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-   -   Heroes of Fiction: Design Thread (https://www.heroscapers.com/community/showthread.php?t=31300)

dfonse October 27th, 2010 03:09 PM

Re: Heroes of Fiction: Design Thread
 
Sorry I haven't been on lately problems got in the way. I think that we should have him maybe lose move/defence when he sees a person within a certain distance. Maybe he takes up to 3 wounds on lava rock instead of 1 like normal?

Balantai December 3rd, 2010 06:42 PM

Re: Heroes of Fiction: Design Thread
 
I've gotten a few PM's from people who would like for me to revive this thread, if possible. Since many of the original designers have disappeared, I'd like to know who is still interested in continuing this project. New membership is welcome, but participation is a must.

machinekng December 3rd, 2010 06:44 PM

Re: Heroes of Fiction: Design Thread
 
I'm here. :wave:

I've been waiting so long to get Inago made...

Balantai December 3rd, 2010 06:49 PM

Re: Heroes of Fiction: Design Thread
 
Quote:

Originally Posted by machinekng (Post 1281374)
I'm here. :wave:

I've been waiting so long to get Inago made...

I knew you'd still be here, Machinekng. :D

mac122 December 3rd, 2010 06:50 PM

Re: Heroes of Fiction: Design Thread
 
:D

Reporting for duty!

Balantai December 3rd, 2010 06:53 PM

Re: Heroes of Fiction: Design Thread
 
Quote:

Originally Posted by mac122 (Post 1281384)
:D

Reporting for duty!

Awesome. Even if it's just the three of us, we should be able to make some pretty cool customs.

wulfhunter667 December 3rd, 2010 07:08 PM

Re: Heroes of Fiction: Design Thread
 
Hey now. I'm here too. Fricking busy as all get out, but here, nonetheless. I can and will comment as I can, so let's get to it. :rock:

Balantai December 3rd, 2010 07:10 PM

Re: Heroes of Fiction: Design Thread
 
Is it ironic that I dress up like a reindeer and then have a wulfhunter sighting? :D

It's nice to see you still poking your head around here, Wulf!

Lamaclown December 3rd, 2010 08:31 PM

Re: Heroes of Fiction: Design Thread
 
Woo hoo! Its back!
And so am I.

wulfhunter667 December 3rd, 2010 08:54 PM

Re: Heroes of Fiction: Design Thread
 
Quote:

Originally Posted by Balantai (Post 1281405)
Is it ironic that I dress up like a reindeer and then have a wulfhunter sighting? :D

It's nice to see you still poking your head around here, Wulf!

It's da nose!!! It's gotta be the nose!!! :rofl:

The Champion of Weston December 3rd, 2010 09:03 PM

Re: Heroes of Fiction: Design Thread
 
I'll join, I think Heroes of Fiction would be a cool subject.

krysto2002 December 3rd, 2010 09:22 PM

Re: Heroes of Fiction: Design Thread
 
Don't know if you guys are in the middle of a design or not, but I'd like to suggest and aid with the development of another character. I'm putting this character before you buys because, well... I want the best there is for this character.
Now, I'll let you guys decide which to do, since either is fine, but I'd like to see a unit of either:
Martin the Warrior
or
Matthais of Redwall

They are both from the same series and are equally important (though you may argue Martin is more important)

A similar description can be said for both, they are mice (literally) and would likely be best proxied by a Goblin Cutter. Martin is the Warrior guardian of the Abbey of Redwall: Brave, cunning and willing to face enemies far greater than he is.

Matthais is a young (implied to be an orphan) at Redwall, long after Martin's death. He rises to take the mantle of Redwall's guardian warrior, wielding both Martin's Sword, and Shield. (And armor, and belt...)

It's a very good, classic book, and sits high among fantasy novels.
I'd do the two myself, but I'd rather do a coordinated effort to assure one will come out as good as possible so as to do it justice.

machinekng December 3rd, 2010 09:24 PM

Re: Heroes of Fiction: Design Thread
 
Quote:

Originally Posted by krysto2002 (Post 1281590)
Don't know if you guys are in the middle of a design or not, but I'd like to suggest and aid with the development of another character. I'm putting this character before you buys because, well... I want the best there is for this character.
Now, I'll let you guys decide which to do, since either is fine, but I'd like to see a unit of either:
Martin the Warrior
or
Matthais of Redwall

They are both from the same series and are equally important (though you may argue Martin is more important)

A similar description can be said for both, they are mice (literally) and would likely be best proxied by a Goblin Cutter. Martin is the Warrior guardian of the Abbey of Redwall: Brave, cunning and willing to face enemies far greater than he is.

