Originally Posted by Killometer (Post 873987)
Because no opponent in their right mind would allow it, this will probably stay strictly Theory, but imagine a game where you got to see the army you would be facing before you built your own army. How quickly do you think that you could obliterate your foe? In the interest of seeing what people put together I submit this challenge: build an army of 500 points and 24 hexes that can beat the most recently posted army as easily as possible. Feel free to include any specific strategies that you would use as well. And please quote the army you are focusing on, in case other posts show up between yours and theirs.

I'll start this off with a little slow-pitch:

Stingers x3 180
Dividers x2 280
Nagrubs x2 340
Su-Bak-Na 500
23 hexes

marcus
3x legos
mbs
ngs
ae
500/16(20)

The ae don't start on the battlefield so every round everyone gets to move forward while your army will most likely be advancing in waves due to the amount of figures. Thanks to the romans my army will be attacking with a maximum of five figures each turn (prior to the ae) against your maximum of four figures per turn (three of which are nagrubs). Once the ae drop they can remove more than one squad per turn (due to you using three figure squads), ngs holds off sbn, mbs shoots and sbn while he is engaged to ngs and if he disengages with ngs to attack mbs he risks a 50% chance of losing a fifth of his health. The romans and marcus deal with the squads prior to the ae entering the game and if you swarm ngs the ae can grenade him. This army beats yours imho.

Aldin July 17th, 2009 04:41 PM

Re: "I could beat that army!" Theoryscape Challenge
 
Not sure it's worth much, but I think the originally listed Stinger army has a decent shot at taking out that Roman army. NGS? Why bother?

But to take down:
Marcus
3x Legos
MBS
NGS
AE
500/16

I'd go with:
4xWoA 200
4xAA 280
480/24

All the AA need to do is take out MBS and the AE and this thing is all over.

~Aldin, who supposes you could add KG and drop a WoA but thinks this is a bit stronger

Bonecrusher July 17th, 2009 04:45 PM

Re: "I could beat that army!" Theoryscape Challenge
 
Quote:

Originally Posted by Aldin (Post 874022)
I'd go with:
4xWoA 200
4xAA 280
480/24

Q9
Krav
Raelin
Zeta
2x Reavers

Reaver engage Aubriens while the Krav shoot them, Raelin supports Q9 as he shoots WoA.

Dysole July 17th, 2009 04:45 PM

Re: "I could beat that army!" Theoryscape Challenge
 
Quote:

Originally Posted by Aldin
I'd go with:
4xWoA 200
4xAA 280
480/24

Vydar Ranged.

Krav-100
Q9-180
Raelin-80
Laglor-110
Marcu-20
Isamu-10

EDIT: Shoulda hit preview post. Same general idea though.

Aldin July 17th, 2009 04:47 PM

Re: "I could beat that army!" Theoryscape Challenge
 
You guys are funny. I presume part of the challenge is to avoid dropping into Paper/Rock/Scissors Tier 1 armies.

~Aldin, making up rules as he goes since 1981

Dysole July 17th, 2009 04:49 PM

Re: "I could beat that army!" Theoryscape Challenge
 
Quote:

Originally Posted by Aldin (Post 874032)
You guys are funny. I presume part of the challenge is to avoid dropping into Paper/Rock/Scissors Tier 1 armies.

~Aldin, making up rules as he goes since 1981

Hmm. If that's the case, then I'd go with

Nilfheim-185
Q10-150
Sgt. Drake-170

Drake takes out Archers and Q10 and Nilfy take out whatever.

wriggz July 17th, 2009 04:50 PM

Re: "I could beat that army!" Theoryscape Challenge
 
For Squad killing fun
Braxas 210
Q9 180
KMA 100
____________
490

Q9 Steps forward and starts taking out everything in range. If he goes down a healthy braxas should make short work of what is left. The KMA are there for clean up and to prevent turtling.

Killometer July 17th, 2009 04:51 PM

Re: "I could beat that army!" Theoryscape Challenge
 
Quote:

Originally Posted by Aldin (Post 874032)
You guys are funny. I presume part of the challenge is to avoid dropping into Paper/Rock/Scissors Tier 1 armies.

