The Book of Solomon Kane
The Book of Solomon Kane C3G DARK HORSE WAVE 24 THEY CAME FROM BEYOND! http://heroscapers.com/c3g/released/...Kane_comic.jpg Comic PDF http://heroscapers.com/c3g/released/...nKane_mini.jpg Mini PDF The figure used for this unit is a repainted Confrontation figure from the Griffins set. It is available in the Demon Hunters Unit Box (6 figures). The name of the figure is Demon Hunter. _________________________________________________________________ Character Bio - Famous for his quest to rid the world of evil in all its forms, Solomon Kane vanquishes evil not only to protect the world but atone for his past misdeeds. He is often depicted as a stern pale man in his forties. Being an Elizabethan puritan he looks upon all magic as being of devious origin and a phenomenon he has to fight by all means. This fight also allows him to quench his inner rage and unleash his berzerker like temper onto beings he shall feel no regrets for exterminating. (ComicVine) _________________________________________________________________ -Rulings and Clarifications-
-Combinations and Synergies- Incoming Synergy:
-Immunities, Benefits, and Weaknesses- Immunities:
-Strategy, Tactics and Tips-
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Re: The Book of Solomon Kane - Design Phase
NAME = SOLOMON KANE
SPECIES = HUMAN UNIQUENESS = UNIQUE HERO CLASS = VINDICATOR PERSONALITY = FANATICAL SIZE/HEIGHT = MEDIUM 5 LIFE = 4 MOVE = 6 RANGE = 5 ATTACK = 3 DEFENSE = 5 POINTS = 160 RIGHTEOUS RETRIBUTION Start the game with 1 black Retribution Marker on this card. If a friendly figure within clear sight of Solomon Kane receives one or more wounds from an opponent's attack, you may place your Retribution Marker on the attacking figure's card. Before Solomon Kane attacks a figure with your Retribution Marker on its card, you may return the marker to this card and add 2 to Solomon Kane's Attack number for the remainder of the turn. If a figure with your Retribution Marker on its card is destroyed, place the marker back on this card. MASTER SWORDPLAY If Solomon Kane attacks an adjacent figure with his normal attack and at least one skull is rolled, he may attack an adjacent figure again. He may continue attacking adjacent figures, rolling 1 fewer attack die for each subsequent attack, until you fail to roll a skull. Before any of these attacks, if you reveal an "X" Order Marker on this card, you may add one automatic skull to that attack. KEEP THE FAITH Any time an opponent would take temporary or permanent control of Solomon Kane, you may instead remove one unrevealed Order Marker from this card. |
Re: The Book of Solomon Kane - Design Phase
Naturally the power order should change ("Start of Game" power first, then Swordplay, then Faith).
I'd prefer 5/4 for Move/Defense, but if we only want to drop one I'd rather move Move down to 5 and keep Defense as-is. Re-reading it seems sort of odd to me that he's a "Fanatical Wanderer" with the power "Relentless Avenger" which uses "Retribution Markers." I think moving things around a bit there to make it more aesthetically consistent would help some. |
Re: The Book of Solomon Kane - Design Phase
If anything I'd prefer to move down Defense and keep Move as it is. :lol: I'm not too strongly attached to either one, but I feel Move is slightly more thematic for him.
I can change the markers back to being Vengeance markers, which might help a bit. From there, I'm not really sure what to say. :shrug: Maybe change his personality to Relentless? Although then Relentless Wanderer sounds a little odd. |
Re: The Book of Solomon Kane - Design Phase
Maybe change the name to "Unrelenting Avenger?" It's just that "Relentless" has such personality connotation in HeroScape.
Vengeance Markers would be preferable for me too I think. |
Re: The Book of Solomon Kane - Design Phase
I'm wondering if his class shouldn't be Vindicator.
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Re: The Book of Solomon Kane - Design Phase
Not sure on that part. I was kind of trying to bring some of those connotations in. :shrug: This is a guy who will track someone down across several continents and oceans to get retribution for a crime committed over a year ago. That feels less "unrelenting" and more "relentless", imo. Especially since we're trying to bring across a trance-like berserk rage...
