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-   -   Heroes of Fiction: Design Thread (https://www.heroscapers.com/community/showthread.php?t=31300)

JC McMinis April 26th, 2021 11:00 PM

Re: Heroes of Fiction: Design Thread
 
I like where this is going. Sorry haven't piped in but just got back from vacation.

Confred April 30th, 2021 07:18 PM

Re: Heroes of Fiction: Design Thread
 
CALL OUT TO THE HIDDEN
Instead of attacking, choose any or all Evergreen Trees and Jungle Pieces within 4 spaces of Nimue. For each, choose a figure within 1 space of that object. One at a time, roll the 20-sided die. On a roll of 14 or higher, inflict 2 wounds to the figure.

Shiftrex April 30th, 2021 08:52 PM

Re: Heroes of Fiction: Design Thread
 
oooh, two wounds is pretty gnarly. Definitely is relevant against heroes and will dictate that you approach carefully. 14 or higher = 30% to get it which is pretty relevant and will be helpful in thinning out squad figures. Not sure it really needs to be 2 wounds but I'm not opposed to it either, has a bit of a fear factor to it.

Taeblewalker April 30th, 2021 09:34 PM

Re: Heroes of Fiction: Design Thread
 
I like it. It is powerful on the right map, so I believe pricing the unit would be based on a tree-laden map. On other maps, you won't draft this unit.

Confred May 2nd, 2021 12:42 PM

Re: Heroes of Fiction: Design Thread
 
While it may take word capital, height limits of a tree's attack range needs to be defined.

Confred May 6th, 2021 08:22 PM

Re: Heroes of Fiction: Design Thread
 
CALL OUT TO THE HIDDEN (v1.64)
Instead of attacking, choose any or all Evergreen Trees and Jungle Pieces within 4 spaces of Nimue. For each, choose an opponent's figure within 1 space of that object whose base is no more than 5 levels above or below that object's base. One at a time, roll the 20-sided die. On a roll of 14 or higher, inflict 2 wounds to the figure.

Taeblewalker May 6th, 2021 08:44 PM

Re: Heroes of Fiction: Design Thread
 
Not bad!

Shiftrex May 6th, 2021 09:36 PM

Re: Heroes of Fiction: Design Thread
 
Requires some close reading but I like what it accomplishes. I think the complexity is on par with say... a marvel figure which is right where I like pop-culture/video game/fiction representation for a custom. I'm on board with that, still appreciate it doing 2 wounds, that's a lot of awesome power to be packing.

JC McMinis May 9th, 2021 02:18 PM

Re: Heroes of Fiction: Design Thread
 
Very nice. I like it.

Dysole May 9th, 2021 02:34 PM

I'm Happy With It
 
Yeah I have no wording complaints. It's potentially really strong on the right maps but that sounds like that's something that it should be.

~Dysole, adding to the chorus

JC McMinis May 11th, 2021 10:09 PM

Re: Heroes of Fiction: Design Thread
 
So this is where we are at

https://www.mediafire.com/convkey/14...glvdwwswzg.jpg

Shiftrex May 12th, 2021 01:04 AM

Re: Heroes of Fiction: Design Thread
 
Looking good here!


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