Heroscapers

Heroscapers (https://www.heroscapers.com/community/index.php)
-   Misc Customs Project Forum (https://www.heroscapers.com/community/forumdisplay.php?f=74)
-   -   Heroes of Fiction: Design Thread (https://www.heroscapers.com/community/showthread.php?t=31300)

IshMEL November 19th, 2013 02:57 PM

Re: Heroes of Fiction: Design Thread
 
Quote:

Originally Posted by Balantai (Post 1886829)
The intent was to just have the Doctor able to move figures you control. We must've missed it.

OK thanks! I figured that's what it was, but, you know... do what the card says...

mac122 November 19th, 2013 03:33 PM

Re: Heroes of Fiction: Design Thread
 
Quote:

Originally Posted by IshMEL (Post 1886852)
Quote:

Originally Posted by Balantai (Post 1886829)
The intent was to just have the Doctor able to move figures you control. We must've missed it.

OK thanks! I figured that's what it was, but, you know... do what the card says...

Yes, please do ;) (card updated)
http://i894.photobucket.com/albums/a...1.jpg~original

Taeblewalker December 22nd, 2013 11:08 PM

Re: Heroes of Fiction: Design Thread
 
So where are we? I think the Blob is finished, though I don't believe we have a card for it. And I've completely lost track of who's next in turn order to create a unit.

JC McMinis June 14th, 2014 07:46 PM

Re: Heroes of Fiction: Design Thread
 
Ok would like to get this going again. Mac mentioned in the display thread about not liking having the size of The Blob in their name, what if we do it this wsy.


The Blob
Valkrill

http://media.trollandtoad.com/produc...es/1013459.jpg

Ooze
Unique Hero
Devourer
Mindless
Small 2

Life 1
Move 4
Range 1
Attack 3
Defense 6

Potential Threat
When you recruit The Blob into your army you must also recruit the medium and large sized The Blob into your army.

Ravenous Growth
Whenever The Blob destroys a figure you may immediately remove this figure from the board and replace it with the medium sized The Blob (medium).

COLD WEAKNESS
The Blob may not move onto a snow or ice space or adjacent to a Glacial Mountain. If The Blob is attacked with a normal attack by an adjacent attacking figure on a snow or ice space, roll two less defense dice.



The Blob
Valkrill

http://www.wizards.com/dnd/images/intheworks_atg4.jpg

Ooze
Unique Hero
Devourer
Mindless
Medium 4

Life 1
Move 5
Range 1
Attack 4
Defense 8

NASCENT THREAT
The medium sized The Blob does not start the game on the battlefield. The Blob can only be placed on the battlefield by the effects of the small sized The Blob's Ravenous Growth.

Ravenous Growth
Whenever The Blob destroys a figure you may immediately remove this figure from the board and replace it with the large sized The Blob figure.

Engulf 15
You may add one to The Blob's range if the defending figure's base is no more than 3 higher or lower than The Blob's base. If The Blob wounds an adjacent small or medium figure with its normal attack, roll the 20-sided die. If you roll a 15 or higher, destroy the defending figure.

COLD WEAKNESS
The Blob may not move onto a snow or ice space or adjacent to a Glacial Mountain. If The Blob is attacked with a normal attack by an adjacent attacking figure on a snow or ice space, roll two less defense dice.




THE BLOB
Valkrill

Ooze
Unique Hero
Devourer
Mindless
Large 4

Life 1
Move 5
Range 1
Attack 5
Defense 10

Realized Threat
The large sized Blob does not start the game on the battlefield. The Blob can only be place on the battlefield by the effects of the medium sized The Blob's Ravenous Growth.

Engulf 15
You may add one to The Blob's range if the defending figure's base is no more than 3 higher or lower than The Blob's base. If The Blob wounds an adjacent small or medium figure with its normal attack, roll the 20-sided die. If you roll a 15 or higher, destroy the defending figure.

Cold Weakness
The Blob may not move onto a snow or ice space or adjacent to a Glacial Mountain. If The Blob is attacked with a normal attack by an adjacent attacking figure on a snow or ice space, roll two less defense dice.

