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-   -   The Book of Bodyguard (https://www.heroscapers.com/community/showthread.php?t=32127)

Griffin August 28th, 2010 04:37 PM

The Book of Bodyguard
 
The Book of Bodyguard

C3G DC SUPER SECRET EXCLUSIVE 5
CRIMINAL NETWORK



Mini PDF

The figure used for this unit is a Heroclix figure from the Arkham Asylum set.
Its model number and name are #006 / Gotham City Detective.

The figure used for this unit is a Heroclix figure from the Arkham Asylum set.
Its model number and name are #101 / Crispus Allen.
_________________________________________________________________

Character Bio - Usually hired by high profile clients to protect them from the public, these private security officers often turn to the lucrative money opportunities of underground criminality. Their job is almost always the same though, run interference and act as a proactive meat shield for the one that has hired them.
_________________________________________________________________

-Rulings and Clarifications-
  • N/A
_________________________________________________________________

-Combinations and Synergies-

Incoming Synergy:Outgoing Synergy:
  • Bodyguard may be moved with his Security Detail special power instead of a Crime Lord or Mastermind you control. Current Crime Lords and Masterminds.
_________________________________________________________________

-Immunities, Benefits, and Weaknesses-

ImmunitiesBenefits
  • N/A
Weaknesses_________________________________________________________________

-Strategy, Tactics and Tips-
  • N/A
-Heroscapers Community Contributions-
Card Updates:
11 June 2020 - Restricted Security Detail to Unique Hero Mastermind and Crime Lords

Hahma August 28th, 2010 06:17 PM

Re: The Book of Bodyguard
 
NAME = BODYGUARD


SPECIES = HUMAN
UNIQUENESS = COMMON HERO
CLASS = CRIMINAL
PERSONALITY = PROFESSIONAL

SIZE/HEIGHT = MEDIUM 5

LIFE = 1

MOVE = 5
RANGE = 1
ATTACK = 3
DEFENSE = 4

POINTS = 15


SECURITY DETAIL
After revealing an Order Marker on the Army Card of a Unique Hero you control that is a Crime Lord or Mastermind, instead of moving that hero, you may move up to 3 Bodyguards you control up to 5 spaces each. A Bodyguard moved by Security Detail will take leaving engagement attacks.


Spoiler Alert!

A3n August 28th, 2010 06:23 PM

Re: The Book of Bodyguard
 
Quote:

Originally Posted by Hahma (Post 1189026)
Looks good, I have nothing really to add other than their defense of 4 seems a tad high for a normal human. Though considering they don't have range and only 1 life, the 4 def will help them last long enough to be usable when opponent has ranged attacks. I know they'll help Lex and now they will help Madame Hydra. We can imagine their hand to hand skills help their defense vs. melee attacks and they may have a thin kevlar vest under their suit to help them vs. range. So they're looking pretty solid after all. :D

I still think a defense of 4 is too high for them, even after all that. If you dropped the defense but still wanted them to have a bit more staying power, maybe you could have another power that lets them add a die for each adjacent body guard. Sort of like they are helping each other out when being attacked :shrug:.

Other than that I too think they look good.

Cheers

Hahma August 28th, 2010 06:30 PM

Re: The Book of Bodyguard
 
Quote:

Originally Posted by A3n (Post 1189034)
Quote:

Originally Posted by Hahma (Post 1189026)
Looks good, I have nothing really to add other than their defense of 4 seems a tad high for a normal human. Though considering they don't have range and only 1 life, the 4 def will help them last long enough to be usable when opponent has ranged attacks. I know they'll help Lex and now they will help Madame Hydra. We can imagine their hand to hand skills help their defense vs. melee attacks and they may have a thin kevlar vest under their suit to help them vs. range. So they're looking pretty solid after all. :D

I still think a defense of 4 is too high for them, even after all that. If you dropped the defense but still wanted them to have a bit more staying power, maybe you could have another power that lets them add a die for each adjacent body guard. Sort of like they are helping each other out when being attacked :shrug:.

Other than that I too think they look good.

Cheers

Or if their defense was knocked down to 3, their cost can go down to 15. I don't think they are meant to be much of an offensive threat at all, but more of a way to help Lex and some other Crimelords or Masterminds. Kind of shielding fodder maybe or tying up melee units at the end of a game if the opponent gets close to Crime Lord or Mastermind.

Either way, I don't think they'd be the types for hordes of them like Moloids, more of a posse to hang and protect Lex, Madame Hydra or some others.

