That Little Green Guy is a Viper
* Venoc Warlord, Clawfoot Interceptorx2, Sahuagin Raider, Venoc Vipersx6
Marro Madness
* Marro Hive, Marro Dronesx4, Marro Stingersx2
cleon chooses to bid first or second. After armies are picked, quozl chooses who places first.
Take the Red Pill
* Isamu, Krav Maga Agents, Red Mantis Blade Dancersx5
Gnid Pro Quo
* Taelord the Kyrie Warrior, 53rd North Carolina Sharpshootersx3, Marro Gnidsx4, Sahuagin Raider
kevindola chooses to bid first or second. After armies are picked, grey waves chooses who places first.
Dance through the flames
* Vulcanmech Incendiborgs, Red Mantis Blade Dancersx4 That Little Green Guy is a Viper
* Venoc Warlord, Clawfoot Interceptorx2, Sahuagin Raider, Venoc Vipersx6
Ant Legion
* Gen. Simon Fraser, Kaemon Awa, Marcus Decimus Gallus, Red Ants of Aunstromx5 What the Hell!
* Cyprien Esenwein, Marcu Esenwein, Warden 816, Tomb Skeletonsx7
Take the Red Pill
* Isamu, Krav Maga Agents, Red Mantis Blade Dancersx5 That Little Green Guy is a Viper
* Venoc Warlord, Clawfoot Interceptorx2, Sahuagin Raider, Venoc Vipersx6
Morgo-lots of Wolves
* Khosumet the Darklord, Morgoloth, Wolves of Badrux4 Dance through the flames
* Vulcanmech Incendiborgs, Red Mantis Blade Dancersx4
Gnid Pro Quo
* Taelord the Kyrie Warrior, 53rd North Carolina Sharpshootersx3, Marro Gnidsx4, Sahuagin Raider Big Trouble in Little Puddle
* Master Lao Xin, Master Win Chiu Woo, Sahuagin Raiderx2, Shaolin Monksx3
* Major Q9, Sahuagin Raiderx2, Templar Cavalryx3 That Little Green Guy is a Viper
* Venoc Warlord, Clawfoot Interceptorx2, Sahuagin Raider, Venoc Vipersx6
Lunch money
* Bahadur, Tagawa Samurai, Varkaanan Greyspears, 12th Caucus Riflesx2, Dumutef Guard Ant Legion
* Gen. Simon Fraser, Kaemon Awa, Marcus Decimus Gallus, Red Ants of Aunstromx5
Dance through the flames
* Vulcanmech Incendiborgs, Red Mantis Blade Dancersx4 Deadmen Walking
* Iskra Esenwein, Marcu Esenwein, Rechets of Bogdan, Skeletons of Annellintiax4
Morgo-lots of Wolves
* Khosumet the Darklord, Morgoloth, Wolves of Badrux4 No Mercy
* B-11 Resistance Corps, Parmenio, Raelin the Kyrie Warrior [RotV], Sacred Bandx3
Gnid Pro Quo
* Taelord the Kyrie Warrior, 53rd North Carolina Sharpshootersx3, Marro Gnidsx4, Sahuagin Raider The Inevitable
* Deathcommander Mark 3, Deathwalker 7000, Executioner 616, Deathstalkersx2
Using an online voice chat utility, such as Discord or Google Hangouts, improves the playing experience considerably.
DELTA ARMY BUILDER SPREADSHEET (make a copy for your own use - also note we are using the Delta VC tabs, not the Delta Classic tabs)
EVENT FORMAT:
Each player submits one army of up to 490 points. VC Allowed, no Marvel. Standard 24-hex startzone restrictions apply when placing your army. Airborne Elite, Rechets of Bogdan, and Bound Heroes count towards this limit.
Instead of the normal prices for cards, use the prices from this updated Delta price spreadsheet, listed above. Note that because VC is allowed in this event, we are using the Delta VC tabs, not the Delta Classic tabs.
The regular season will last four weeks, with one game each week. Players will play the army they bring for all four weeks. After the regular season ends there will be a single elimination bracket for the top finishers (all players with a 3-1 record or better). For the single elimination bracket only, games will be played using Reverse Draft:
Spoiler Alert!
There is a dice-off at the beginning of the game. The winner of the dice-off chooses whether to make the first army selection, or defer the opening choice to their opponent.
For the opening army selection, a player selects one of the two armies to play (their army or their opponent's army). They may also state that they intend to sit (leave out) specific figures from that army. Figures left out are not part of the army for that game.
The player who did not make the bid has two choices:
Let their opponent play the chosen army, and take the other army.
Make a counter-offer for the chosen army. The new offer must sit enough figures to make the partial card point total lower than the offer that came before. Note that the Delta point values are used in this bidding.
Continue the counter-offer process until one player decides to take the other army (with all figures available) instead of making a counter-offer on the bidded army.
The loser of the diceoff will then choose whether to place their army first or second.
Maps:
Percolator by Ulysses - Wannok & Valda
Vault of the Lava Stone by Ulysses - Ulaniva & Dagmar
Song of the Walrus by Typhon2222 - Valda & Zawit
Highways & Dieways, Swarm Edition by UPC - Lodin & Yngvild
Battlefield 23 by Flash_19 - Wannok & Lorja Ivor
Mist and Shadow by Flash_19 - Valda & Holdir
Dance of the Dryads by Typhon2222 - Kelda & Lodin
Event Details and Rules:
Spoiler Alert!