The Return
At the start of each round, after The Blob has been destroyed, before placing order markers roll the 20-sided die. If you roll a 16 or higher, immediately place the small sized The Blob on any space in your starting zone.

IshMEL June 15th, 2014 09:35 AM

Re: Heroes of Fiction: Design Thread
 
A neat approach -- but wouldn't that mean having multiple unique heroes with the same name in your army?

JC McMinis June 15th, 2014 12:39 PM

Re: Heroes of Fiction: Design Thread
 
Possibly, I thought since tecnically one replaces another it could count as one hero.

How about this.
Potential Threat
When you recruit The Blob into your army you must also recruit the medium and large sized The Blob into your army. All 3 sizes of The Blob count as one hero.

Taeblewalker June 15th, 2014 11:49 PM

Re: Heroes of Fiction: Design Thread
 
That sounds like it would do it.

JC McMinis June 16th, 2014 02:27 PM

Re: Heroes of Fiction: Design Thread
 
Ok so providing it meets all approval this would be the final version.

The Blob
Valkrill

http://media.trollandtoad.com/produc...es/1013459.jpg

Ooze
Unique Hero
Devourer
Mindless
Small 2

Life 1
Move 4
Range 1
Attack 3
Defense 6

Potential Threat
When you recruit The Blob into your army you must also recruit the medium and large sized The Blob into your army. All 3 sizes of The Blob count as one hero.

Ravenous Growth
Whenever The Blob destroys a figure you may immediately remove this figure from the board and replace it with the medium sized The Blob (medium).

COLD WEAKNESS
The Blob may not move onto a snow or ice space or adjacent to a Glacial Mountain. If The Blob is attacked with a normal attack by an adjacent attacking figure on a snow or ice space, roll two less defense dice.



The Blob
Valkrill

http://www.wizards.com/dnd/images/intheworks_atg4.jpg

Ooze
Unique Hero
Devourer
Mindless
Medium 4

Life 1
Move 5
Range 1
Attack 4
Defense 8

NASCENT THREAT
The medium sized The Blob does not start the game on the battlefield. The Blob can only be placed on the battlefield by the effects of the small sized The Blob's Ravenous Growth.

Ravenous Growth
Whenever The Blob destroys a figure you may immediately remove this figure from the board and replace it with the large sized The Blob figure.

Engulf 15
You may add one to The Blob's range if the defending figure's base is no more than 3 higher or lower than The Blob's base. If The Blob wounds an adjacent small or medium figure with its normal attack, roll the 20-sided die. If you roll a 15 or higher, destroy the defending figure.

COLD WEAKNESS
The Blob may not move onto a snow or ice space or adjacent to a Glacial Mountain. If The Blob is attacked with a normal attack by an adjacent attacking figure on a snow or ice space, roll two less defense dice.




THE BLOB
Valkrill

Ooze
Unique Hero
Devourer
Mindless
Large 4

Life 1
Move 5
Range 1
Attack 5
Defense 10

Realized Threat
The large sized Blob does not start the game on the battlefield. The Blob can only be place on the battlefield by the effects of the medium sized The Blob's Ravenous Growth.

Engulf 15
You may add one to The Blob's range if the defending figure's base is no more than 3 higher or lower than The Blob's base. If The Blob wounds an adjacent small or medium figure with its normal attack, roll the 20-sided die. If you roll a 15 or higher, destroy the defending figure.

Cold Weakness
The Blob may not move onto a snow or ice space or adjacent to a Glacial Mountain. If The Blob is attacked with a normal attack by an adjacent attacking figure on a snow or ice space, roll two less defense dice.