~Aldin, making up rules as he goes since 1981

Thanks for pointing that out Aldin. I'll add it to the OP.

Aldin July 17th, 2009 04:58 PM

Re: "I could beat that army!" Theoryscape Challenge
 
Quote:

Originally Posted by Dysole (Post 874034)
Nilfheim-185
Q10-150
Sgt. Drake-170

Love it :up:

...need some heavy hitters...

Jotun 225
Cyprien 150
Sonya 45
Kelda 80

Looks like fun.

~Aldin, needing a map that won't let anybody play keepaway from Jotun

Worseley July 17th, 2009 05:04 PM

Re: "I could beat that army!" Theoryscape Challenge
 
Quote:

Originally Posted by Aldin (Post 874040)
Jotun 225
Cyprien 150
Sonya 45
Kelda 80

Looks like fun.

~Aldin, needing a map that won't let anybody play keepaway from Jotun

Nilfheim (185)
Q10 (150)
Gladitrons x2 (160)

GreenLanturn July 17th, 2009 05:10 PM

Re: "I could beat that army!" Theoryscape Challenge
 
Quote:

Originally Posted by Aldin (Post 874040)
...need some heavy hitters...

Jotun 225
Cyprien 150
Sonya 45
Kelda 80

Looks like fun.

~Aldin, needing a map that won't let anybody play keepaway from Jotun

Metal Swarm
Gladiatrons x3
Blastatrons x3
Raelin (1.0)

Drop a blast for Raelin.

Use Raelin as bait for Cyprien, trap with the Glads. Jotun just needs to be swarmed in one round, his 4 defense won't hold 4 attacks of 5+.

Worseley July 17th, 2009 05:22 PM

Re: "I could beat that army!" Theoryscape Challenge
 
Quote:

Originally Posted by GreenLanturn (Post 874045)
Metal Swarm
Gladiatrons x3
Blastatrons x3
Raelin (1.0)


I'll counter this.

Repulsors x 4 160
Raelin V1 80
Zelrig 185
Omicros x1 100
Zetacron 60
Isamu 10

Either get them in the startzone with zelrig or spread out repulsors over depending on the map. Then make sure you get repulsors covering the map and boosted with Raelin to make them a pain to go up against.

Use Isamu or zetacron to take out Kelda and mop the rest up with whatever gives you the best advantage (zelrig, omnicrons)

dok July 17th, 2009 05:22 PM

Re: "I could beat that army!" Theoryscape Challenge
 
Quote:

Originally Posted by GreenLanturn (Post 874045)
Metal Swarm
Gladiatrons x3
Blastatrons x3
Raelin (1.0)

Drop a blast for Raelin.

Omnicron Repulsors x3
Omnicron Snipers x3
Raelin RotV

wriggz July 17th, 2009 05:39 PM

Re: "I could beat that army!" Theoryscape Challenge
 
Quote:

Originally Posted by dok (Post 874058)
Quote:

Originally Posted by GreenLanturn (Post 874045)
Metal Swarm
Gladiatrons x3
Blastatrons x3
Raelin (1.0)

Drop a blast for Raelin.

Omnicron Repulsors x3
Omnicron Snipers x3
Raelin RotV

IE X 2
Atlaga
kiova
marrow warrios

The IE should cut down the Repulsors before the snipers can hit,
Atlaga speeds it all up, and snips raelin
kiova keeps em' all alive
warrios clean up

dok July 17th, 2009 05:45 PM

Re: "I could beat that army!" Theoryscape Challenge
 
Quote:

Originally Posted by wriggz (Post 874068)
Quote:

Originally Posted by dok (Post 874058)
Omnicron Repulsors x3
Omnicron Snipers x3
Raelin RotV

IE X 2
Atlaga
kiova
marrow warrios

The IE should cut down the Repulsors before the snipers can hit,
Atlaga speeds it all up, and snips raelin
kiova keeps em' all alive
warrios clean up

I'd take the Omnicrons in that fight without blinking.

gorthan313 July 17th, 2009 05:53 PM

Re: "I could beat that army!" Theoryscape Challenge
 
Quote:

Originally Posted by wriggz (Post 874068)
Quote:

Originally Posted by dok (Post 874058)
Quote:

Originally Posted by GreenLanturn (Post 874045)
Metal Swarm
Gladiatrons x3
Blastatrons x3
Raelin (1.0)

Drop a blast for Raelin.