I'll make the change to Vengeance markers when the grace period is up. Vindicator would work. I originally had three possibilities with Vindicator, Wanderer, and Avenger, so I'm fine with any of those. :up: |
Re: The Book of Solomon Kane - Design Phase
Need to specify that the markers are going on the opponent's cards.
4 might be a bit many--four auto-skulls plus his attack dice, which can be boosted by a number of friendly figures=yikes. Yes, I know he'd have to stay alive long enough to get all four, but that's what Beat Cops are for. ;) |
Re: The Book of Solomon Kane - Design Phase
Yeah, that could be a problem... :? Maybe change it so there are more markers, but there's a cap on how many auto-skulls can be added using it? So if, for example, there's a figure that manages to get all four on his card, that just means Kane gets two turns where he gets a single attack with 2 auto-skulls? It could help balance it a bit... :shrug:
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Re: The Book of Solomon Kane - Design Phase
You could just limit it to where a figure can't have more than 2 Vengeance Markers on their card.
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Re: The Book of Solomon Kane - Design Phase
Yep, like this (also added in "your" in case there is more than 1 Solomon Kane on the battlefield):
RELENTLESS AVENGER Start the game with 4 black Retribution Markers on this card. Whenever a friendly figure within clear sight of Solomon Kane without your retribution marker on its card receives wounds from an opponent's figure's attack, you may place one of your Retribution Markers on that figure's card. When Solomon Kane attacks an opponent's figure, you may add 1 automatic skull for each of your Retribution Markers on that figure's card. If you do so, remove all your Retribution Markers on that figure's card from the game. |
Re: The Book of Solomon Kane - Design Phase
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RELENTLESS AVENGER Start the game with 4 black Retribution Markers on this card. Whenever a friendly figure within clear sight of Solomon Kane receives one or more wounds from an opponent's figure's attack, you may place 1 Retribution Marker on thate attacking figure's card. When Solomon Kane attacks an opponent's figure, you may add 1 automatic skull for each black Retribution Marker on that figure's card. If you do so, remove all black Retribution Markers on that figure's card from the game. A figure may never have more than 2 Retribution Markers on its card. |
Re: The Book of Solomon Kane - Design Phase
Looks good except it needs "your" to differentiate your markers from another player's Solomon Kane's markers.
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Re: The Book of Solomon Kane - Design Phase
Good catch. Fixed.
RELENTLESS AVENGER Start the game with 4 black Retribution Markers. Whenever a friendly figure within clear sight of Solomon Kane receives one or more wounds from an opponent's figure's attack, you may place 1 of your Retribution Marker on the attacking figure's card. When Solomon Kane attacks an opponent's figure, you may add 1 automatic skull for each of your black Retribution Marker on that figure's card. If you do so, remove all of your black Retribution Markers on that figure's card from the game. A figure may never have more than 2 Retribution Markers on its card. |
Re: The Book of Solomon Kane - Design Phase
Things look good.
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Re: The Book of Solomon Kane - Design Phase
I don't think it really matters, but if you add that you have to add the line "...other than Solomon Kane.." to that last line.
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Re: The Book of Solomon Kane - Design Phase
I'd much rather limit the retribution markers to 1 per card instead of 2.
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Re: The Book of Solomon Kane - Design Phase
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I'm also with johnny on preferring 5 Move/4 Defense. |
Re: The Book of Solomon Kane - Design Phase
I got nothing more that hasn't been said so far. Don't know the character well enough otherwise.
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Re: The Book of Solomon Kane - Design Phase
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Re: The Book of Solomon Kane - Design Phase
I think it'd even be more thematic if he only had 1 marker and reused it so he focuses on avenging one figure at a time.
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Re: The Book of Solomon Kane - Design Phase
Spoiler Alert!
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Re: The Book of Solomon Kane - Design Phase
It currently does work on squads, I believe - doesn't specify type of unit.
I don't mind a the multiples, and probably prefer it, but I agree that having one marker he just reuses is definitely a lot cleaner. |
Re: The Book of Solomon Kane - Design Phase
Agreed. One marker and works on Squads and heroes. which it does currently, and I like the name Righteous Retribution more than Relentless Avenger.
