Re: Heroes of Fiction: Design Thread
Much has been said, so I will summarize my thoughts.
I agree with speed 6. I agree that being a Unique Squad means he doesn't need to limit the number of Smiths that can exist at one time. The limit is 4. Khosumet is not an issue. Nix the Counter Strike idea. It doesn't really fit. Just plain Stealth Dodge is fine. I am not too keen on Flying, but maybe Stealth Leap. Wordiness becomes an issue, though. I don't really remember him flying in the movies, but I might just be blanking on it. I also like KC's analysis in the spoiler. If we plan on doing regular agents, then we should probably reserve the Order Marker power for them. I don't yet know what Smith should have, though, but it's worth wracking our brains to think of something that doesn't seem to fit a plugged-in agent better. |
Re: Heroes of Fiction: Design Thread
Smith can definitely fly. About 3/4 of the final battle in Revolutions was in the air.
Remember - he's the machine version of Neo. He can do whatever Neo can, except feel human emotions. The reason he feels that he has to replicate himself (at least my understanding of it - the Matrix really isn't an easy series to understand) is because Neo loves Trinity. The love forces Neo's emotions to be stronger for Trinity than for the rest of human existence, and unbalances the equation. Since Smith can't feel love, he keeps copying himself to try and match the strength to balance it, and goes out of control. I don't have any other ideas for Unplugged at this point, though I'm thinking about it. |
Re: Heroes of Fiction: Design Thread
A few comments:
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Re: Heroes of Fiction: Design Thread
That's a good point about being melee - I can't seem to remember a single time that he actually used a gun in the 2nd or 3rd movies. I agree that a melee attack of 4 is good.
If he doesn't have Flying, I think his movement should actually be 7. I'm pretty sure he's still faster than Brandis Skyhunter, for instance. 6 with Flying would be fine. For Replication - Smith definitely has to destroy the figure. He had to do that thing where he sticks his hand into someone to copy himself. If he's a melee figure, then I'm all for changing Stealth Dodge to something that affects all attacks, and I think he should get it against Specials, too. Personally, I *HATE* when stuff vital to a figure's survivability is limited to normal attacks. Especially a Unique Squad (tear for the Ninjas of the Northern Wind). I'd hate to have Q9 gun down all 4 Smith's in one turn because, for whatever reason, Queglix bullets are way harder to dodge than regular ones, unless its necessary to balance the figure (screw you, Deathreavers). I wanted to call him an "Anomaly" instead of "Program" originally, but then I remember that Neo called him a Program when he tells the Machine Source about him at the end of Revolution, so I think Program is OK. |
Re: Heroes of Fiction: Design Thread
Thoughts:
Flying with 6 or 7 with not sounds fine to me. Turning him melee was something I was thinking about today anyways; that sounds good, and is a way to keep his points down if we give him Flying. I'll bump up his attack to 4 next draft, and that will cover hand-to-hand abilities. Your arguments have swayed me on Unplugged. I'm not sure myself what it should be. Maybe something where he activates randomly after your regular turns, as if acting of his own accord?
Spoiler Alert!
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Re: Heroes of Fiction: Design Thread
If you are looking for Smith to "act" outside of the norm of the program on his own accord how about something like...
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With this he is acting outside the normal parameters of Order Markers and even of the parameters of the player who controls him. |
Re: Heroes of Fiction: Design Thread
I really like that, Lamaclown. It's going to take up a lot of space on the card though, so I think we should leave Flying off if we do that. Maybe jump bump his move to 7 then?
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Re: Heroes of Fiction: Design Thread
We could always simplify it even further:
At the start of each player's turn, before Order Markers are revealed, you may reveal the X Order Marker on this card and take an immediate turn with Agent Smith. I'm not sure what theme is for having your opponent take a turn with Agent Smith. |
Re: Heroes of Fiction: Design Thread
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Re: Heroes of Fiction: Design Thread
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And what happens when he kills himself? Does he copy himself onto himself? I think it might just be cleaner to allow the player to take turns with him, even though it would be a way to keep his points down if he had an "Eternal Hatred" type thing. |
Re: Heroes of Fiction: Design Thread
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Re: Heroes of Fiction: Design Thread
I agree to keep it simple. As far as Replicate goes, how about a simple D20 roll against an adjacent small or medium figure - 7 for a squad figure, 17 for a hero? This modified "water clone" makes him very deadly, and is thematic. It can only be done if at least one Agent Smith is dead.
Keep Stealth Dodge like the Krav; i.e., works vs. specials. Life 1 (4 figures) Move 7 Range 1 Attack 4 Defense 3 |
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