Omnicron Repulsors x3
Omnicron Snipers x3
Raelin RotV

IE X 2
Atlaga
kiova
marrow warrios

The IE should cut down the Repulsors before the snipers can hit,
Atlaga speeds it all up, and snips raelin
kiova keeps em' all alive
warrios clean up



Syvarris 100
MoU x3 430
Zetacron 490
Isamu 500


Zetacron and Syv snipe Atlaga, the MWs and maybe Kiova. EI are fast, but the minions' double attack should cut through them pretty easily.

Dysole July 17th, 2009 05:55 PM

Re: "I could beat that army!" Theoryscape Challenge
 
Quote:

Originally Posted by dok (Post 874071)
Quote:

Originally Posted by wriggz (Post 874068)
Quote:

Originally Posted by dok (Post 874058)
Omnicron Repulsors x3
Omnicron Snipers x3
Raelin RotV

IE X 2
Atlaga
kiova
marrow warrios

The IE should cut down the Repulsors before the snipers can hit,
Atlaga speeds it all up, and snips raelin
kiova keeps em' all alive
warrios clean up



I'd take the Omnicrons in that fight without blinking.

How about Dividers x 7, Migol, Guilty, and Isamu?

EDIT: Drones might work too.

Killometer July 17th, 2009 07:27 PM

Re: "I could beat that army!" Theoryscape Challenge
 
Quote:

Originally Posted by Dysole (Post 874075)

How about Dividers x 7, Migol, Guilty, and Isamu?

EDIT: Drones might work too.

Braxas for the Dividers-can't respawn from Poisonous Acid Breath.
Zetacron to snipe the Heroes.
Minions of Utgar x2 to swarm the Heroes.
Isamu for the last 10 points.

Bonecrusher July 17th, 2009 08:09 PM

Re: "I could beat that army!" Theoryscape Challenge
 
Quote:

Originally Posted by Killometer (Post 874111)
Braxas for the Dividers-can't respawn from Poisonous Acid Breath.
Zetacron to snipe the Heroes.
Minions of Utgar x2 to swarm the Heroes.
Isamu for the last 10 points.

Atlaga
2x PoU
3x Reavers
Zeta
Isamu

Reavers gum up Minions, if Braxas comes up BoW, Zeta or Combined Arbalest takes care of her, and the leftover will take out Zeta easily.

Mr Migraine July 17th, 2009 08:15 PM

Re: "I could beat that army!" Theoryscape Challenge
 
Quote:

Originally Posted by Bonecrusher (Post 874156)
Atlaga
2x PoU
3x Reavers
Zeta
Isamu

Zelrig to fry the Protectors and rats,
SotM Drake as an assassin with Thorian Speed,
Krav Maga because they're cool,
Eldgrim to boost either Zelrig or Drake,
and Isamu

StarofEarendil July 17th, 2009 08:42 PM

Re: "I could beat that army!" Theoryscape Challenge
 
Quote:

Originally Posted by Mr Migraine (Post 874160)
Zelrig to fry the Protectors and rats,
SotM Drake as an assassin with Thorian Speed,
Krav Maga because they're cool,
Eldgrim to boost either Zelrig or Drake,
and Isamu

Cyprien and Sonya (195/195) to kill Zelrig and maybe Drake,
Drake SOTM (170/365) to kill the Krav and Drake if Cyprien doesn't,
Grimnak (120/485) to kill Isamu semi-reliably,
and Isamu (10/495) as a filler.

Toad Rocket July 17th, 2009 08:43 PM

Re: "I could beat that army!" Theoryscape Challenge
 
Quote:

Originally Posted by Mr Migraine (Post 874160)

Zelrig to fry the Protectors and rats,
SotM Drake as an assassin with Thorian Speed,
Krav Maga because they're cool,
Eldgrim to boost either Zelrig or Drake,
and Isamu

Blade gruts x 4
Tornak
Q10
Raelin V1
Otonashi


Gruts disperse quickly and easily to negate zelrigs fire. Gruts should be able to swarm KMA and Drake.
Q10 should be able to take out Zelrig
Raelin Supports Q10
Otonashi because I dont want Isamu!

