Using an online voice chat utility, such as Skype or Google Hangouts, improves the playing experience considerably.
Pooled Draft
For this event, each player will bring a draft pool. Rules for your draft pool:
Minimum of 800 points; maximum of 900 points (VC units allowed, no Marvel).
Maximum of 40 figures total for your draft pool.
No duplicate uniques.
No single card in your pool can account for more than 18 figures.
Each game, your draft pool will be combined with your opponent's draft pool to form one large draft pool that both players draft out of. Any duplicate uniques will be eliminated from the pool.
The winner of the dice-off chooses whether to pick and place first or second.
The person who picks first chooses a starzone and gets one pick on their first turn. After this, the players get two picks each turn. (1 pick for player 1, then 2 picks for player 2, then 2 picks for player 1, etc)
For each pick, you choose a single card's worth of figures and place it in your startzone (unless you draft Airborne/Rechets).
Players continue drafting until they pass or until they have no options within the 480 point, 20 figure, 24 space limits. Once a player passes or has no placeable options, their draft ends, and the other player may continue drafting until they have no options remaining.
Drafting before the game
Unless you schedule your match very quickly after the matchups are posted, it is highly recommended that you and your opponent draft and place figures via PM before your scheduled time to play in order to streamline the process.
You should only sign up for this event if you think that you will generally be able to check your PMs, make a choice, PM your picks to your opponent, and place them on the map at least once a day. (Of course, there may be days or weekends where you are unavailable, but you should be able to do this the majority of the time.)
The regular season will last four weeks, with one game each week. After the regular season ends there will be a single elimination bracket for the top finishers.
Pool:
Heroic Rune (Attack +1)
Brooch of Shielding (Disengage)
Ring of Protection (+3 defense, temporary)
Belt of Giant Strength (+2 melee attack, temporary) Amulet of Searing (Searing Intensity)
Trap: Roll one unblockable attack die against every figure standing on a glyph.
Event Details and Rules:
Spoiler Alert!
Power glyphs will be placed, power side up, on maps before the game begins.
Dice-off Equalizer - A check before each game to see the dice off win % for the tournament for each player will be made. If a player has a lower Dice off win % than his opponent, he will automatically win the dice off. Should the win % be tied, a dice off will be performed.
Time Controls
If, at the end of any turn, both of the following conditions are met:
One player has taken 20 minutes less game time than their opponent according to the app AND
At least 60 minutes of gameplay time has passed since the timestamp of the first set OMs,
Then the player who has taken less time than their opponent may note the current time gap in the chat window and warn their opponent that they are approaching the timed game finish. After that point, if the time gap between the two players increases by another 10 minutes beyond the noted gap, then the player who has taken less time than their opponent may end the game on time. The game will then go to partial card scoring.
Additionally, if one player has taken 40 minutes less game time than their opponent, the player who has taken less time than their opponent may note the current time gap in the chat window and warn their opponent that they are approaching the slow play forfeit. After that point, if the time gap between the two players increases by another 20 minutes beyond the noted gap, then the player who has taken less time than their opponent may claim a win on time, irrespective of the game situation.
The organizers reserve the right to nullify either of the time controls rules if we find that it is being abused or if we believe the time recorded on the app is incorrect.
Because of the time control rules, it is important to use the app's clocking features correctly.
Always press the "done" button when your turn is complete.
If you decide to move to a position where your opponent has the option of a leaving engagement attack or engagement strike, use the appropriate quick message button to tell them to make that roll.
If you have any out-of-turn movement (scatter, scurry, etc), press "done" when you are done with that movement.
If you decline an out-of-turn action (e.g. you don't want to attempt a leaving engagement attack on Krug, or you don't want to scatter), press "done" to decline the action.
Stalemate Rule
At the end of any round after the fourth round of the game, a player may activate the stalemate countdown by informing their opponent in the chat window. After that call, if three or more consecutive rounds pass where:
There is no attack or attacking power* used against an opponent, and
Each player wins initiative at least once,
Then the game is over and the winner is determined by partial card scoring.
