The Book of Blue Lantern (Bro'Dee Walker)
The Book of Blue Lantern (Bro'Dee Walker) C3G DC WAVE 22 COSMIC FORCES http://heroscapers.com/c3g/released/...roDee_mini.png Mini PDF The figure used for this unit is a Heroclix figure from the DC 75th Anniversary set. Its model number and name are #040 / Saint Walker. The figure used for this unit is a Heroclix figure from the 75th Anniversary: War of the Light Fast Forces set. Its model number and name are #004 / Saint Walker. _________________________________________________________________ Character Bio - Chosen by Ganthet and Sayd, two of the great Guardians of the Universe, Bro'Dee Walker became the first Blue Lantern. As the leader of the Blue Lanterns, he embodies the blue side of the emotional spectrum, representing hope. He has fought alongside many other Lanterns in the fight against the dark colors of the spectrum. _________________________________________________________________ -Rulings and Clarifications-
-Combinations and Synergies- Incoming Synergy:
-Strategy, Tactics and Tips-
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Re: The Book of Blue Lantern (Bro'Dee Walker) - Design Phase
NAME = BLUE LANTERN
SECRET IDENTITY = BRO'DEE WALKER SPECIES = ASTONIAN UNIQUENESS = UNIQUE HERO CLASS = SAINT PERSONALITY = HOPEFUL SIZE/HEIGHT = MEDIUM 5 LIFE = 4 MOVE = 3 RANGE = 3 ATTACK = 3 DEFENSE = 3 POINTS = 280 BLUE POWER BATTERY 4 Start the game with 4 blue Battery Markers on this card. Add 1 to this Blue Lantern's Move and Defense numbers for each blue Battery Marker on this card. If one or more Green Lantern figures are within 4 spaces of this Blue Lantern, you may also add the same number to this Blue Lantern's Range and Attack numbers. BLUE LIGHT OF HOPE After moving and before attacking, you may remove one blue Battery Marker from this card to remove up to 1 Wound Marker from the Army Cards of this Blue Lantern and of all figures adjacent to this Blue Lantern. INSTILL HOPE Before a friendly figure within 3 clear sight spaces of this Blue Lantern attacks, you may remove one blue Battery Marker from this card. If you do, the attacking figure adds 1 to its Attack number for each figure it is engaged with until you reveal an Order Marker. SUPER STRENGTH FLYING |
Re: The Book of Blue Lantern (Bro'Dee Walker) - Design Phase
Interesting. Why don't the blue battery markers add to Move?
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Re: The Book of Blue Lantern (Bro'Dee Walker) - Design Phase
Because a battery-less Walker with Move of 1 is pretty useless? :reapershrug:
Make sure to add the word "number" after the stats that are getting added to. |
Re: The Book of Blue Lantern (Bro'Dee Walker) - Design Phase
I was thinking a Move of 4 :)
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Re: The Book of Blue Lantern (Bro'Dee Walker) - Design Phase
I'd kind of prefer to give him a static Attack, which pairs nicely with the Red Lanterns and makes sense for the Blue Lanterns (I think, I sort of picture them more as "react" than "act" if you get my meaning).
Are you sure his species is right? |
Re: The Book of Blue Lantern (Bro'Dee Walker) - Design Phase
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The species was input by Bats, so I cannot vouch for its accuracy. |
Re: The Book of Blue Lantern (Bro'Dee Walker) - Design Phase
If anybody has better intell on his species, let us know! :-) It's what I was able to find.
You know I like it, Scapey! Another reason, for quozl, that having his Move variable would be less than ideal is that it could get mechanically confusing when he has the Move boost from the GL adjacency and when he doesn't. The other stats won't have the same problem, because he won't be moving his position when he uses them. |
Re: The Book of Blue Lantern (Bro'Dee Walker) - Design Phase
I actually haven't read any of the other coloured lanterns, so I was surprised that he gets the boost from the green lanterns when in the cartoon it is him (& hope) that boosts the greens.
I don't know if I would ever bother drafting him except in a GL army. As is, he definitely will fall short of 340 points without them. I would say without them he would be closer to 240 points, which seems like a bit of a low place for him. :shrug: The only thing that might keep his points up is Blue Light of Hope power but once he uses that he is weakened. The design definitely pigeon holes him as a GL support figure. Are we fine with that for a figure? I'm not sure if I am. |
Re: The Book of Blue Lantern (Bro'Dee Walker) - Design Phase
From http://dc.wikia.com/wiki/Blue_Power_Ring
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You may choose a friendly figure within 6 clear sight spaces of this Blue Lantern. Remove one blue battery marker to replace a battery marker on the chosen figure's card. Each figure can be chosen for Instill Hope only once per game. |
Re: The Book of Blue Lantern (Bro'Dee Walker) - Design Phase
Interesting for sure Scapey. I only barely know a couple of the Green Lanterns, so I trust others on the theme of powers here.
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Re: The Book of Blue Lantern (Bro'Dee Walker) - Design Phase
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