Killometer July 17th, 2009 10:37 PM

Re: "I could beat that army!" Theoryscape Challenge
 
Quote:

Originally Posted by Toad Rocket (Post 874178)
Blade gruts x 4
Tornak
Q10
Raelin V1
Otonashi


Gruts disperse quickly and easily to negate zelrigs fire. Gruts should be able to swarm KMA and Drake.
Q10 should be able to take out Zelrig
Raelin Supports Q10
Otonashi because I dont want Isamu!

Nilfheim for the Gruts
Sujoah for Q10
Spiders x2 for Predator Bonding
Tarns to help with the Gruts
500/15

Creationist July 17th, 2009 11:18 PM

Re: "I could beat that army!" Theoryscape Challenge
 
Denrick (for all that huge power)
x3 KOW 310
x2 4th MA 450
Brave Arrow/MBS 50 (First Strike)

Worseley July 17th, 2009 11:26 PM

Re: "I could beat that army!" Theoryscape Challenge
 
Quote:

Originally Posted by Killometer (Post 874267)
Nilfheim for the Gruts
Sujoah for Q10
Spiders x2 for Predator Bonding
Tarns to help with the Gruts
500/15


Dwarfs x5 350
Migol 110
Eldriim 30
Isamu 10

500/23

Sujoah will go quick against the dwarfs being a 4/4 wasp against 4/4 squads. The spiders will also be quick work and Nilf wont last long against 4 attacks of 4 per turn.

Creationist July 17th, 2009 11:30 PM

Re: "I could beat that army!" Theoryscape Challenge
 
Kato
x3 Yari and Harquebus

Drop a yari. Dwarves dont get their attack and defense bonus, hounds get swarmed, Isamu is encircled or WTFed.

Worseley July 17th, 2009 11:34 PM

Re: "I could beat that army!" Theoryscape Challenge
 
I'd take the 20 dwarfs and a hero against 24 Yari/Harq anyday.

3/3 units with 5 attacks will eat through 2/1 units with 8 attacks real fast.


*Edit (I'll just put my response here instead of re-posting)

That big attack of 6 is hard to pull off and I'd welcome it anyways (1 dwarf or even migol can take those kinda hits) just plays into the overall strategy. As far as 4 attacks of 3 and 4 attacks of 4. That's relying on highground on every single one of those attacks.

I wouldn't let you get them, and lets face it. anyone who has ever fielded those units knows your more then likely going to be fighting mostly around your own spawn zone. Especially since the dwarfs can knock through 1 def pretty easy.

Creationist July 17th, 2009 11:36 PM

Re: "I could beat that army!" Theoryscape Challenge
 
Dont forget the attack of six and possibly 4 attacks of 3 and 4 attacks of 4. The Ashigaru have a lot of potential. In the hands of a skilled player, they can be downright nasty.

kpotassiumk19 July 18th, 2009 12:35 AM

Re: "I could beat that army!" Theoryscape Challenge
 
This is DW8k time to shine. As long as you don't get a DW roll, he should do well against 1 def with rapid fire. Paired up with speedy assassins, he could do well.

DW8k 130
Tornak 100
Ornak 100
Nerak 50 (Or x2 Swogs)
x3 Blades 120

Blades and Tornak charge in and pick apart yaris trying to encircle on the way, then DW8k and Nerak move up for range and def support. Try to keep the army close together because your opponent will probably be staying in the start zone anyway. Great bonding and speed in this army.

Creationist July 18th, 2009 07:22 AM

Re: "I could beat that army!" Theoryscape Challenge
 
Leave the Swogs out. They dont bond with blades.

Zelrig 185 (To bomb the living daylights out of their cluster.)
x3 10th Reg 410 (Range and bulk of the army)
x1 Repulsors 450 (Taking care of DW8K)
Tarns (Coolness factor)

Killometer July 19th, 2009 01:32 AM

Re: "I could beat that army!" Theoryscape Challenge
 
Quote:

Originally Posted by Creationist (Post 874381)
Leave the Swogs out. They dont bond with blades.