Matthais is a young (implied to be an orphan) at Redwall, long after Martin's death. He rises to take the mantle of Redwall's guardian warrior, wielding both Martin's Sword, and Shield. (And armor, and belt...)

It's a very good, classic book, and sits high among fantasy novels.
I'd do the two myself, but I'd rather do a coordinated effort to assure one will come out as good as possible so as to do it justice.

We take turns. Read the first post.

mac122 December 3rd, 2010 09:26 PM

Re: Heroes of Fiction: Design Thread
 
We were in the middle of Granite-M's Frankenstein's Monster when the cancellation notice messed with everything. Hopefully Granite will find his way back. Did anyone leave any bread crumbs?

@TCoW - It's Heroes of Fiction, but I'm sure there are some historically-based fictional characters that would work.

The Champion of Weston December 4th, 2010 09:06 AM

Re: Heroes of Fiction: Design Thread
 
Sorry, I was thinking about another thread I'm part of. However, I am still interested in joining this thread.

Lamaclown December 6th, 2010 10:53 AM

Re: Heroes of Fiction: Design Thread
 
So...
Should we continue with Frankenstein's Monster or move on to the next fig?

Hrockle December 6th, 2010 01:51 PM

Re: Heroes of Fiction: Design Thread
 
I'm presently lurking the site, but will be glad to come out and help here again.

Llama, if we can not find Granite for one more day, then we should move on.

dfonse December 6th, 2010 04:48 PM

Re: Heroes of Fiction: Design Thread
 
I can help. I am only on ounce or twice a week but I can help when available.

Balantai December 6th, 2010 06:11 PM

Re: Heroes of Fiction: Design Thread
 
Sorry I haven't posted in a bit, but I've been sick. I'll catch up when I'm feeling better. Hopefully tomorrow.

machinekng December 6th, 2010 06:46 PM

Re: Heroes of Fiction: Design Thread
 
Quote:

Originally Posted by Lamaclown (Post 1283640)
So...
Should we continue with Frankenstein's Monster or move on to the next fig?

I say we PM Granite. If he's not willing to come back and finish it, someone else takes it over.

I also think we should keep the same order we orgionaly had, adding the newcomers to the bottom and crossing out those who have decided to not work on this project.

Lamaclown December 6th, 2010 07:51 PM

Re: Heroes of Fiction: Design Thread
 
Quote:

Originally Posted by machinekng (Post 1283991)
Quote:

Originally Posted by Lamaclown (Post 1283640)
So...
Should we continue with Frankenstein's Monster or move on to the next fig?

I say we PM Granite. If he's not willing to come back and finish it, someone else takes it over.

I also think we should keep the same order we orgionaly had, adding the newcomers to the bottom and crossing out those who have decided to not work on this project.

Sounds good to me.

Get well soon, Balantai.

The Champion of Weston December 6th, 2010 10:24 PM

Re: Heroes of Fiction: Design Thread
 
Hope you feel better soon Balantai.:D

Balantai December 7th, 2010 03:56 PM

Re: Heroes of Fiction: Design Thread
 
Okay, I'm going to assume Granite is no longer interested since he didn't post in this thread when it kept getting bumped. Let's move on to our next design.

Lamaclown December 7th, 2010 04:10 PM

Re: Heroes of Fiction: Design Thread
 
Quote:

Originally Posted by Balantai (Post 1284806)
Okay, I'm going to assume Granite is no longer interested since he didn't post in this thread when it kept getting bumped. Let's move on to our next design.

I have the last figure that was fully designed so is machinekng up for his turn?

Balantai December 7th, 2010 04:11 PM

Re: Heroes of Fiction: Design Thread
 
Quote:

Originally Posted by Lamaclown (Post 1284830)
Quote:

Originally Posted by Balantai (Post 1284806)
Okay, I'm going to assume Granite is no longer interested since he didn't post in this thread when it kept getting bumped. Let's move on to our next design.