The Return
At the start of each round, after The Blob has been destroyed, before placing order markers roll the 20-sided die. If you roll a 16 or higher, immediately place the small sized The Blob on any space in your starting zone.[/QUOTE]

Tornado June 16th, 2014 02:41 PM

Re: Heroes of Fiction: Design Thread
 
Scary. Any idea on points?
Much like Scytale's Yellow Ooze, the Blob would make a great neutral opponent or scenario. Nice work.

mac122 June 16th, 2014 03:57 PM

Re: Heroes of Fiction: Design Thread
 
While this does remove the (sizes) from the names, I don't think it's the correct solution. We've gone from an awkward name construction to a solution that breaks the rules of the game. Unless I am misunderstanding the rules, you can't have more than one Unique card with the same name in your army. Here's my solution:
INDESCRIBABLE BLOB
INDESTRUCTIBLE BLOB
THE BLOB
http://images.moviepostershop.com/th...1020143964.jpg

JC McMinis June 16th, 2014 10:39 PM

Re: Heroes of Fiction: Design Thread
 
Ok then we can do this, I think Indescribable should be the medium one andIndestructable should be the Large sized one so.


THE BLOB
Valkrill

http://media.trollandtoad.com/produc...es/1013459.jpg

Ooze
Unique Hero
Devourer
Mindless
Small 2

Life 1
Move 4
Range 1
Attack 3
Defense 6

Potential Threat
When you recruit The Blob into your army you must also recruit the The Indescribable Blob and The Indedtructable Blob.

Ravenous Growth
Whenever The Blob destroys a figure you may immediately remove this figure from the board and replace it with The Indescribable Blob.

COLD WEAKNESS
The Blob may not move onto a snow or ice space or adjacent to a Glacial Mountain. If The Blob is attacked with a normal attack by an adjacent attacking figure on a snow or ice space, roll two less defense dice.



THE INDESCRIBABLE BLOB
Valkrill

http://www.wizards.com/dnd/images/intheworks_atg4.jpg

Ooze
Unique Hero
Devourer
Mindless
Medium 4

Life 1
Move 5
Range 1
Attack 4
Defense 8

NASCENT THREAT
The Indescribable Blob does not start the game on the battlefield. The Indescribable Blob can only be placed on the battlefield by the effects of the The Blob's Ravenous Growth.

Ravenous Growth
Whenever The Blob destroys a figure you may immediately remove this figure from the board and replace it with The Indestructable Blob figure.

Engulf 15
You may add one to The Indescribable Blob's range if the defending figure's base is no more than 3 higher or lower than The Indescribable Blob's base. If The Indescribable Blob wounds an adjacent small or medium figure with its normal attack, roll the 20-sided die. If you roll a 15 or higher, destroy the defending figure.

COLD WEAKNESS
The Indescribable Blob may not move onto a snow or ice space or adjacent to a Glacial Mountain. If The Indescribable Blob is attacked with a normal attack by an adjacent attacking figure on a snow or ice space, roll two less defense dice.




THE INDESTRUCTABLE BLOB
Valkrill

Ooze
Unique Hero
Devourer
Mindless
Large 4

Life 1
Move 5
Range 1
Attack 5
Defense 10

Realized Threat
The Indedtructable Blob does not start the game on the battlefield. The Indestructable Blob can only be place on the battlefield by the effects of the The Indescribable Blob's Ravenous Growth.

Engulf 15
You may add one to The Indedtructable Blob's range if the defending figure's base is no more than 3 higher or lower than The Indedtructable Blob's base. If The Indedtructable Blob wounds an adjacent small or medium figure with its normal attack, roll the 20-sided die. If you roll a 15 or higher, destroy the defending figure.

Cold Weakness
The Indedtructable Blob may not move onto a snow or ice space or adjacent to a Glacial Mountain. If The Indedtructable Blob is attacked with a normal attack by an adjacent attacking figure on a snow or ice space, roll two less defense dice.

The Return
At the start of each round, after The Indedtructable Blob has been destroyed, before placing order markers roll the 20-sided die. If you roll a 16 or higher, immediately place The Blob on any space in your starting zone.

William099 June 16th, 2014 11:39 PM

Re: Heroes of Fiction: Design Thread
 
Your Nascent Threat still reads the same as the older versions just fyi.


All times are GMT -4. The time now is 07:17 PM.

Powered by vBulletin® Version 3.8.8
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
User Alert System provided by Advanced User Tagging (Lite) - vBulletin Mods & Addons Copyright © 2024 DragonByte Technologies Ltd.