Dice-off Equalizer - A check before each game to see the dice off win % for the tournament for each player will be made. If a player has a lower Dice off win % than his opponent, he will automatically win the dice off. Should the win % be tied, a dice off will be performed.
Time Controls
If, at the end of any turn, both of the following conditions are met:
One player has taken 20 minutes less game time than their opponent according to the app AND
At least 60 minutes of gameplay time has passed since the timestamp of the first set OMs,
Then the player who has taken less time than their opponent may note the current time gap in the chat window and warn their opponent that they are approaching the timed game finish. After that point, if the time gap between the two players increases by another 10 minutes beyond the noted gap, then the player who has taken less time than their opponent may end the game on time. The game will then go to partial card scoring.
Additionally, if one player has taken 40 minutes less game time than their opponent, the player who has taken less time than their opponent may note the current time gap in the chat window and warn their opponent that they are approaching the slow play forfeit. After that point, if the time gap between the two players increases by another 20 minutes beyond the noted gap, then the player who has taken less time than their opponent may claim a win on time, irrespective of the game situation.
The organizers reserve the right to nullify either of the time controls rules if we find that it is being abused or if we believe the time recorded on the app is incorrect.
Because of the time control rules, it is important to use the app's clocking features correctly.
Always press the "done" button when your turn is complete.
If you decide to move to a position where your opponent has the option of a leaving engagement attack or engagement strike, use the appropriate quick message button to tell them to make that roll.
If you have any out-of-turn movement (scatter, scurry, etc), press "done" when you are done with that movement.
If you decline an out-of-turn action (e.g. you don't want to attempt a leaving engagement attack on Krug, or you don't want to scatter), press "done" to decline the action.
Stalemate Rule
At the end of any round after the fourth round of the game, a player may activate the stalemate countdown by informing their opponent in the chat window. After that call, if three or more consecutive rounds pass where:
There is no attack or attacking power* used against an opponent, and
Each player wins initiative at least once,
Then the game is over and the winner is determined by partial card scoring.
Note: If a wound is healed (and/or a destroyed figure is returned to the battlefield) then the attack or power that inflicted the wound (and/or destroyed the figure) does not count for the purposes of avoiding a stalemate.
* "attacking powers" are defined as any special power on an army card or glyph that inflicts wounds, destroys figures, or takes permanent control of figures.
Scheduling
Once a round is announced, you will have one week to complete your game. Please attempt to schedule a time to play your game with your opponent.
If after 72 hours (3 days) you have not been able to reach your opponent via PM, please notify the organizers of the situation. Also notify the organizers if you cannot come to an agreement with your opponent on a time to schedule the game during that week.
If a game is not completed on time and the tournament organizers are not notified of an issue, both players may be given a loss.
The tournament organizers reserve the right to manually set the pairings involving players with a history of either failing to schedule their games, or not showing up for scheduled game times. Such players will also not be given the benefit of the doubt should scheduling conflicts arise.
Reporting Game Results (and dropping out)
The winner of the game must use the game result form to report results. (This will be linked once the tournament begins.)
If you do not want to continue in the tournament into the next round, please PM an organizer to let them know.
Etiquette for watching games
Only the tournament referees (Dysole, kevindola, dok, vegietarian18, and superfrog) are authorized to make binding rulings. If no referee is present in a game, ask before offering your opinion.
Refer to this thread for the etiquette rules of the Online Heroscape tournaments.
Disputes
The tournament referees are Dysole, kevindola, dok, vegietarian18, and superfrog. These players may make rulings on in-game disputes (line of sight, figures fitting on a space, dice rolled too soon/too late, etc) in games where they are not playing. If there is a dispute and one of these players is online, they may issue an on-the-spot ruling. If you have a dispute you cannot resolve, and none of the referees are present, you may stop the game and PM the tournament referees for a ruling.
NOTE: if a ruling is made late in the week and there is not enough time to schedule completion of the game, the tournament referees may issue a forfeit loss to the player who was ruled against.
quozl
October 25th, 2021 12:06 AM
Re: S44 Delta Returns
When do I need to sign up by and when do games start?
superfrog
October 25th, 2021 12:22 AM
Re: S44 Delta Returns
The deadline is November 7 and games will be posted the next day (1 per week).
quozl
October 25th, 2021 01:13 PM
Re: S44 Delta Returns
I am in!
superfrog
October 26th, 2021 03:35 PM
Re: S44 Delta Returns
I, too, am in.
Chris Perkins
October 26th, 2021 06:54 PM
Re: OHS Season 44: Delta Returns - Sign Up by 11/7
Signed up!
Looking forward to it.
mtl1998
October 27th, 2021 07:19 AM
Re: OHS Season 44: Delta Returns - Sign Up by 11/7
Looking forward to this one!
dok
October 27th, 2021 03:55 PM
Re: OHS Season 44: Delta Returns - Sign Up by 11/7
The new C3V units are all available at their base price.
Muskie
October 31st, 2021 09:24 PM
Re: OHS Season 44: Delta Returns - Sign Up by 11/7
Signed up with a crazy one!!!
Muskie
November 2nd, 2021 10:47 AM
Re: OHS Season 44: Delta Returns - Sign Up by 11/7
resigned up with a less crazy one (I chickened out of the first one)!
Muskie
November 4th, 2021 02:09 PM
Re: OHS Season 44: Delta Returns - Sign Up by 11/7
Re-signing up again with my original army. finally got to play test it and it was fun!
Sir Heroscape
November 6th, 2021 11:36 AM
Re: OHS Season 44: Delta Returns - Sign Up by 11/7