Zelrig 185 (To bomb the living daylights out of their cluster.)
x3 10th Reg 410 (Range and bulk of the army)
x1 Repulsors 450 (Taking care of DW8K)
Tarns (Coolness factor)

Cyprien to Chilling Touch Zelrig
Sonya to help Cyprien
KMA+Laglor+Raelin I for the 10th and Repulsors-nothing quite like watching 3 figs gun through 15 :mrgreen:
Isamu to single-handedly slice through the Tarns (Coolness factor :p)
495/8

zcythe July 19th, 2009 10:28 AM

Re: "I could beat that army!" Theoryscape Challenge
 
Quote:

Originally Posted by Killometer (Post 874825)

Cyprien to Chilling Touch Zelrig
Sonya to help Cyprien
KMA+Laglor+Raelin I for the 10th and Repulsors-nothing quite like watching 3 figs gun through 15 :mrgreen:
Isamu to single-handedly slice through the Tarns (Coolness factor :p)
495/8

Gladiatrons x3 (Lock down Cyprien)
Theracus (To carry a Gladiatron next to Cyprien)
Braxas (To kill everything)
Marcu (Just incase)
</IMG></IMG>

Worseley July 19th, 2009 12:27 PM

Re: "I could beat that army!" Theoryscape Challenge
 
Zelrig (185)
Q10 (150)
Atlaga (90)
Zetacron (60)
Isamu (10)

495/8

Gladitrons bane is special attacks (no extra def)

Zelrig would make quick work of the Gladitrons, Q10 would be a decent alternate to ping gladitrons that weren't bunched up and to get some shots on braxas to bring him forward.

Atlaga would move up when braxas goes on the attack, if his bolt fails he would still make a great unit to keep the gladitrons down after the Theracus card isn't an option.

Keep the army separated as much as possible to help keep braxas's threat down. Might even be a decent job for Atlaga to keep him pinned out of range while zetacron or zelrig outrange him.

Braxis would go down either from Q10, if he fails move on down the heavy hitters, he wont last long unless his d20 rolls are insane. It would still be a good match but go entirely on how braxas goes in the game.

gorthan313 July 19th, 2009 01:48 PM

Re: "I could beat that army!" Theoryscape Challenge
 
Jotun 225
Nilfhiem 410
Crixus 500

zcythe July 19th, 2009 01:55 PM

Re: "I could beat that army!" Theoryscape Challenge
 
Quote:

Originally Posted by Worseley (Post 874958)
Zelrig (185)
Q10 (150)
Atlaga (90)
Zetacron (60)
Isamu (10)

495/8

Gladitrons bane is special attacks (no extra def)

Zelrig would make quick work of the Gladitrons, Q10 would be a decent alternate to ping gladitrons that weren't bunched up and to get some shots on braxas to bring him forward.

Atlaga would move up when braxas goes on the attack, if his bolt fails he would still make a great unit to keep the gladitrons down after the Theracus card isn't an option.

Keep the army separated as much as possible to help keep braxas's threat down. Might even be a decent job for Atlaga to keep him pinned out of range while zetacron or zelrig outrange him.

Braxis would go down either from Q10, if he fails move on down the heavy hitters, he wont last long unless his d20 rolls are insane. It would still be a good match but go entirely on how braxas goes in the game.

Ashigaru Yari x2
Ashigaru Harquebus x2
Kato katsuro
Kozuke Samurai

The Ashigaru army spreads out over 2 turns, making zelrig near useless. then the Kozuke proceed to kill Q10. The rest of your army doesnt stand a chance against eight attacks a turn.

