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-   -   Heroes of Fiction: Design Thread (https://www.heroscapers.com/community/showthread.php?t=31300)

JC McMinis August 29th, 2011 03:54 PM

Re: Heroes of Fiction: Design Thread
 
How about this for the tiger.

Lurking Ambush
If this tiger starts it turn adjacent to an evergreen tree or jungle tile, add one to its attack dice.

Camoflage 13
If this tiger is attacked while it is adjacent to an evergreen tree or jungle tile and at least on skull is rolled, roll the 20 sided die. If you roll a 13 or higher, this tiger has no visible hit zones for the rest of the turn.

mac122 August 30th, 2011 12:09 PM

Re: Heroes of Fiction: Design Thread
 
Quote:

Originally Posted by jcmcminis (Post 1470938)
How about this for the tiger.

Lurking Ambush
If this tiger starts it turn adjacent to an evergreen tree or jungle tile, add one to its attack dice.

Camoflage 13
If this tiger is attacked while it is adjacent to an evergreen tree or jungle tile and at least on skull is rolled, roll the 20 sided die. If you roll a 13 or higher, this tiger has no visible hit zones for the rest of the turn.

Very thematic ideas.
I think Lurking Ambush is fine. How about a simpler version of Camouflage, based on Glacier Camouflage?
Quote:

JUNGLE CAMOUFLAGE
If this Tiger is adjacent to an Evergreen Tree or Jungle Piece, opponent's figures must be adjacent to this Tiger to attack it with a normal attack.
After plugging some of the Animal cards into MSE, I found there is already an ability called Lurking Ambush that is different from ours. So, as a possible different name, and with an addition, how about this?
Quote:

JUNGLE AMBUSH
If this tiger starts it turn unengaged and adjacent to an Evergreen Tree or Jungle Piece, add 1 die to its Attack.

JC McMinis August 30th, 2011 12:36 PM

Re: Heroes of Fiction: Design Thread
 
Looks good :thumbsup:

Also do we have a final Doolittle card to vote on?

mac122 August 30th, 2011 01:01 PM

Re: Heroes of Fiction: Design Thread
 
Did we settle on a point cost for Dr. Doolittle? I thought we talked about 100. I scanned through the last few pages but didn't find it.

JC McMinis August 30th, 2011 02:51 PM

Re: Heroes of Fiction: Design Thread
 
Dont think we did, but 100 points sounds about right.

Lamaclown August 30th, 2011 03:23 PM

Re: Heroes of Fiction: Design Thread
 
I like the camo and ambush abilities for the tiger.

I thought we had discussed a point cost for the doc as well. Anyhow, 100 sounds like a good place to start.

The point costs for the animals seem right on as well. When I originally started designing this there was no such thing as Uncommon Heroes. That has really opened up the potential for the animals.

mac122 August 30th, 2011 04:09 PM

Re: Heroes of Fiction: Design Thread
 
Here are the cards for Dr. Doolittle and the Animals as they stand right now. I haven't had the time to create the hit zones yet for the Animals.

http://i894.photobucket.com/albums/a...RDOOLITTLE.png

http://i894.photobucket.com/albums/a...4/HoF/BEAR.png

http://i894.photobucket.com/albums/a...UNTAINLION.png

http://i894.photobucket.com/albums/a.../HoF/TIGER.png



Edit: Added Hit Zones. You may need to clear your browser cache to see the new images.

JC McMinis August 30th, 2011 07:49 PM

Re: Heroes of Fiction: Design Thread
 
They all look good, you need to put the stats on the bear card. I think the tiger should be 70 points as well. Other than that I give them all :thumbsup:

550 point Army idea
Dr. Doolittle
Bear x3
Wolves x3

500 point Army idea
Dr. Doolittle
Mountain Lion x2
Tiger x2
Wolves x2

mac122 August 30th, 2011 07:56 PM

Re: Heroes of Fiction: Design Thread
 
:duh:
Uploaded revised Bear and Tiger cards. (May have to clear your browser cache to see the revisions)

Taeblewalker August 30th, 2011 08:01 PM

Re: Heroes of Fiction: Design Thread
 
Everything looks line to me. We should be near the playtesting phase. Any final thoughts?

Also, at this point, I feel we can let jc start his brainstorming phase. That way, we can have greater output. Any objections?

Lamaclown August 30th, 2011 08:02 PM

Re: Heroes of Fiction: Design Thread
 
Excellent work, mac! The cards look great. Thanks for taking care of all of that.

Quote:

Originally Posted by Taeblewalker (Post 1471694)
Everything looks line to me. We should be near the playtesting phase. Any final thoughts?

Also, at this point, I feel we can let jc start his brainstorming phase. That way, we can have greater output. Any objections?

:thumbsup:

EDIT:
I don't know why I didn't think of this before. For the wolves Pack Movement ability, should we change it to "you may move up to 6 Lupine figures you control" so there won't be any confusion with the Anubian Wolves or the Wolves of badru since both of those have Wolves as their species?

mac122 August 30th, 2011 08:03 PM

Re: Heroes of Fiction: Design Thread
 
Quote:

Originally Posted by Lamaclown (Post 1471698)
Quote:

Originally Posted by Taeblewalker (Post 1471694)
Everything looks line to me. We should be near the playtesting phase. Any final thoughts?

Also, at this point, I feel we can let jc start his brainstorming phase. That way, we can have greater output. Any objections?

:thumbsup:

:thumbsup:


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