The Book of X-23
The Book of X-23 C3G MARVEL WAVE 16 XTINCTION AGENDA The figure used for this unit is a Heroclix figure from the Web of Spider-Man set. _________________________________________________________________Its model number and name are #27 / X-23. Character Bio - After the Weapon X Program's failure with Wolverine it would be a generation before they attempted genetic manipulation with mutants again. Using the genetic material salvaged from Wolverine during the program's first attempt they ventured to create a clone of the mutant - but his DNA proved too complex. A unique solution was devised - remove the Y chromosome and create a female twin using two X chromosomes. The experiment was successful and the geneticist who discovered the solution carried the pregnancy of the resultant girl to term - dubbed X-23. The girl was trained as a weapon and her trainers were discouraged from treating her as human. Her genetic potential was accelerated to ensure her mutation would develop before puberty allowing for the grafting of Adamantium to her claws and skeleton. Assigned missions of assassination her skills were sold to the highest bidder, with the promise of creating subsequent assassins to be bid at auction. _________________________________________________________________ -Rulings and Clarifications-
-Combinations and Synergies- Incoming Synergy:
-Strategy, Tactics and Tips-
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Re: The Book of X-23 - Design Phase
NAME = X-23
SECRET IDENTITY = LAURA KINNEY SPECIES = MUTANT UNIQUENESS = UNIQUE HERO CLASS = ASSASSIN PERSONALITY = TACITURN SIZE/HEIGHT = MEDIUM 5 LIFE = 5 MOVE = 6 RANGE = 1 ATTACK = 4 DEFENSE = 4 POINTS = 220 SCENT TRIGGERED FRENZY Before taking a turn with X-23, you must roll the 20-sided die, one at a time, for each figure adjacent to X-23. If you roll 1-5, instead of moving or attacking normally this turn, X-23 must attack the affected figure. If X-23 inflicts one or more wounds during this attack, she must continue attacking the defending figure until she does not inflict any wounds or the defending figure is destroyed. PHANTOM WALK X-23 can move through all figures and is never attacked when leaving an engagement. ADAMANTIUM CLAWS Figures subtract 2 from their defense dice when attacked by X-23 with an adjacent normal attack. HEALING FACTOR X After taking a turn with X-23, remove one Wound Marker from this card. At the end of the round, you may reveal an "X" Order Marker on this card to remove one Wound Marker from each Army Card you control with the Healing Factor X special power. |
Re: The Book of X-23 - Design Phase
Looks good there A3n. 8)
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Re: The Book of X-23 - Design Phase
Cool, but I think the timing on Trigger Scent might get confusing. I wonder if we might want to just go auto wound on a roll of 1-7 rather than having an attack phase in there?
Also, is Clone more thematic than Mutant? Just wondering at the reasoning on that choice, since it'll be a big difference in gameplay due to all the Mutant synergies! |
Re: The Book of X-23 - Design Phase
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Re: The Book of X-23 - Design Phase
TRIGGER SCENT
Before moving X-23 normally, you must roll the 20-sided die. If you roll 1-7, X-23 must attack each adjacent figure with her normal attack. or TRIGGER SCENT Before taking a turn X-23, you must roll the 20-sided die. If you roll 1-7, X-23 must attack each adjacent figure with her normal attack. |
Re: The Book of X-23 - Design Phase
I think the odds for trigger scent are too high. It is a specially designed scent, not something that regularly occurs in nature. I agree with A3N that she should flat out attack. What if her enemies rolled a 20-sided before she moves and it triggered an uncapped Beserker Rage off of Wolvie's card?
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Re: The Book of X-23 - Design Phase
Both Clone and Mutant would work here. She's a Clone, but of a Mutant; she's a loner but she has worked with X-Organizations before. Up to the LD.
Anyone else think four powers might be too much here? |
Re: The Book of X-23 - Design Phase
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Four powers does seem a bit hefty, but what do we drop? Phantom Walk? Quote:
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Re: The Book of X-23 - Design Phase
I was thinking of dropping Phantom Walk or possibly folding the Claws into her Trigger Scent.
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Re: The Book of X-23 - Design Phase
So I will reduce the Trigger Scent down 1-5.
This: Quote:
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Re: The Book of X-23 - Design Phase
Fwiw, with three of the powers being reused and the fourth not being too complex, I'm not adamantly against four powers here. And if we're just going to combine two into one, I'd prefer to just stick with four and keep the clear theme of the Adamantium claws on the card, for instance. :-)
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