Toad Rocket July 19th, 2009 04:05 PM

Re: "I could beat that army!" Theoryscape Challenge
 
DW8k
Heavy Gruts x 3
Grimnak
Eldrim

DW8k can get on a roll and just pound the yari/harq
Gruts for some initial screening then with disengage have the option to go in and get Kato
Grimank for eating any squadie he gets close to, eldrim makes grimnak faster (and hungrier)

StarofEarendil July 19th, 2009 04:18 PM

Re: "I could beat that army!" Theoryscape Challenge
 
Quote:

Originally Posted by Toad Rocket (Post 875052)
DW8k
Heavy Gruts x 3
Grimnak
Eldrim

Nilfheim (185/185) to kill Grimnak and DW8K, and maybe some Gruts on the way,
x3 Knights(210/395) to kill off the Gruts,
and Sir Gilbert(105/500) to help the knights.

Ullar/utgar own July 19th, 2009 07:17 PM

Re: "I could beat that army!" Theoryscape Challenge
 
Quote:

Originally Posted by StarofEarendil (Post 875057)
Nilfheim (185/185) to kill Grimnak and DW8K, and maybe some Gruts on the way,
x3 Knights(210/395) to kill off the Gruts,
and Sir Gilbert(105/500) to help the knights.

Krug-120 (to tenderize nilfiem and take out some knights/ wound Gilbert on the way)
2x 10th-150 (to kill most of the knights)
2x legos-100 (to swarm what the others don't kill)
Marcus-100 (to aid the soldiers)
Isamu-10 (to clean up)
Marcu-20 (to fill the void).

SuperflyTNT July 19th, 2009 09:06 PM

Re: "I could beat that army!" Theoryscape Challenge
 
Braxas 210
Raelin 80 (290)
'Reavers x2 80 (370)
AE 110 (480)
Isamu 10 (490)
Oto 10 (500)

Braxas to kill the ample squads, Raelin to keep Brax alive, Reavers to make sure the Legos wouldn't ever get close enough to touch Rae or Brax, AE to "Drop" and Nuke the squads while tying up Krug, Isamu to run around and be annoying or deny engagement, and Oto to die a painful death while forcing the opponent to use an attack to kill her.

ParaGoomba Slayer July 19th, 2009 10:04 PM

Re: "I could beat that army!" Theoryscape Challenge
 
Quote:

Originally Posted by SuperflyTNT (Post 875189)
Braxas 210
Raelin 80 (290)
'Reavers x2 80 (370)
AE 110 (480)
Isamu 10 (490)
Oto 10 (500)

Braxas to kill the ample squads, Raelin to keep Brax alive, Reavers to make sure the Legos wouldn't ever get close enough to touch Rae or Brax, AE to "Drop" and Nuke the squads while tying up Krug, Isamu to run around and be annoying or deny engagement, and Oto to die a painful death while forcing the opponent to use an attack to kill her.

Jotun - 225

Raelin - 305

3x Tagawa Samurai Archers - 500

Use Jotun to take out Braxas, and then turtle the TSA around Raelin. The Airborne Elite should eventually fall to the archers.

Dredd Stev July 19th, 2009 10:20 PM

Re: "I could beat that army!" Theoryscape Challenge
 
Quote:

Originally Posted by Worseley
Nilfheim (185)
Q10 (150)
Gladitrons x2 (160)

Repulsors x 3 (120)
Omnicron Snipers x 3 (300)
Zetacron (60)
Marcu (20)
500 points 21 Spaces

Might have some trouble against Nilf if he kills off a lot of repulsors early, but otherwise I think the ice dragon will fall from a few rounds of sniper fire.

Another risky idea is to stack up on Marcu in the early rounds and try to catch Nilf off guard.

Killometer July 20th, 2009 12:13 PM

Re: "I could beat that army!" Theoryscape Challenge
 
Quote:

Originally Posted by Dredd Stev (Post 875241)
Repulsors x 3 (120)
Omnicron Snipers x 3 (300)
Zetacron (60)
Marcu (20)
500 points 21 Spaces

Might have some trouble against Nilf if he kills off a lot of repulsors early, but otherwise I think the ice dragon will fall from a few rounds of sniper fire.

Another risky idea is to stack up on Marcu in the early rounds and try to catch Nilf off guard.

