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-   -   LongHeroscaper's maps - Updated (07/19) (https://www.heroscapers.com/community/showthread.php?t=13250)

LongHeroscaper October 16th, 2007 06:26 PM

LongHeroscaper's maps - Updated (07/19)
 
I would like to share the maps I build with you and would love to listen to your comments. I am in no way an expert in map building. There are map builders out there who build good-looking, balanced, excellent maps with the quality that mine are still far away from. However, there is one thing that I am sure I am up to their level: The fun and the enjoyment in the process of creating a map.
Thank you very much for stopping by and look forward to your comments :) !
Map name links to the post.


Tripeak, requires 1RotV+1TJ
Building instruction.
http://i277.photobucket.com/albums/k...TriPeaks-3.jpg

Hot Border
, requires 1RotV+1VW
Building instruction.
http://i277.photobucket.com/albums/k...HotBorder2.jpg

Cut(Th)road, requires 1RotV+1RttFF
Building instruction.
http://i277.photobucket.com/albums/k...utThroad01.jpg

The Dead Torch, requires 1RotV+1FotA
Building instruction.
http://i277.photobucket.com/albums/k...eadTorch-1.jpg

Hot Meal, requires 1RotV, 1VW, 1FotA.
Building instruction.
The glyphs are predetermined. They are Initiative +8 and Wound. The glyphs are on a pretty high ground, but they are on lava field and they are only effective at either the end of a round or the beginning of a new round. Twisted, right :smile: ?
The bridge is 2 levels higher than the ground, so only the Spiders can run underneath it. The center of the map is pretty dynamic due to the road/castle ground. What do you think :smile: ?
http://i277.photobucket.com/albums/k...ps/HotMeal.jpg

Katsuno Land, requires 1RotV, 1TT, 1FotABuilding instruction is coming up.Building instruction
http://i277.photobucket.com/albums/k...atsunoLand.jpg
and its other spin-off versions with building instruction.

The Squeezed Stream, requires 1SotM, 1TJ
Building instruction
http://i277.photobucket.com/albums/k...edStreamv3.jpg

Svan Swamp with TJ, requires 1SotM, 1TJ
Building instruction.
http://i277.photobucket.com/albums/k...wampWithTJ.jpg

The Palm Tree Curtain, requires 1SotM, 2TJ
Building instruction.
http://i277.photobucket.com/albums/k...reeCurtain.jpg

Invasion - Requires 1SotM, 1TJ, 1FotA.
Building instruction.
http://www.heroscapers.com/downloads//invasion_w44.jpg

The Broken Skyline Remake - Requires 1RotV, 1RttFF, 1FotA.
Building instruction.
http://i277.photobucket.com/albums/k...ine_Remake.jpg

The Secret Passage, requires 1SotM + 1TJ.
Building Instruction.
http://i277.photobucket.com/albums/k...retpassage.jpg

The Pine Tree Curtain, (revised to make road placement legal) requires 1SotM + 2RttFF.
Building Instruction.
http://i277.photobucket.com/albums/k...reeCurtain.jpg

Where the Road Ends: requires 1 RotV + 1 RttFF.
Building instruction. The starting zones are the sand hexes and the rock hexes in the corner.
http://i277.photobucket.com/albums/k...heRoadEnds.jpg

Svan Swamp: requires 1 SotM
Building Instruction.
http://i277.photobucket.com/albums/k...g?t=1208570755

The Upont Land: requires 1RotV + 1 RttFF + 1FotA.
Building instruction. A small non-symmetrical map. Check out the description for a principle you may find useful :) .

The Hive Nest: requires 1SotM + trees from RttFF.
Building instruction.

Wasaru Castle: requires 1MS + 2RttFF + 1RotA.
Building instruction.

The Broken Skyline (a BoV map), requires 1 RotV + 1RttFF + 1 FotA.
Building instruction.

robopesant October 16th, 2007 06:30 PM

Cool I like them. :)

Star Wolf October 16th, 2007 06:57 PM

awesome! I can't wait to see them when ticalla's jungle comes out. good job :up:

Cavalier October 16th, 2007 07:01 PM

Quote:

Originally Posted by Star Wolf
awesome! I can't wait to see them when ticalla's jungle comes out. good job :up:

Why do you have to wait for Ticalla Jungle?

Star Wolf October 16th, 2007 07:03 PM

Quote:

Originally Posted by Cavalier
Quote:

Originally Posted by Star Wolf
awesome! I can't wait to see them when ticalla's jungle comes out. good job :up:

Why do you have to wait for Ticalla Jungle?

to add on to that :wink:

Grungebob October 16th, 2007 07:52 PM

Just passing through to marvel at the beauty of a longheroscaper map!!

Uprising October 16th, 2007 08:09 PM

I hope you don't mind LongHeroscaper but I really, really like these maps and may use them in an upcoming tourney. Good stuff :up:

LongHeroscaper October 16th, 2007 08:45 PM

Thanks a lot, guys :) ! It makes me happy :) !
Uprising, I do NOT mind, please use them! I will update the post when the link to download is available!
Star Wolf, exactly my thought! Maybe with a different map, but the idea of a passage passing through jungle and brushes has been one of my future plans :) .

ThrasherDarkrai October 16th, 2007 09:24 PM

LongHeroscaper, these are excellent maps! Impressive work! :D
Can you post your other maps here (like Broken Skyline) as well, please?

LongHeroscaper October 17th, 2007 12:48 AM

Quote:

Originally Posted by Bloody the Marro Stinger
LongHeroscaper, these are excellent maps! Impressive work! :D
Can you post your other maps here (like Broken Skyline) as well, please?

Thanks for the encouragement :) . I will post the Broken Skyline here and hopefully some other maps, too.

LongHeroscaper November 6th, 2007 06:27 PM

Here is the map I created with the hope that it can capture the attention of new players and at the same time, is playable for normal game. Ch1can0 has some great maps to catch attention, but most of them uses 2 MS, 2 Castle, and 2 Road. This map requires 1 MS, 1 Castle and 2 Road. There are tiles left unused, therefore increasing the starting zone should not be a problem. It is pretty easy to set up, too.

Wasaru Castle: requires 1MS + 1 FotA + 2 RttFF.
Building instruction

http://www.heroscapers.com/oldgaller...8Medium%29.JPG

http://www.heroscapers.com/oldgaller...8Medium%29.JPG

http://www.heroscapers.com/oldgaller...8Medium%29.JPG

Thanks a lot for stopping by. I appreciate your criticism!! :)

Jonathan November 6th, 2007 11:18 PM

Nice maps, Long!

I especially like the simplicity of Svan Swamp - subtle and well-done. Slithering Passage with ruins looks quite interesting, and I love the way you placed your ruins in Wasaru Castle - nice work!


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