I have the last figure that was fully designed so is machinekng up for his turn?

That is correct. Let's have at him, Machinekng. :D

machinekng December 7th, 2010 07:22 PM

Re: Heroes of Fiction: Design Thread
 
Name: Inigo Montoya
http://3.bp.blogspot.com/_2Pt2n6vmqm...oya%5B1%5D.jpg

Genre: Literature

Miniature: Elf Swashbuckler #18 Angelfire D&D Miniatures DDM

Note: I am definitley open to a better/more common figure.

Character Information: Inigo Montoya

Direction: I'd like to bring out the following portions of Inigo's chaacter.

1) Hatred for the Six-Fingered Man

2)Beign able to fight more fiercely when wounded.

3)His expertise swordsmanship.

Balantai December 7th, 2010 07:26 PM

Re: Heroes of Fiction: Design Thread
 
Freaking awesome! The Pricess Bride is one of my all-time favorite movies.

For those who are new here or for those who may have forgotten:

Phase 2: Brainstorming Stage
  • Only 1 post per person. Anyone from the community is welcome to post, but please limit it to one post for this stage. If you think of something afterwards and/or want to make changes to what you have suggested, then go back & edit your post.
  • If you disagree with ideas somebody else has put forward do so in your own initial post. Don't start a discussion about it, just state clearly why you disagree & offer something in it's place.
  • Remember at this stage the wording doesn't have to be accurate or official or even written like a power, just put your thoughts down as they come to you as it is only brainstorming. It'll be up to the designer to take what he likes & try to put them into something close to official wording.
  • The chosen figure must remain in the Brainstorming Phase for at least 24 hours. If the designer feels that he wants to wait longer, he may.

Taeblewalker December 7th, 2010 07:29 PM

Re: Heroes of Fiction: Design Thread
 
NOW we're talking!

Inigo Montoya
Fights for Einar

Human
Unique Hero
Duelist
Dedicated
Medium 5

Life 4
Move 6
Range 1
Attack 5
Defense 5

Edited powers!

COUNTER STRIKE
q.v.

YOU KILLED MY FATHER!
At the start of the game, choose one opponent's unique hero. When attacking the chosen figure with Inigo, you may roll two additional dice.

PREPARE TO DIE! 15
If Inigo receives enough wounds to be destroyed by an attack from an adjacent unique hero figure, you roll the 20-sided die before removing him. If you roll a 15 or higher, ignore any wounds just received. You may add 2 to the die roll for each wound marker on this army card.

YOU ARE THE BRUTE SQUAD!
All Brutes you control adjacent to Inigo receive one additional Defense die.


Quote:

Originally Posted by machinekng (Post 1285998)
The one thing I aslways wanted Inigo to have was a power that let him attack any adjacent figure that attacks him but I don't know how to word it.

Counter Strike? Just sayin'.


Edit:

Thanks, Lamaclown, for the suggestions. I certainly only meant to allow Brutes you control! I thought of only allowing Brute Heroes, but how could I not give the bonus to THE Brute Squad of Heroscape? (Horned Skull Brutes).

mac122 December 7th, 2010 07:33 PM

Re: Heroes of Fiction: Design Thread
 
Nice choice, MK. Princess Bride is one of my favorite movies.

Hatred of Six-Fingered man: Choose an opponent's unique hero to be Inigo's target for revenge. Inigo's attack is boosted against that figure.

More fierce when wounded: This could also be higher defense when wounded. Maybe add 1 to his defense for each wound marker.

Swordsmanship: Extra attack dice when engaged to more than one opponent's figure? I could also see a variant of the Warforged Tactical Switch. This could represent his footwork - being able to maneuver his opponent into a worse position.

IMO, a boost to friendly, Large figures would be thematic and represent his friendship with Fezzik.

Lamaclown December 7th, 2010 08:09 PM

Re: Heroes of Fiction: Design Thread
 
I am posting from my phone so I won't say much right now.
Just +rep for the most awesome choice so far!
:thumbsup:

EDIT:
Quote:

Originally Posted by Taeblewalker (Post 1285058)
NOW we're talking!

Inigo Montoya
Fights for Einar

Human
Unique Hero
Duelist
Dedicated
Medium 5

Life 4
Move 6
Range 1
Attack 5 4
Defense 5

Edited powers!

