Heroscapers

Heroscapers (https://www.heroscapers.com/community/index.php)
-   Misc Customs Project Forum (https://www.heroscapers.com/community/forumdisplay.php?f=74)
-   -   Heroes of Fiction: Design Thread (https://www.heroscapers.com/community/showthread.php?t=31300)

JC McMinis April 25th, 2020 04:54 PM

Re: Heroes of Fiction: Design Thread
 
What if we lowered his range to 6. Most of the time as I recall (I need to rewatch the movies one of these days) he used a handgun more than anything else. I'm fine with lowering his defense to 3.

Confred April 26th, 2020 10:21 AM

Re: Heroes of Fiction: Design Thread
 
Quote:

Originally Posted by JC McMinis (Post 2374775)
What if we lowered his range to 6. Most of the time as I recall (I need to rewatch the movies one of these days) he used a handgun more than anything else. I'm fine with lowering his defense to 3.

There are definitely scenes where he takes out people through windows with sniper rifles

https://www.heroscapers.com/communit...ing_232290.png
Upping the Points and lowering his Defense may be enough. After making those adjustments, I began altering the Range, but before I did I was like - you know, this looks nice.
Note: Human Shield is strong, but it isn't guaranteed.

JC McMinis April 26th, 2020 04:43 PM

Re: Heroes of Fiction: Design Thread
 
I like where he is. I've done up the card with a movie image. I altered Human shield to read an opponent's medium figure. John would not use an ally as a shield. Also @Confred what is that figure you used.

http://www.mediafire.com/convkey/728...gw94t1zqzg.jpg

Confred April 28th, 2020 09:56 PM

Re: Heroes of Fiction: Design Thread
 
Quote:

Originally Posted by JC McMinis (Post 2375113)
I like where he is. I've done up the card with a movie image. I altered Human shield to read an opponent's medium figure. John would not use an ally as a shield. Also @Confred what is that figure you used.

http://www.mediafire.com/convkey/728...gw94t1zqzg.jpg

I'm cool with opponent's, I didn't know how ruthless we wanted to make him. I just searched Google for John Wick 28mm

Edit: Last ability needs several apostrophes

Confred May 7th, 2020 01:44 AM

Re: Heroes of Fiction: Design Thread
 
Food for thought. He may be too beefy, 3/2 instead of 4/3.

I plan to playtest him soon and will test at both sizes.

JC McMinis May 11th, 2020 10:14 PM

Re: Heroes of Fiction: Design Thread
 
How bout 3/3. My son, whom asked me to nominate Wick just reminded me that the vest of his suit is lined with a bullet proof material

Confred May 20th, 2020 11:27 PM

Re: Heroes of Fiction: Design Thread
 
Quote:

Originally Posted by JC McMinis (Post 2381929)
How bout 3/3. My son, whom asked me to nominate Wick just reminded me that the vest of his suit is lined with a bullet proof material

I say we move John Wick to playesting at Attack 4/ Defense 3

If you want to be ambitious, also test at 3/2 and 3/3

This phase will end on June 12.

Confred May 23rd, 2020 05:25 AM

Re: Heroes of Fiction: Design Thread
 
For Tabletop Simulator users, John Wick versions are up for play testing. I'm headed to the beach so I'll be quiet for a bit.

https://steamcommunity.com/sharedfil...?id=2017321356

Confred June 15th, 2020 12:46 AM

Re: Heroes of Fiction: Design Thread
 
Due to inactivity, this design is set to expire on Friday, July 3.

Discussion will delay this counter.
@Dysole you are next in line.
@SirGalahad you are second.
@Tornado you are third.

JC McMinis June 16th, 2020 10:45 PM

Re: Heroes of Fiction: Design Thread
 
Sorry life's been busy. I want to get him done but I haven't actually had time to play test.

Confred June 23rd, 2020 11:15 PM

Re: Heroes of Fiction: Design Thread
 
Quote:

Originally Posted by JC McMinis (Post 2398734)
Sorry life's been busy. I want to get him done but I haven't actually had time to play test.

Same boat, sadly

Confred June 25th, 2020 11:31 PM

Re: Heroes of Fiction: Design Thread
 
Quote:

Originally Posted by JC McMinis (Post 2398734)
Sorry life's been busy. I want to get him done but I haven't actually had time to play test.

Okay. did a playtest with version 6.1 (big boi) and we need to revise - He shredded, played like a 400+ Points figure but more importantly was broken.

First. The unmodified text:
MASTER ASSASSIN
John Wick may attack before moving. After John Wick attacks, he may attack two additional times. If he destroys a figure, he may continue moving before attacking with any additional attacks.

BOOGEYMAN
John Wick can move through all medium figures. When moving through a figure, that figure can't attack John Wick with any leaving engagement attacks. If John Wick attacks the figure he moved through, he rolls 2 additional attack dice.

HUMAN SHIELD
Before rolling defense dice, if John Wick is adjacent to an opponent's medium figure, you may roll the 20-sided die. If you roll a 7 or higher, add the figure's Defense value to the number of defense dice John Wick rolls. All excess shields count as unblockable hits on the adjacent figure.

Commentary:
MASTER ASSASSIN
In an earlier version, the multiple attacks happened only when he was adjacent to encourage the visceral side of John Wick. But with this version, he just stands back and snipers and kites. Also, the continuous movement seems to be only after the first attack and not also after the second attack

BOOGEYMAN
Is the bonus attack dice only for the first attack immediately after moving or for all attacks against any figure moved through during any move this turn?

HUMAN SHIELD
While I enjoy the theorycraft of baked in counter strike, in practice it was disgustingly strong. Although, I forgot there was a 20-sided element and I played with automatic... but still...


All times are GMT -4. The time now is 05:17 PM.

Powered by vBulletin® Version 3.8.8
Copyright ©2000 - 2023, vBulletin Solutions, Inc.
User Alert System provided by Advanced User Tagging (Lite) - vBulletin Mods & Addons Copyright © 2023 DragonByte Technologies Ltd.