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Re: The Book of Solomon Kane - Design Phase
I like one marker, it's just more clean.
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Re: The Book of Solomon Kane - Design Phase
Yeah, I like one marker for game play's sake and allowing the marker to be placed on squads so that he can hunt down groups of characters and still maintain some theme for the character.
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Re: The Book of Solomon Kane - Design Phase
I just had another idea: what if Relentless Avenger/Righteous Retribution boosted his attack number by 1 or 2 for that turn instead of an auto-skull? That power and Swordplay don't play together that much right now (an auto-skull doesn't count as a skull rolled, so it can't trigger another attack), and it seems to me an attack boost would be more thematic. You described him as going into a vengeful rage, so wouldn't it be more thematic if he just kept slicing away at his enemy with more attack? It seems to me the auto-skull for one attack comes off as more precise then rage-like. Something like:
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Re: The Book of Solomon Kane - Design Phase
I do like that better, V. Slight change though:
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Re: The Book of Solomon Kane - Design Phase
Put me down in favor of 5 Move, either way for the Defense, and Wanderer or Vindicator (prefer Wanderer if we have RELENTLESS AVENGER or UNRELENTING AVENGER for the power name. Prefer Vindicator otherwise).
For the previous version of the Retribution/Avenger power, you could have just had him cap at one auto skull regardless of how many markers he placed (which could have been done in quite a bit less text). This new direction works as well, though. |
Re: The Book of Solomon Kane - Design Phase
SP updated with 5 Defense, 5 Move, correct ordering of powers, and newest version of Righteous Retribution. :up:
Any comments before I send this out to ERB and start the initial? :) |
Re: The Book of Solomon Kane - Design Phase
Looks good to me! :up:
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Re: The Book of Solomon Kane - Design Phase
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Re: The Book of Solomon Kane - Design Phase
:up:
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Re: The Book of Solomon Kane - Design Phase
I still like Vindicator better, but that's a minor thing.
On a side note, I watched a movie entitled Solomon Kane last night and really enjoyed it. Not sure how accurate it is, as I don't know the character, but it really got me hyped for him to get through the design process. |
Re: The Book of Solomon Kane - Design Phase
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EDIT: I've heard the movie is pretty good, but I haven't watched it myself. :shrug: May have to load that up sometime this week to get fully in the mood. :) |
Re: The Book of Solomon Kane - Design Phase
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I watched it on Netflix. |
Re: The Book of Solomon Kane - Design Phase
I'll definitely have to look it up on there.
SP sent out to ERB. :up: |
Re: The Book of Solomon Kane - Design Phase
We have two responses! I think we're about ready for an initial here. I was thinking 180-230 for rough range, but I'm pretty bad at costing, so... :shrug:
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Re: The Book of Solomon Kane - Design Phase
Enchantress is definitely one to watch out for - be sure to get a test in with her!
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Re: The Book of Solomon Kane - Design Phase
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Re: The Book of Solomon Kane - Design Phase
Yeah, put him into an Avenger's Build with Cap, Helmut, and Wasp II, or Ms. Marvel for the activations. With Helmut you reveal your 1 on Cap and your X on Helmut and take the turn with whoever you want and they're being boosted by Cap turn 1.
Oh and I think 190 is a good place to start him. |
Re: The Book of Solomon Kane - Design Phase
Looks good, though I not sure 190 points is the best to start him at, 'cause if compare Kane to Swordsman (who is 160) you get:
Stats: Swordsman has 2 more attack for 4 less range. Left Box: the same besides Swordsman has Fighter Synergy. Powers: Both have Swordplay, but Swordsman has SA with range and Counter Strike. So I would say more like 150-160 points actually. |
Re: The Book of Solomon Kane - Design Phase
Yeah, 150 sounds like a good starting place. Heavy hitters can really help establish that, though. :-)
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Re: The Book of Solomon Kane - Design Phase
Where are we at here?
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Re: The Book of Solomon Kane - Design Phase
I am currently working on the Initial Playtest.
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Re: The Book of Solomon Kane - Design Phase
Cool. Can't wait to see the public response to him. I'm pretty excited about this one personally.
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Re: The Book of Solomon Kane - Design Phase
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