The Book of Skeletons of Annellintia
The Book of Skeletons of Annellintia The figures used for this unit are Confrontation figures from the Rams set. They are available from the Ram Army Box (16 figures), Abysmal Skull Unit Box (4 figures), or Necromancer Skull Unit Box (4 figures). The name of the figure is Skeleton Thrall.Bio
Spoiler Alert!
Necromancy When a Skeleton of Annellintia you control is destroyed, roll the 20-sided die. If you roll an 11 or higher, place that Skeleton of Annellintia on the army card of any Unique Lord, Lady, Duke or Duchess you control. Reanimation After revealing an order marker on this Army Card, before taking a turn with the Skeletons of Annellintia, you may remove one previously destroyed Skeleton of Annellintia from the Army Card of one Unique Hero you control and place it on any empty space adjacent to that Hero. Undead Legion After taking a turn with the Skeletons of Annellintia, you may move two unengaged Skeletons of Annellintia you control who did not move or attack this turn up to 4 spaces each. -Rulings and Clarifications- - TBA _________________________________________________________________ -Combinations and Synergies- Synergy Benefits Received
Synergy Benefits Offered Necromancy: Unique Lord, Lady, Duke or Duchess_________________________________________________________________ -Heroscapers Community Contributions- Power Ranking and Master Index Skeletons of Annellintia Sculpt Poll Devastating with a hot d20, but can require subtle play to take advantage of the animation mechanic. B+ Unit Strategy Review - TBD http://www.heroscapers.com/community.../skeletons.jpg |
Re: The book of Skeletons of Annellintia
I just realized that, with the inclusion of Nicholas in the list of figures that can use Necromancy, the mindlessness of a Skeleton horde is reflected. They don't really care if they're fighting for Cyprien or for Nicholas.
|
Re: The book of Skeletons of Annellintia
Two things:
Capitalize "book" in the thread title and change "form" to "from" in the Reanimate power "...you may remove one previously destroyed Skeleton of Annellintia from the Army Card..." |
Re: The book of Skeletons of Annellintia
Army build that came to my head when I saw these guys:
Cyprien Sonya Skeletons x2 Raelin Isamu 495/12 hexes A bit low on commons, but probably still strong overall. The skeletons are slow and can bask in Raelin's aura for a while. The ideal build is probably Cyp/Sonya/Skeletons x3, but that's 510 points. |
Re: The book of Skeletons of Annellintia
Quote:
|
Re: The Book of Skeletons of Annellintia
I'm having a bit of a tough time justifying paying 45 more points per squad for these over Zombies. Reanimation is more reliable than ZRA, but only half of your destroyed Skeletons are going to come back. Is the extra figure and attack die really worth it? They are definitely stronger, but are they really 45 points more so?
|
Re: The Book of Skeletons of Annellintia
4 attacks of 3 is literally twice as many attack dice as 3 attacks of 2. But just as importantly, the mechanic by which they come back is completely different. Zombies come back by killing opposing figures. Skeletons come back simply by taking turns. While I understand the desire to compare the two squads, the meaningful similarity is just that they are both slow-moving melee squads.
A good way to look at the Skeletons is that they are a 4-figure, 3/3 squad that costs about 53 points, but you get (on average) two squads for every squad you purchase... as long as you can keep your hero alive, that is. One interesting option that I like, actually, is to play Iskra (without the rechets) rather than Cyprien/Sonya. Iskra is actually not a terrible cleanup hero in her own right, and going cheap on the hero frees up some points for ranged support. |
Re: The Book of Skeletons of Annellintia
If the Zombies were a 4-figure squad, they'd have to be at least 80 points just to pay for the extra figure. Add in a bit for the extra strength for an extra attack for each OM and you've probably got a 85-90 point squad. So, to my mind, it really comes down to whether the extra attack die and the better chance of returning destroyed figures to the battlefield is worth 15-20 points. Sounds like a good deal to me.
|
Re: The Book of Skeletons of Annellintia
Okay, good points. Now I just need to see it...
Quote:
|
Re: The Book of Skeletons of Annellintia
Quote:
|
Re: The Book of Skeletons of Annellintia
*sigh* :ninja:'d by dok and mac.
Let me add one more thing they didn't cover. Skeleton necromancy is foe-indifferent. Zombies suck wind when faced with Q9 and Deathstalkers. Skeles just keep coming. ~Aldin, bonily |
Re: The Book of Skeletons of Annellintia
I would think that the problem with playing Iskra is how frail she is. Iskra can go down really quickly to heavy fire, and she will be your opponents main target if she is your only hero.
|
All times are GMT -4. The time now is 05:34 PM. |
Powered by vBulletin® Version 3.8.8
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
User Alert System provided by
Advanced User Tagging (Lite) -
vBulletin Mods & Addons Copyright © 2024 DragonByte Technologies Ltd.