Re: Diplomacy
What else do we need before the game starts?
-scorp |
Re: Diplomacy
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Re: Diplomacy
Can we have week deadlines? 3 day deadlines are too short for my schedule these days.
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Re: Diplomacy
One week deadlines are better for me as well.
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Re: Diplomacy
:up:
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Re: Diplomacy
I am fine with whatever, but I don't think retreats and builds should be a 1 week timeframe, although I don't think that's what Kinseth meant
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Re: Diplomacy
What I propose to do for deadlines is micromanage them to keep them one movement per week. If you guys ever need more time, let me know. The so-called "minor" phases, retreating and building, will continue as they were, mixed in.
If you ever need more time for a phase, just let me know. And definitely the earliest movement phases - 1901, 1902 - will take some time. But I don't want to see the game drag too much. That's not good, either. So, one major phase per week, but minor phases will continue as they were. And with the understanding that we may, at some point, be ready to go back to 3-weekday deadlines for major phases. Thoughts? |
Re: Diplomacy
Can you disable communications during retreats and builds? That is the true way to play diplomacy.
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Re: Diplomacy
Quote:
Quote:
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Re: Diplomacy
aDJUsTing nUMbeR Of UniTs
After each Fall turn (including retreats, if any), players adjust their units to match the number of supply centers they control. This may result in some units being disbanded (if the player has lost supply centers that year) or in some units being built (if the player has gained supply centers that year). As with retreats, gaining and losing units (collectively known as “adjustments”) are written and revealed simultaneously without discussion or diplomacy of any kind. Retreats. After all the orders have been revealed and read, the moves made, and the conflicts resolved, any dislodged (defeated) units make their retreat. These retreats are written down (just like orders) and revealed immediately. No diplomacy or discussion takes place prior to writing retreat orders—all countries are on their own. https://media.wizards.com/2015/downl...macy_rules.pdf Page 18. |
Re: Diplomacy
Further reason I mention it, it will help speed up the game during these times as you cannot communicate and negotiate builds, and will also require you to iron it out in your weekly press.
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Re: Diplomacy
Quozl support Kinseth
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