Einar Imperium x2 to swoop around and wipe out the Repulsors
Gurei-Oni to charge into the Snipers den
Raelin I to make Gueri-Oni's Evil Eye effective (she can hide very well behind his cloak)
Eldgrim to speed up Gurei-Oni
Isamu because the other 10 point option isn't nearly as good.
500/11

Dysole July 20th, 2009 12:18 PM

Re: "I could beat that army!" Theoryscape Challenge
 
Quote:

Originally Posted by Killometer (Post 875533)

Einar Imperium x2 to swoop around and wipe out the Repulsors
Gurei-Oni to charge into the Snipers den
Raelin I to make Gueri-Oni's Evil Eye effective (she can hide very well behind his cloak)
Eldgrim to speed up Gurei-Oni
Isamu because the other 10 point option isn't nearly as good.
500/11

Nilfy to crush GO, EI, and then Raelin-185
3 squads of Microcorp in case that don't work (GO should still be dead by this point)-300
Isamu why not?-10

Rich10 July 20th, 2009 12:23 PM

Re: "I could beat that army!" Theoryscape Challenge
 
Quote:

Originally Posted by Dredd Stev (Post 875241)
Repulsors x 3 (120)
Omnicron Snipers x 3 (300)
Zetacron (60)
Marcu (20)
500 points 21 Spaces

4th Mass x 4 280
Sentinals x 2 220
Total 500 24 hexes

or maybe a less obvious army...

Marcus Decimus Gallus 100
Roman Legionnaires x 3 150
Me-Burq-Sa 50
10th Reg x 2 150
Brave Arrow 50
Total 500 24 hexes

gorthan313 July 20th, 2009 12:39 PM

Re: "I could beat that army!" Theoryscape Challenge
 
Quote:

Originally Posted by Rich10 (Post 875542)
Quote:

Originally Posted by Dredd Stev (Post 875241)
Repulsors x 3 (120)
Omnicron Snipers x 3 (300)
Zetacron (60)
Marcu (20)
500 points 21 Spaces

4th Mass x 4 280
Sentinals x 2 220
Total 500 24 hexes

or maybe a less obvious army...

Marcus Decimus Gallus 100
Roman Legionnaires x 3 150
Me-Burq-Sa 50
10th Reg x 2 150
Brave Arrow 50
Total 500 24 hexes


Zelrig 185 Nuking the 4th from afar.
Hounds x2 365 Busting the SoJs defense.
Grimnak 485 See above
Isamu 495 Lots of Jandar squaddies!



WoA x3 150 Taking out Marcus and the Legion.
Krav 250 Taking out the Tenth.
Raelin 1 330 Boosting the WoA and Krav
Q10 480 A solid addition to any team.
Isamu 490
Otonashi 500

Rich10 July 20th, 2009 12:49 PM

Re: "I could beat that army!" Theoryscape Challenge
 
Quote:

Originally Posted by gorthan313 (Post 875553)

Zelrig 185 Nuking the 4th from afar.
Hounds x2 365 Busting the SoJs defense.
Grimnak 485 See above
Isamu 495 Lots of Jandar squaddies!



WoA x3 150 Taking out Marcus and the Legion.
Krav 250 Taking out the Tenth.
Raelin 1 330 Boosting the WoA and Krav
Q10 480 A solid addition to any team.
Isamu 490
Otonashi 500

Against either army...
Rats x 3 120
Q9 180
Stingers x 2 120
Raelin (ROTV) 80
total 500 19 hexes

I have trouble thinking of many armies that can beat this.

gorthan313 July 20th, 2009 12:53 PM

Re: "I could beat that army!" Theoryscape Challenge
 
Quote:

Originally Posted by Rich10 (Post 875561)
Quote:

Originally Posted by gorthan313 (Post 875553)

Zelrig 185 Nuking the 4th from afar.
Hounds x2 365 Busting the SoJs defense.
Grimnak 485 See above
Isamu 495 Lots of Jandar squaddies!



WoA x3 150 Taking out Marcus and the Legion.
Krav 250 Taking out the Tenth.
Raelin 1 330 Boosting the WoA and Krav
Q10 480 A solid addition to any team.
Isamu 490
Otonashi 500

Against either army...
Rats x 3 120
Q9 180
Stingers x 2 120
Raelin (ROTV) 80
total 500 19 hexes

I have trouble thinking of many armies that can beat this.



With all A+ units in there, I can see why.


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