The Book of Mystique (II)
The Book of Mystique (II) C3G MARVEL PUBLIC EXCLUSIVE COLLECTION 12 DEATH AND DECEPTION http://heroscapers.com/c3g/released/...ueII_comic.png Comic PDF http://heroscapers.com/c3g/released/...queII_mini.png Mini PDF The figure used for this unit is a Heroclix figure from the Giant Size X-Men set. Its model number and name are #035 / Mystique. _________________________________________________________________ Character Bio - Throughout most of her history, Mystique has been a supervillain, founding her own Brotherhood of Mutants and assassinating several important people involved in mutant affairs. Mystique herself is a mutant, a shapeshifter whose natural appearance includes blue skin and yellow eyes. At one point, she mentions that she is over 100 years old. Mystique is the mother of the villain Graydon Creed, the X-Men hero Nightcrawler, and adoptive mother of the heroine Rogue. She is forced to abandon Nightcrawler, but raises Rogue for a number of years, and the two women have mixed feelings towards one another. (copied from Wikipedia) _________________________________________________________________ -Rulings and Clarifications-
-Combinations and Synergies- Incoming Synergy:
-Immunities, Benefits, and Weaknesses- Immunities
-Strategy, Tactics and Tips-
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Re: The Book of Mystique (II) (Design Phase)
NAME = MYSTIQUE
SECRET IDENTITY = RAVEN DARKHÖLME SPECIES = MUTANT UNIQUENESS = UNIQUE HERO CLASS = OUTCAST PERSONALITY = DECEPTIVE SIZE/HEIGHT = MEDIUM 5 LIFE = 5 MOVE = 6 RANGE = 1 ATTACK = 5 DEFENSE = 5 POINTS = 200 IMPERSONATE Before placing Order Markers for each round, you may choose an opponent’s medium Unique Hero on the battlefield. While the chosen Hero is on the battlefield, Mystique cannot be attacked by, targeted or chosen for special powers by, or take any leaving engagement attacks from any figure in the chosen Hero’s army except for the chosen Hero. OUTCAST ASSAULT After revealing an Order Marker on this card and before taking a turn with Mystique, if you did not choose a hero for Impersonate this round, you may roll the 20-sided die.
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Re: The Book of Mystique (II) (Design Phase)
Possible Mini Backgrounds
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Possible Comic Art
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Alright, so what we’ve got in the SP is the design that was voted on, but during the vote some changes were discussed in the Public Design Post: 1) There was a general agreement that Mystique’s Life, Attack, and Defense numbers should be moved up to 5. Range was also suggested, but I believe this design works better as melee; my reasons are mostly summed-up in the second paragraph HERE. Any additional thoughts here? 2) Bats voiced that the power name “Shapeshift” was too close to Super-Ape’s (Igor) “Shapeshifting”. The only alternate suggestion made in the Public Design Post was “Shapeshifting Impersonation”, to make it similar to Chameleon’s “Impersonate”, which has a very similar mechanic. Any other suggestions? 3) Multiple members in the Public Design Post felt the rolls for Outcast Assault were too high, which I agreed with. My current preference here is to change the rolls to 1-7 (nothing happens), 8-17 (1 Outcast), 18+ (2 Outcasts). What this achieves is it makes her a much more consistent leader, almost always activating 1 Outcast, with the potential for none or 2. Thoughts? Remember, Mystique is intended to rely on Destiny, who adds 3 to all her rolls. 4) It was agreed that this Mystique’s cost should be aimed higher than the originals, my preference is for the 185-215 range, and preferably being a 5-cost so she rounds out Destiny’s points. Assuming some or all of the above changes are made, her cost will most definitely come up. Thoughts? Suggestions? Criticism? On another note, I’ll be leaving on vacation on the 28th for two weeks. While I’ll have internet access and time to check in, I’ll be on the road most of the 28th and my overall time will be somewhat limited. |
Re: The Book of Mystique (II) (Design Phase)
I could see the roll dropped one or maybe two, but no more than that. If you have a 7+ activation, add +3 from destiny and you have only a 4+ which I think is a tad overpowered, especially if you get three turns on a 15+.
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Re: The Book of Mystique (II) (Design Phase)
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The big thing with Mystique is the potential 2 activations in addition to hers, that's the roll that needs to be kept in check in my opinion, the one additional activation can be balanced easily at any roll (and the lower and more consistent, the better). Remember, I'm fine with her cost creeping as high as 215. Quote:
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Re: The Book of Mystique (II) (Design Phase)
Her name is Darkholme, not Darhholm.
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Re: The Book of Mystique (II) (Design Phase)
Put me down as supporting melee, upped stats (Life, Attack, and Defense) and a slight lowering of the roll. The ability is already weaker than Mr. Fantastic's with lowered amount of Heroes that can be activated using it, and unless it was lowered to 7 (with Destiny) the roll wouldn't be as easy as Mr. Fantastic's. Plus, since you're okay with her being up to 215 and the general consensus is that she needs to be more expensive than the other Mystique... :shrug: Plus, that's ignoring Professor X, who is 220 and gets two free activations with any Mutant every turn, without having the Outcast restriction.
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Re: The Book of Mystique (II) (Design Phase)
Why does she have a leadership type power?
I'm not really getting the need for this power set on her as an version 2.0. :shrug: |
Re: The Book of Mystique (II) (Design Phase)
That seems to be the whole point of having a Mystique v2, A3n, and the reason people voted for her - seems cool to me. :)
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