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-   -   Create-a-Unit Part 7.5 - Figure Submission (https://www.heroscapers.com/community/showthread.php?t=18113)

Larmo May 22nd, 2008 05:28 PM

Re: Create-a-Unit Part 7.5 - Figure Submission
 
I like the Greater Basilisk, but he looks difficult to get of the base, and maybe a bit to big to use on his base. I think he is the best of the lot though, the rest don't really look that doggin to me.

NecroBlade May 22nd, 2008 06:11 PM

Re: Create-a-Unit Part 7.5 - Figure Submission
 
Quote:

Originally Posted by Larmo (Post 563625)
I like the Greater Basilisk, but he looks difficult to get of the base, and maybe a bit to big to use on his base. I think he is the best of the lot though, the rest don't really look that doggin to me.

I have to agree. That's the closest so far.

johnny139 May 22nd, 2008 09:42 PM

Re: Create-a-Unit Part 7.5 - Figure Submission
 
Gah. Under a little search, it seems that the Greater Basilisk is a tad too big... and round...

http://www.ddmspoilers.com/nb_images/nb_ebay_01.jpg

Bottom left.

NecroBlade May 23rd, 2008 01:22 AM

Re: Create-a-Unit Part 7.5 - Figure Submission
 
Argh, so close!

1Mmirg May 26th, 2008 09:16 PM

Re: Create-a-Unit Part 7.5 - Figure Submission
 
One, less than fully appealing option certainly, would be a repaint of Dund. It would only take two, but I could see them as darker in color (even a heavy black wash might work).

In the meantime I will be looking at old MK figures I have. I haven't ever moved them off of their bases, but their larger Mount figures are about the right size to remount on a double-hex. I'll let you know if I find anything.

NecroBlade May 27th, 2008 12:27 AM

Re: Create-a-Unit Part 7.5 - Figure Submission
 
I've used Mage Knight Blood Demons on a "doggin" custom before:

http://www.wizkidsgames.com/images/f...O/MKSO_008.jpg

1Mmirg May 27th, 2008 12:31 PM

Re: Create-a-Unit Part 7.5 - Figure Submission
 
Those are pretty cool, Necro--very feral, but, hey, why not? I like. :)

Also, if they were repainted a closer color to Dund, they would have more affinity with his sculpt.

(I apologize, I didn't look through my MK figs last night after all--still getting caught up with work since I was away at a (working) conference all weekend...)

NecroBlade May 27th, 2008 12:38 PM

Re: Create-a-Unit Part 7.5 - Figure Submission
 
There's a gray version of the Blood Demon, too, that might be easier to repaint.

http://www.wizkidsgames.com/images/f...O/MKSO_009.jpg

1Mmirg May 27th, 2008 12:53 PM

Re: Create-a-Unit Part 7.5 - Figure Submission
 
Good call, Necro. I think if the colors were close, that the other differences would be minimized. (And I really like the sculpt!)

This does raise the question of whether a double-base is necessary to these doggins or not? Did we vote on that or just assume it? I could see smaller doggins as an option that would be interesting... :ponder:

NecroBlade May 27th, 2008 01:02 PM

Re: Create-a-Unit Part 7.5 - Figure Submission
 
I would prefer to see them as double-based, just like Dund. These sculpts could easily be justified on a double base (their back legs hang off singles) or be modified for them (just put both sets of legs on the base instead of standing them at an angle).

1Mmirg May 27th, 2008 01:14 PM

Re: Create-a-Unit Part 7.5 - Figure Submission
 
Sure, I absolutely see double base working as well (with this or another figure), but was curious to hear thoughts on the reasons for it.

I think it would be kind of cool to have some smaller doggins on the field, though the big drawback is being too susceptible to special attacks that effect Small/Medium (most). Of course a figure can be Large and still be single based (especially if they overflow the single base as this figure does--and have some height/length to them).

What do you think is gained by making them double-based? Why do you want to see them that way? Just asking.


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