The Book of Ice
The Book of Ice C3G DC WAVE 20 BATTLE FOR JUSTICE http://heroscapers.com/c3g/released/..._Ice_comic.png Comic PDF http://heroscapers.com/c3g/released/...G_Ice_mini.png Mini PDF The figure used for this unit is a Heroclix figure from the Collateral Damage set. Its model number and name are #029-030 / Ice. _________________________________________________________________ Character Bio - Ice is a member of a race of magical ice people that live in the mountains of Norway. Her father, King Olafsdotter is the leader of these people. When an engineer named Rod Schoendienst discovered the ice people, he made a pact with Tora's father that allowed her to leave their kingdom. After Rod introduced Tora to Doctor Mist and the Global Guardians she joined the team as the second Ice Maiden. Soon after, she became close friends with Fire. After the Global Guardians lost their U.N. funding, Fire and Ice applied for membership in a depleted Justice League International that was desperate for new members (Comicvine, 2013)._________________________________________________________________ -Rulings and Clarifications-
-Combinations and Synergies- Incoming Synergy:
-Strategy, Tactics and Tips-
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Re: The Book of Ice - Design phase
NAME = ICE
SECRET IDENTITY = TORA OLAFSDOTTER SPECIES = METAHUMAN UNIQUENESS =UNIQUE HERO CLASS = PRINCESS PERSONALITY = GUILELESS SIZE/HEIGHT = MEDIUM 5 LIFE = 4 MOVE = 5 RANGE = 5 ATTACK = 4 DEFENSE = 4 POINTS = 170 FREEZE BLAST Start the game with 4 blue Ice Markers on this card. When attacking a Unique Hero with Ice's normal attack, if you roll at least 1 skull you may place an Ice Marker from this card onto the defending figure's Army Card. A figure other than Ice with an Ice Marker on its card subtracts 1 from its Move and Defense numbers, to a minimum of 1, for each Ice Marker on its card. If a figure other than Ice with an Ice Marker on its card moves onto a lava field or molten lava space, remove all Ice Markers on its card from the game. Ice Markers cannot be placed on the cards of figures with the Ice Resistance special power. BLIZZARD Instead of attacking with Ice, you may roll the 20-sided die. If you roll 16 or higher, for the remainder of the round any figure that starts its turn within 5 spaces of Ice cannot move, attack, or use any special power on any Army Card or Glyph during its turn. ICE RESISTANCE Slippery Ice and Heavy Snow only count as 1 space when moving. Add 1 die to Ice's defense while on an ice or snow space. |
Re: The Book of Ice - Design phase
Could think of a class for her.
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Re: The Book of Ice - Design phase
or could not?
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Re: The Book of Ice - Design phase
I can't think of a class either.
I'd rather see Freeze Blast only add markers for each wound dealt, because if she wanted to ice over a specific figure she couldn't attack anybody else in the meantime. Blizzard is too powerful. 6 spaces in a circle is a huge radius, and the afflicted don't have any opportunity to do anything on their turns. Maybe a roll is in order. |
Re: The Book of Ice - Design phase
Pre-edits
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Blizzard - 126 spaces (6-space aura) is a pretty big area to affect. I just keep moving Ice to where my opponent has his next OM, and he's screwed. Ice Resistance - changed his name to her name. punctuation and consistency |
Re: The Book of Ice - Design phase
Freeze Blast is basically Mr. Freeze's ice gun, isn't it? Except more powerful? I don't know her a whole lot, but I figured Mr. Freeze would be more powerful.
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Re: The Book of Ice - Design phase
I would like to see Ice markers come back but then it would be too powerful. How about placing markers on a blank instead of a skull?
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Re: The Book of Ice - Design phase
Seems sort of... generic ice-character-ish. Which isn't bad, but hard to get excited about.
You could go for Princess as a Class. |
Re: The Book of Ice - Design phase
Princess sounds like a good class. :up:
I'm a tad worried about the power level of Blizzard as well. Maybe up the roll to 18? Or at least 16? With the current aura, it's pretty easy to kill an opponent's round with it. |
Re: The Book of Ice - Design phase
Maybe something about reducing attack dice instead of no attack? Should Green Arrow be able to be as accurate from 9 spaces away into the center of a blizzard?
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Re: The Book of Ice - Design phase
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