Elegance
The phrase "Kratos can not be destroyed" is also elegant and has no precedent. However, it clearly goes against gameplay. The most game precedential phrase would probably be "Blades of Exile can not be negated by any special power on an army card or glyph" a la gladiatron wording. (A bit busy to look up the exact phrasing right now). I still really don't like it since plenty of figures who've shown resistance to magic also can be negated
~Dysole, reiterating theme sometimes needs to acquiesce to gameplay |
Re: Elegance
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In other news I had an ah-ha! Moment that has no real effect on Kratos. CUSTOM TECH CHAT With Drain Life and powers like it, why does it say "Every time"? And not simply "after"? Because "After" implies once ever, while every time literally means every time. Thus Double Attack says after attacking, attack again and not every time attack, attack again. |
Re: Heroes of Fiction: Design Thread
Reaching out to Range 3 would be ok, but I would not want to go any further, not because of the official reach wording, but for thematic reasons. I like your wording to choose normal or special attack, but feel its needs to be separated from Blades of Exile. Blades of Exile have nothing to do with how many times kratos attacks.
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I like all of these so far. BOOTS OF HERMES GOLDEN FLEECE WINGS OF ICARUS NEMEAN CESTUS BOW OF APOLLO |
Re: Heroes of Fiction: Design Thread
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We could do it so that Kratos has to roll 2 skulls on his normal attack to keep attacking. That way he can roll up to 4 normal attacks per turn or 3 normal attacks and 1 special attack in a turn. Basically using a special attack would end Kratos' turn. Something like Quote:
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Quick Question
What is our theme reason for the extra attacks?
~Dysole, not sure what is meant by can not ignore skulls. I'm not sure of any figures that do that |
Re: Heroes of Fiction: Design Thread
Since this is 22 pages back, I just wanted to keep everybody current on the order.
JC McMinis TREX Dysole Taeblewalker Machineking McHotcakes Confred I think we've done a great job of starting this project back up and running with it. |
Re: Heroes of Fiction: Design Thread
@McHotcakes
,we will have to make sure that any special attacks used on the TG's will not be too OP to where they will not be able to roll it too easily. Whether the reach ability on Kratos Blades of Exile is Negate-able or not should be left up to a vote. I do not mind either way. Thanks
@Taeblewalker
, I'm glad to be part of this team, and I also like everyone's diverse opinions and skill sets. It all just makes the characters that much better. How Blades of Exile is written, I would leave it how it is, just cutting off the non negation thing if that is what it comes down to.
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Re: Heroes of Fiction: Design Thread
Ok I am kind of lost in translation here. Can I have a current version of Kratos to see also here is an updated Boots of Hermes also made the label today.
http://i287.photobucket.com/albums/l...psyvujnfqx.jpg http://i287.photobucket.com/albums/l...psacfw4mdw.jpg |
Re: Heroes of Fiction: Design Thread
@JC McMinis
Here is the Current Card for Kratos Quote:
EDITS: Specified glyphs not yet placed on By the Gods. Added Vengeance of Kratos to represent his combo attacks, basically separated it from Blades of Exile, same wording. Extendended Reach of Blades to 3. Removed Blades being exempt from Negation, as it is only a very small chance of negation anyway. (Morsbane, glyph of negation.) Cut the extra bonus to the immediate use of Climb from Tartarus, as 18 should be efficient. If everyone is okay with this, we can proceed on getting the Godly Artifacts made. Keep in mind, any Godly Artifact Special Attack needs to be non OP enough to be done up to 4 times. Unless it is specified as a One Time Use by itself. |
Re: Heroes of Fiction: Design Thread
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Re: Heroes of Fiction: Design Thread
ATTACK COMBO FRENZY 13
Every time Kratos attacks and rolls at least 2 skulls, roll the 20-sided die. If you roll 13 or higher, Kratos attacks an additional time. |
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http://www.heroscapers.com/community...h_original.jpg ~Dysole, with all for now |
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