Note: If a wound is healed (and/or a destroyed figure is returned to the battlefield) then the attack or power that inflicted the wound (and/or destroyed the figure) does not count for the purposes of avoiding a stalemate.
* "attacking powers" are defined as any special power on an army card or glyph that inflicts wounds, destroys figures, or takes permanent control of figures.
Scheduling
Once a round is announced, you will have one week to complete your game. Please attempt to schedule a time to play your game with your opponent.
If after 72 hours (3 days) you have not been able to reach your opponent via PM, please fill out the missing opponent report to notify the organizers of the situation.
If you cannot come to an agreement with your opponent on a time to schedule the game during that week, then please fill out the scheduling conflict report.
If a game is not completed on time and the tournament organizers are not notified of an issue, both players will be given a loss.
The tournament organizers reserve the right to manually set the pairings involving players with a history of either failing to schedule their games, or not showing up for scheduled game times. Such players will also not be given the benefit of the doubt should scheduling conflicts arise.
Reporting Game Results (and dropping out)
The winner of the game must use the game result form to report results. (This will be linked once the tournament begins.)
If you do not want to continue in the tournament into the next round, please PM an organizer to let them know.
Etiquette for watching games
Only the tournament referees (awesomeunleashed, Bengi, dok, Filthy, Kinseth, Typhon, Xorlof) are authorized to make binding rulings. If no referee is present in a game, ask before offering your opinion.
Refer to this thread for the etiquette rules of the Online Heroscape tournaments.
Disputes
The tournament referees are Dysole, kevindola, dok, and Kinseth. These players may make rulings on in-game disputes (line of sight, figures fitting on a space, dice rolled too soon/too late, etc) in games where they are not playing. If there is a dispute and one of these players is online, they may issue an on-the-spot ruling. If you have a dispute you cannot resolve, and none of the referees are present, you may stop the game and PM the tournament referees for a ruling.
NOTE: if a ruling is made late in the week and there is not enough time to schedule completion of the game, the tournament referees may issue a forfeit loss to the player who was ruled against.
Participants
Arrow Grut
All Your Pie
Chris Perkins
KourtJester
Vegie's dad
vegietarian18
Sir Heroscape
Dr.Goomonkey
kevindola
superfrog
BiggaBullfrog
jscadet
Sir Heroscape
April 6th, 2018 01:43 AM
Re: OHS Season 31 - Draft (Signups through 4/15)
Saweet. Lookin' forward to this.
superfrog
April 6th, 2018 09:44 AM
Re: OHS Season 31 - Draft (Signups through 4/15)
I think I'm going to have to miss this one...
I might sign up as a sub just in case somebody drops out halfway through.
Dr.Goomonkey
April 6th, 2018 11:18 AM
Re: OHS Season 31 - Draft (Signups through 4/15)
Hmm... To go with 6x Imperium, or 9x Mind Flayer Mastermind... :ponder:
Arrow Grut
April 6th, 2018 02:43 PM
Re: OHS Season 31 - Draft (Signups through 4/15)
I'll be around, ya clowns.
All Your Pie
April 6th, 2018 03:23 PM
Re: OHS Season 31 - Draft (Signups through 4/15)
Well, I’ve never played a draft pool event, an online event, a VC-inclusive event, or really any event at all. So I guess this will be a bit of a learning experience.
Does anyone know of some similarly-formatted events to where I can look at listed pools for inspiration? That might help me get started.
kevindola
April 6th, 2018 04:01 PM
Re: OHS Season 31 - Draft (Signups through 4/15)
Quote:
Originally Posted by All Your Pie
(Post 2188438)
Well, I’ve never played a draft pool event, an online event, a VC-inclusive event, or really any event at all. So I guess this will be a bit of a learning experience.
Does anyone know of some similarly-formatted events to where I can look at listed pools for inspiration? That might help me get started.