A3n August 28th, 2010 06:36 PM

Re: The Book of Bodyguard
 
Quote:

Originally Posted by Hahma (Post 1189050)
Quote:

Originally Posted by A3n (Post 1189034)
Quote:

Originally Posted by Hahma (Post 1189026)
Looks good, I have nothing really to add other than their defense of 4 seems a tad high for a normal human. Though considering they don't have range and only 1 life, the 4 def will help them last long enough to be usable when opponent has ranged attacks. I know they'll help Lex and now they will help Madame Hydra. We can imagine their hand to hand skills help their defense vs. melee attacks and they may have a thin kevlar vest under their suit to help them vs. range. So they're looking pretty solid after all. :D

I still think a defense of 4 is too high for them, even after all that. If you dropped the defense but still wanted them to have a bit more staying power, maybe you could have another power that lets them add a die for each adjacent body guard. Sort of like they are helping each other out when being attacked :shrug:.

Other than that I too think they look good.

Cheers

Or if their defense was knocked down to 3, their cost can go down to 15. I don't think they are meant to be much of an offensive threat at all, but more of a way to help Lex and some other Crimelords or Masterminds. Kind of shielding fodder maybe or tying up melee units at the end of a game if the opponent gets close to Crime Lord or Mastermind.

Either way, I don't think they'd be the types for hordes of them like Moloids, more of a posse to hang and protect Lex, Madame Hydra or some others.

I was only meaning the power would add a die to their defense not their attack. Just to help them have a bit of staying power. I agree they aren't & shouldn't be offensive type characters. But a defense of 4 seems too high thematically.

Cheers

NecroBlade August 28th, 2010 08:00 PM

Re: The Book of Bodyguard
 
Hmm, my only concern is if there is a crime lord/mastermind with a power of his own that lets him replace his movement with something else, we'll have two such powers in effect...a FAQ about only using once replacing special power at a time should cover it though.

Spidey'tilIDie August 28th, 2010 09:44 PM

Re: The Book of Bodyguard
 
Why don't these guys have range? What kind of bodyguard doesn't carry at least a pistol? Why would Black Mask or Penguin carry a gun, but these guys don't? Makes no sense to me. I like everything else though. Nice work, Griff!

IAmBatman August 28th, 2010 11:05 PM

Re: The Book of Bodyguard
 
I agree, Spidey! Range to 5, defense to 3, keep 'em at 20, and I think they're good to go! :-)
Happy to see these guys finally being made, since they're the harbingers of Kingpin!
Oh, and I'd much prefer Loyal or Disciplined as personalities. Subservient sounds like a bit much. I mean, they're getting paid, they're not like worshiping anyone they're guarding.

whitestuff August 28th, 2010 11:25 PM

Re: The Book of Bodyguard
 
I'd keep the 4 defense, what with body armor and everything...

I definitely agree with the ranged attack.

A3n August 29th, 2010 07:16 AM

Re: The Book of Bodyguard
 
Quote:

Originally Posted by IAmBatman (Post 1189306)
I agree, Spidey! Range to 5, defense to 3, keep 'em at 20, and I think they're good to go! :-)
Happy to see these guys finally being made, since they're the harbingers of Kingpin!
Oh, and I'd much prefer Loyal or Disciplined as personalities. Subservient sounds like a bit much. I mean, they're getting paid, they're not like worshiping anyone they're guarding.

I agree with all of this :up:

SirGalahad August 29th, 2010 12:01 PM

Re: The Book of Bodyguard
 
I got confused when I saw a new "Book of . . ." thread and thought I had missed the entire Design | ERB | Playtest | Final Editing | Release process.

But all of the proposed modifications sound good.

EDIT: Thank you, Griffin.

Griffin August 30th, 2010 06:41 PM

Re: The Book of Bodyguard - Design Phase ;-)
 
My view on the lack of range; If every criminal has a range of 5 (gun), it is sorta boring and lame IMO.

My view on the defense of 4; The idea behind these guys is that they are really only intended to be a meat shield. This offers the criminal faction something they need and something interesting in terms of game play. Thematically, I could see them having a bulletproof vest under the suit, and also just being a bit tougher than the average criminal, plus this figure is a tad on the large side.

Overall, I would just like some freaking variety. I don't want all the criminals to be that similar, so my decision is more about game play and personal aesthetics, but democracy rules, and all I can do is make my case and put it to a vote, even though I doubt that I have changed anyone's mind.

Do you prefer a range of
A
1
or
B 5

Do you prefer a defense of
C
3
or
D 4


I vote A and D


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