Re: Heroes of Fiction: Design Thread
Nomination window for
@Barry allen
has expired due to inactivity.
@JC McMinis you are next in line for Design Lead. You have until Friday, Feb 28 to choose which character(s) of fiction will enter the brainstorming phase. @Dysole you are second in line. |
Re: Heroes of Fiction: Design Thread
I have been tossing up several ideas. But have finally settled on John Wick. I have some ideas but would live some input before I do my first draft.
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Re: Heroes of Fiction: Design Thread
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Not only is this a cool character, but his brainstorming phase should be interesting RETIRED Doesn't start the game on the battlefield until something (specific) happens Double Attack, Triple Attack, Keep attacking until roll blank, etc Relentless Something about those Gold Coins and paying off Mercenaries/Assassins He attacks the same figure multiple times, but he also handles groups and isn't a one-target exclusive As effective as he is, It probably is something like a Rapid Fire Special Attack, capped around 3 because multiple 3s kill humans but not Gods, different scale of character Maybe mention to Babba Yaga He's effective at sneaking, perhaps a Phantom Walk Vydar is my guess |
Re: Heroes of Fiction: Design Thread
Baba Yaga? How does she tie into JW?
I assume it is not the Russia Witch of mythology? |
Re: Heroes of Fiction: Design Thread
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In all three movies squaddies and heroes alike call John Wick this to each other as they anticipate his inevitable wrath, telling stories about him as if he were a fable but knowing they're not only true but worse. Almost a Batman vibe where John Wick moves in the shadows with precision and seems to be invincible/in more than one place at once. Edit: The movies take place in the Russia area |
Re: Heroes of Fiction: Design Thread
I was thinking triple attack or the now skukks rolled thing also here is an idea for hus take on phantom wamk11
Baba Gaga (or Boogey Man) When John Wick moves he may move through all figutes without beoming engaged. John Wick may attack anytime before, during or after his move. If John Wick attacks a figurr he is moving through he rolls two additional attack dice. John Wick may not end his move on a space occupied by another figure. |
Re: Heroes of Fiction: Design Thread
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What are you thinking about the coins? Should they be represented, or would they be scenario specific and thus not represented on an Army Card? |
Re: Heroes of Fiction: Design Thread
I was not planning on representing the coins. They are just a special form of currency. As far as general I was actually thinking Einar. Even though they are assassins the do seem to have their own code of honor and conduct that would appeal to that.
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Re: Heroes of Fiction: Design Thread
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What would you say John Wick's playstyle should be? More brainstorming, Each time John Wick destroys a figure, roll the 20-sided die. If you roll a 13 or higher, take an additional turn with John Wick. ? When rolling defense dice, John Wick adds one die to his roll for each figure adjacent to him to a maximum of 3 additional defense dice rolled. ? If John Wick is engaged, add 1 to his Defense. ? Regarding Disengage, John Wick fights his way out. |
Re: Heroes of Fiction: Design Thread
After attacking, John Wick may attack one additional time for each adjacent figure controlled by an opponent. John Wick may choose the same or different figures for each of the attacks.
Stealth Dodge? |
Re: Heroes of Fiction: Design Thread
Intereating take. I was planning on posting first draft today but had a home repair emergency happen have to finish it tomorrow after work. New goal first draft by Tuesday or Wednesday.
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Re: Heroes of Fiction: Design Thread
Let's keep this thread alive.
https://www.heroscapers.com/communit.../1/nothing.png For fun Tabletop Simulator link https://steamcommunity.com/sharedfil...?id=2017321356 |
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