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-   -   The Book of Fire Demons (https://www.heroscapers.com/community/showthread.php?t=48324)

IAmBatman April 27th, 2013 01:40 AM

The Book of Fire Demons
 
The Book of Fire Demons

C3G MARVEL SUPER SECRET EXCLUSIVE 37
SINNING MINIONS


http://heroscapers.com/c3g/released/...mons_comic.jpg

Comic PDF

http://heroscapers.com/c3g/released/...emons_mini.jpg

Mini PDF

The figure used for this unit is a HeroClix figure from the Hammer of Thor set.
Its model number and name are #015 / Fire Demon.


_________________________________________________________________
Character Bio - “The Fire Demons are a race of creature native to the extradimensional plane of Muspelheim, one of the Nine Worlds of Norse mythology. The Demons are fierce fighters due to their nature and sometimes venture to the other nine worlds in the name of war. They are nomadic race within their lands. “The Fire Demons are the offspring of the great fire demon Surtur, whose existence is said to precede that of the Gods. The Demons appearence and height varies but tend to be about the same stature as the Gods of Asgard” (marvel.wikia.com, 2013).

_________________________________________________________________

-Rulings and Clarifications-
  • Q. Can the Fire Demons keep rolling for Fire Spawning 13 after they've all been destroyed?

    A. No. Once a unit has been destroyed, none of its powers are active unless they specifically say they work after being destroyed.
_________________________________________________________________

-Combinations and Synergies-

Incoming Synergy:Outgoing Synergy:
  • N/A
_________________________________________________________________

-Immunities, Benefits, and Weaknesses-

ImmunitiesBenefitsWeaknesses_________________________________________________________________

-Strategy, Tactics and Tips-
  • N/A
-Heroscapers Community Contributions-

IAmBatman April 27th, 2013 01:42 AM

Re: The Book of Fire Demons - Design Phase
 
NAME = FIRE DEMONS


SPECIES = DEMON
UNIQUENESS = UNIQUE SQUAD (4)
CLASS = TORMENTORS
PERSONALITY = RELENTLESS

SIZE/HEIGHT = MEDIUM 6

LIFE = 1

MOVE = 6
RANGE = 1
ATTACK = 4
DEFENSE = 6

POINTS = 250


FIRE AND BRIMSTONE
At the start of the game, before rolling for initiative, you may place up to 4 single-hex lava field tiles on any empty spaces on the battlefield if the lava field tiles fit normally onto those spaces.

FIRE SPAWNING 13
At the end of each round, you may choose one empty lava field or molten lava space on the battlefield and roll the 20-sided die. If you roll 13 or higher, you may place one of your previously destroyed Fire Demons on the chosen space.

LAVA RESISTANT
Fire Demons never roll for molten lava damage or lava field damage and do not have to stop in molten lava spaces.

SUPER STRENGTH

FLYING

IAmBatman April 27th, 2013 01:43 AM

Re: The Book of Fire Demons - Design Phase
 
http://static.comicvine.com/uploads/...4-surtur02.jpg
http://i258.photobucket.com/albums/h...ish_Demons.jpg
http://www.wallpaperhi.com/thumbnail...rhi.com_31.jpg
http://gospelstuff.files.wordpress.c.../05/demons.jpg
http://3dtotalgames.com/wp-content/u...3/03/Demon.jpg

A3n April 27th, 2013 03:08 AM

Re: The Book of Fire Demons - Design Phase
 
All fine here, except that I prefer that Fire Spawning were a D20 roll instead of an attack die. 10-20 would be fine.

Hahma April 27th, 2013 08:10 AM

Re: The Book of Fire Demons - Design Phase
 
Subscribed

johnny139 April 27th, 2013 10:59 AM

Re: The Book of Fire Demons - Design Phase
 
Yeah, I'd probably prefer a d20 roll as well.

Also, the placement of lava seems a bit arbitrary - not sure how you can change that, though. Cool mechanic.

Hahma April 27th, 2013 11:29 AM

Re: The Book of Fire Demons - Design Phase
 
These guys, Magma and a thrower/placer or two will be nasty.

IAmBatman April 27th, 2013 09:17 PM

Re: The Book of Fire Demons - Design Phase
 
A D20 roll is fine - I kind of liked it not being able to be boosted by other special powers, though, because it's such a powerful thing. I might increase the odds a bit if we change it to a D20 roll, to like 13+.

Quote:

Originally Posted by johnny139 (Post 1806388)
Yeah, I'd probably prefer a d20 roll as well.

Also, the placement of lava seems a bit arbitrary - not sure how you can change that, though. Cool mechanic.

Yeah, the idea with the placement was that I didn't want them forming any walls with it (so none next to each other) and I didn't want them flinging it into the enemy startzone (so the 8 space restriction). I might pull that number back to like 4 or 6 spaces, though.

A3n April 27th, 2013 11:40 PM

Re: The Book of Fire Demons - Design Phase
 
Quote:

Originally Posted by IAmBatman (Post 1806621)
A D20 roll is fine - I kind of liked it not being able to be boosted by other special powers, though, because it's such a powerful thing. I might increase the odds a bit if we change it to a D20 roll, to like 13+.

I was pretty sure that was why you did it, but I am not a fan of rolling combat dice when it's not related to combat or wounding.

IAmBatman April 29th, 2013 10:00 PM

Re: The Book of Fire Demons - Design Phase
 
SP updated, sending out to the ERB!

http://payload.cargocollective.com/1...Field_1100.jpg

IAmBatman April 29th, 2013 10:03 PM

Re: The Book of Fire Demons - Design Phase
 
Any speculation on cost?

Hahma April 29th, 2013 11:31 PM

Re: The Book of Fire Demons - Design Phase
 
Quote:

Originally Posted by IAmBatman (Post 1807539)
Any speculation on cost?


A lot :p

A major consideration needs to be with these guys getting played with Magma (that darn Magma again :p) along with a thrower type. Magma will be able to add 3 more lava tiles to the map for a total of 7 with these guys, and that will give them even more places to spawn from, more places for Magma to use her special attack from and more lava for a thrower to kill figures with.


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