COUNTER STRIKE
q.v.

YOU KILLED MY FATHER!
At the start of the game, choose one opponent's unique hero. When attacking that the chosen hero with Inigo, you may roll two additional dice.

PREPARE TO DIE! 15
When Inigo receives enough wounds to would be destroyed by an attack from an adjacent unique hero figure, you may roll the 20-sided die before removing him. If you roll a 15 or higher, ignore any wounds just received. You may add 2 to the die roll for each wound marker on this army card.

YOU ARE THE BRUTE SQUAD!
All Brutes [you control that are] adjacent to Inigo receive and one additional Defense die.

I like what you have, TW.
I made a few suggestions above. My suggestions are in bold. For YOU ARE THE BRUTE SQUAD (which I really like) did you mean for it to be all Brutes or only Brutes you control?

wulfhunter667 December 7th, 2010 08:40 PM

Re: Heroes of Fiction: Design Thread
 
Taeblewalker and Mac seem to be on the right track with their posts. To tweak and elaborate on what they have a bit...
Six-fingered Killer of my Father:
Definately the right track here. Two things to consider. First, will this power require a marker? Not to seem ridiculous, but it might benefit from one to prevent opponent's claims of not being six-fingered. ;) Also, I think the power should be limited to Human Heroes. Not to screw ole Indigo out of usefulness, but it does not make sense for the "six-fingered man" to be a dragon or robot or soulborg, you know?
Prepare to See Me Defy Death... Again...:
Again, definately right track. But, given my idea for restricting the Six-Fingered thing to Human, I think this should be a bit more open-ended, like, "add 1 attack die for each wound marker beyond the second one" kinda thing. That makes the figure still viable in the grand scheme of things after the six-fingered man is dealt with.
Those are my opinions and I'm sticking to 'em. ;)

The Champion of Weston December 7th, 2010 10:41 PM

Re: Heroes of Fiction: Design Thread
 
I love the basic concept for him but he seems a bit, how shall I say this, unfair with his base stats and abilities to improve his attack and defense.

Lamaclown December 8th, 2010 08:27 AM

Re: Heroes of Fiction: Design Thread
 
Sorry.
Forgot about the one post thing.
See edited post above.
:oops:

Balantai December 8th, 2010 12:01 PM

Re: Heroes of Fiction: Design Thread
 
Inigo Montoya

I'd love to see three powers on the card.

My Name Is Inigo Montoya
You Killed My Father
Prepare to Die

Perhaps the following:

My Name Is Inigo Montoya
At the beginning of the game, choose a Human Unique Hero to be the Six-Fingered Man. Whenever Inigo Montoya is attacked by the Six-Fingered man and receives enough wounds to be destroyed, roll the 20-sided die. If you roll an 11 or higher, Inigo Montoya receives no wounds from the attack.

You Killed My Father
Inigo Montoya may add 1 to his attack when attacking the Six-Fingered Man.

Prepare To Die
When defending against a normal attack from an adjacent figure, you may roll 2 additional defense dice. If you roll any additional shields when defending against a normal attack from an adjacent figure, the attacking figure recieves 1 wound.

Otherwise, I'd keep his base stats pretty low.
Maybe:
Life 3 or 4
Move 5
Range 1
Attack 3
Defense 3

Other possibilities:
Inigo Montoya may roll 1 additonal attack die and 1 additional defense die for each wound marker on his card.

Inigo Montoya may never recieve more than 1 wound from a normal attack.

EDIT: Also, I'd like to change the genre to either Movie or Movie/Literature. I understand that the movie is based off of the book, but the movie is more recognizable.

machinekng December 8th, 2010 06:35 PM

Re: Heroes of Fiction: Design Thread
 
Okay, I just wanted to put a few ideas of my own out there.

The one thing I aslways wanted Inigo to have was a power that let him attack any adjacent figure that attacks him but I don't know how to word it.

I'll have the stats up tommorrow.

mac122 December 8th, 2010 11:06 PM

Re: Heroes of Fiction: Design Thread
 
Quote:

Originally Posted by machinekng (Post 1285998)
Okay, I just wanted to put a few ideas of my own out there.

The one thing I aslways wanted Inigo to have was a power that let him attack any adjacent figure that attacks him but I don't know how to word it.

I'll have the stats up tommorrow.

Quote:

Originally Posted by Necroblade - Heroes of StarWars Scape
Attacking-out-of-turn is generally frowned upon by the official designers (and the C3G). I think (and someone could correct me on this if wrong) the big concern is creating chains of triggered attacks and defensive powers, and thus super long turns where you could lose track of the game.

Granting an attack to a figure because it was attacked is a slippery slope. I'd rather equip him with counter strike or a variant of counter strike.

wulfhunter667 December 9th, 2010 12:31 AM

Re: Heroes of Fiction: Design Thread
 
Quote:

Originally Posted by mac122 (Post 1286279)
Spoiler Alert!

Granting an attack to a figure because it was attacked is a slippery slope. I'd rather equip him with counter strike or a variant of counter strike.

Agreed.

Balantai December 9th, 2010 11:26 AM

Re: Heroes of Fiction: Design Thread
 
Quote:

Originally Posted by wulfhunter667 (Post 1286351)
Quote:

Originally Posted by mac122 (Post 1286279)
Spoiler Alert!

Granting an attack to a figure because it was attacked is a slippery slope. I'd rather equip him with counter strike or a variant of counter strike.

Agreed.

These are some pretty wise men. Basically, rolling an attack when it is not your turn is a complete no-no by the official designers. This was stated by GBob. That doesn't mean you can't roll unblockable attack dice, only that you shouldn't be making a normal or Special Attack when it isn't your turn. Otherwise, looping can occur.

Lamaclown December 9th, 2010 04:02 PM

Re: Heroes of Fiction: Design Thread
 
Quote:

Originally Posted by machinekng (Post 1285998)
Okay, I just wanted to put a few ideas of my own out there.

The one thing I aslways wanted Inigo to have was a power that let him attack any adjacent figure that attacks him but I don't know how to word it.

I'll have the stats up tommorrow.

How about...

COUNTER ATTACK
When defending against an attack from an adjacent figure, Inigo may roll as many defense dice as the attacking figure does attack dice. When rolling... [insert Counterstrike text here].

wulfhunter667 December 9th, 2010 04:28 PM

Re: Heroes of Fiction: Design Thread
 
Quote:

Originally Posted by Lamaclown (Post 1286798)
Quote:

Originally Posted by machinekng (Post 1285998)
Okay, I just wanted to put a few ideas of my own out there.

The one thing I aslways wanted Inigo to have was a power that let him attack any adjacent figure that attacks him but I don't know how to word it.

I'll have the stats up tommorrow.

How about...

COUNTER ATTACK
When defending against an attack from an adjacent figure, Inigo may roll as many defense dice as the attacking figure does attack dice. When rolling... [insert Counterstrike text here].

Problem with that is, Inigo attacks someone with a lower Attack then he has Defense and gets screwed. Honestly guys, if it ain't broke, don't fix it. K.I.S.S. ;)

Lamaclown December 9th, 2010 04:38 PM

Re: Heroes of Fiction: Design Thread
 
Quote:

Originally Posted by wulfhunter667 (Post 1286837)
Quote:

Originally Posted by Lamaclown (Post 1286798)
Quote:

Originally Posted by machinekng (Post 1285998)
Okay, I just wanted to put a few ideas of my own out there.

The one thing I aslways wanted Inigo to have was a power that let him attack any adjacent figure that attacks him but I don't know how to word it.

I'll have the stats up tommorrow.

How about...

COUNTER ATTACK
When defending against an attack from an adjacent figure, Inigo may roll as many defense dice as the attacking figure does attack dice. When rolling... [insert Counterstrike text here].

Problem with that is, Inigo attacks someone with a lower Attack then he has Defense and gets screwed. Honestly guys, if it ain't broke, don't fix it. K.I.S.S. ;)

I'm not following your objection.

Inigo gets attacked with 5 attack dice by an adjacent figure he can choose to roll 5 defense dice. He gets attacked with 2 attack dice by an adjacent fig he can choose to roll his normal defense. Seems pretty simple to me, but I may be missing the point you are making.

dfonse December 9th, 2010 05:06 PM

Re: Heroes of Fiction: Design Thread
 
Great choice! but i would likevto change six figured man. maybe change it to +1against tricky. I know this is themed but there are very few heroscape figures that have an an ability thAt pertains to a perticular figure. most abilities are more general.

wulfhunter667 December 9th, 2010 08:01 PM

Re: Heroes of Fiction: Design Thread
 
Quote:

Originally Posted by Lamaclown (Post 1286854)
Quote:

Originally Posted by wulfhunter667 (Post 1286837)
Quote:

Originally Posted by Lamaclown (Post 1286798)
Quote:

Originally Posted by machinekng (Post 1285998)
Okay, I just wanted to put a few ideas of my own out there.

The one thing I aslways wanted Inigo to have was a power that let him attack any adjacent figure that attacks him but I don't know how to word it.

I'll have the stats up tommorrow.

How about...

COUNTER ATTACK
When defending against an attack from an adjacent figure, Inigo may roll as many defense dice as the attacking figure does attack dice. When rolling... [insert Counterstrike text here].

Problem with that is, Inigo attacks someone with a lower Attack then he has Defense and gets screwed. Honestly guys, if it ain't broke, don't fix it. K.I.S.S. ;)

I'm not following your objection.

Inigo gets attacked with 5 attack dice by an adjacent figure he can choose to roll 5 defense dice. He gets attacked with 2 attack dice by an adjacent fig he can choose to roll his normal defense. Seems pretty simple to me, but I may be missing the point you are making.

What you have there does not say that, or does not say it clearly enough. The fact remains, IMHO, Counterstrike, by itself, more than covers what the intent for Indigo is. I think leave well enough alone and be done with it.

Taeblewalker December 9th, 2010 08:28 PM

Re: Heroes of Fiction: Design Thread
 
Quote:

Originally Posted by wulfhunter667 (Post 1287173)
What you have there does not say that, or does not say it clearly enough. The fact remains, IMHO, Counterstrike, by itself, more than covers what the intent for Indigo is. I think leave well enough alone and be done with it.

I don't know what the intent for Indigo is, but it works pretty well for Inigo. :p

Lamaclown December 9th, 2010 08:58 PM

Re: Heroes of Fiction: Design Thread
 
Quote:

Originally Posted by wulfhunter667 (Post 1287173)
What you have there does not say that, or does not say it clearly enough.

I have to disagree, but, whatever, it isn't a hill to die on. :D
Moving on...

Balantai December 10th, 2010 11:25 AM

Re: Heroes of Fiction: Design Thread
 
Let's get Machinekng's draft. :D

machinekng December 10th, 2010 05:29 PM

Re: Heroes of Fiction: Design Thread
 
Inigo Montoya
Fights for Einar

Human
Unique Hero
Duelist
Dedicated
Medium 5

Life 4
Move 6
Range 1
Attack 4
Defense 5


MY NAME IS INIGO MONTOYA 17
When Inigo receives enough wounds to be destroyed by an attack from an adjacent unique hero, you may roll the 20-sided die before removing him. If you roll a 17 or higher, ignore all skulls rolled by the attacking hero. You may add 2 to the die roll for each wound marker on this army card.

YOU KILLED MY FATHER
At the start of the game, choose one opponent's unique hero. When attackingthe chosen hero with Inigo, you mayroll two additional dice.

PREPARE TO DIE!
When rolling defense dice against an attack from an adjacent attacking figure, all excess sheilds count as unblockable hits on the opposing figure.


Okay.

My Name is Inigo Montoya is slightly harder to get than the suggested wound-negation abilities, but this wording would allow Inigo to give that figure Counterstrike damage.

Prepare to Die is a Modified Counterstrike that also affects special attacks.

NecroBlade December 12th, 2010 07:54 PM

Re: Heroes of Fiction: Design Thread
 
Quote:

Originally Posted by machinekng (Post 1287954)
PREPARE TO DIE!
When rolling defense dice against an attack from an adjacent attacking figure, all excess sheilds count as unblockable hits on the opposing figure.

Zombies of Morindan. Ashigaru Yari.

Both have special attacks that allow them to attack with 3 figures at once. Which one would get the unblockable hits?

Either leave it "normal attack" like Counter Strike, or make the wording "a SINGLE adjacent attacking figure" a la C3G's Batman (so it CAN affect special attacks, but not those by multiple figures).


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