Re: Draftable Vehicles Discussion Thread (Public Testing)
Well, since they drive on the wrong side of the road when turning left you actually must use the right blinker. Very confusing.
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Re: Draftable Vehicles Discussion Thread (Public Testing)
What would you do if a loved one got hurt or was having a baby or otherwise needed quick transportation to a hospital?
That's one of the justifications I've used before and have heard many others mention. Even if you don't wish to drive on a day to day basis, learning and knowing how to drive could save your life or the life of someone else. :2cents: Anyways, that's off-topic. A car is much easier to operate than a helicopter or another complex machine, so I can see the point of limiting it. I'm not sure there is a way to, though. Even if you say only humans or humanoids can operate, most humans can't fly a helicopter, even poorly in a skirmish. I think it would work better without any restrictions. |
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Re: Draftable Vehicles Discussion Thread (Public Testing)
1) I like a good road trip.
2) Hard to get public transit into the mountains for hiking. 3) Some music just sounds better when driving. 4) The US's infrastructure was designed with the idea of everyone driving everywhere always. Colorado has proved mercifully more walkable than upstate NY, though. Were it not for those things, I'd be all about the no-car life. Anyhow... I did hit zombies in cars earlier. I'd kinda like to get one more test from a public member, to get another outsider perspective. I feel pretty good about everything balance-wise, and my biggest concern at this point is just... whether or not people are actually gonna enjoy this in its current form (some worries about the feedback from our last sign-up). So I'd say test whatever you want, T. Flip through some of the earlier tests (they're linked in the OP) to get some ideas about how to leverage the Sports Car. Maybe try one game where you're really trying to leverage it, and one where it's a bit more of a throw-in. I'm as concerned about the 'fun' report as anything. |
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Re: Draftable Vehicles Discussion Thread (Public Testing)
Carry a boom box. :)
Thanks for the suggestions Ronin. |
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Yeah, you missed the 80s when that was cool. :)
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Re: Draftable Vehicles Discussion Thread (Public Testing)
Yeah, I was watching some tv show or movie somewhat recently where they went back in time or something and a guy was carrying around a huge boom box and making everyone on the block (or maybe it was on the subway) listen to his favorite song. Now everyone just has an ipod with a set of headphones, so much better.
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Re: Draftable Vehicles Discussion Thread (Public Testing)
You must have never seen Breakin' 2 Electric Boogaloo. :)
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The exception is when, instead of the usual generic 'doom-da-da-doom-da-da-doom' sounds you occasionally get classical music or opera, which feels so strangely out of place I just have to smile. Only happened a couple of times, though. |
Re: Draftable Vehicles Discussion Thread (Public Testing)
Agreed that the fun test is really the only one that matters at the moment. Until we are confident on that one, we can't really move forward in any meaningful way.
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:zombiewalk:
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Results in from Nobody:
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Re: Draftable Vehicles Discussion Thread (Public Testing)
I don't think most vehicles being auto-destroyed is a concern, and in edge-cases like the Batmobile they'll likely need some shake-ups anyway.
Matter-Eater Lad is fair enough, but I don't think anyone can seriously complain about Galactus. :razz: |
Re: Draftable Vehicles Discussion Thread (Public Testing)
Yeah, in the case of Galactus, he's 2500 points and he doesn't usually get sprung on you, since you only play him when you want to clean up the board. Not exactly counter-draft material.
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Re: Draftable Vehicles Discussion Thread (Public Testing)
Would the Sports Car be considered a friendly figure?
Could you teleport a Car with a Boom Tube? |
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Yep. DOs are figures and the Sports Car can be in an army, so it is technically a friendly figure.
Find a weird interaction? |
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Dr. Fate could Teleport a Car with two passengers then?
And you can drive onto a Boom Tube and teleport? Can you boost a Car stats? Sue maybe? |
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Yes to all of the above.
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Has to be something there. :)
The Car would be good armor for the Worst X-Man. Car bomb. |
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Re: Draftable Vehicles Discussion Thread (Public Testing)
I always call out point costs perfectly, plus or minus 900 points.
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So what are our overall feelings on the Sports Car? Fun enough? Draftable? Overcostrd?
With Matter Eater Lad just kill him before he reaches your car. :-P |
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Seems over priced for what it does.
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Re: Draftable Vehicles Discussion Thread (Public Testing)
Throw down down some match ups and I will test them out.
They seem to be coming in over cost right now so some strong builds may help there. I think being a little cautious here is a good idea and see how it goes. There are a lot of future VDOs that could be made. |
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I'm not sure if they have any "strong" builds left at this point. But they're a decent counter to anyone who fears auto wounds, I suppose.
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Re: Draftable Vehicles Discussion Thread (Public Testing)
I liked it against the X-Men - being able to ping Professor X for an auto-wound or two is nice. Playing it on a sparse map with Selene is also nice - gives her a mobile object to animate.
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Re: Draftable Vehicles Discussion Thread (Public Testing)
So how do we move forward here? My impression is that the current version is overpriced for what it is. We don't have it up for testing anymore. How or where do we want to go from here?
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Re: Draftable Vehicles Discussion Thread (Public Testing)
Oh, I was thinking we were just waiting on some results from Tornado, and then we'd finalize a price point from there. You waiting on any more specific build suggestions or anything
@Tornado
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Thanks for the bump, Bats. |
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Gotcha. Missed that he was on the case. :up:
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Re: Draftable Vehicles Discussion Thread (Public Testing)
Really dropped the ball here. I will top of the list this.
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No worries, T. A few days here or there isn't gonna look like a lot in the long run.
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With talk of large Transformer vehicles, I thought of this. Do we need extra tests?
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Yes, I think we were wanting at least one more. Other things ended up taking priority for T-Spinny (understandably).
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Yeah, it has not worked out yet. I still have the.Sports Car sitting next to my map.
Maybe this weekend. This week may be slower for me so hopefully I can get a bunch of tests done. |
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Got a test in. Looking good I think.
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Nice! :up: Thanks for grabbing this.
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Np. I will post more tomorrow. I may get one more in. I want to try Lady Blackhawk.
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Re: Draftable Vehicles Discussion Thread (Public Testing)
I got another test in with Reed and Adventurers, including Lady B and two Sports Cars, also 4 Porta-Toilets. Good fun. Reed is a fun choice as he can lead from inside the Car. You are giving up 140 points of Adventures though.
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Cool, yeah, Mister Fantastic makes sense for this, since his power would definitely work inside the car.
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Lady Blackhawk, yes please! :woot:
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I was impressed with Lady Blackhawk. She did well. The only bummer was the two times I rolled a 10 for Hit and Run it was Reed driving. I could see pairing them up in a Car. I could never get the extra move though as you have to reveal an OM on Lady Blackhawk to get it.
Walkers was pretty great. Their incredible amount of movement (with the help of a Lurker) allowed them to pop out of the Car to set up Walking Dead and then another would jump in. |
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Missed this before, but Reed's leadership doesn't work in the car. Most special powers don't.
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Re: Draftable Vehicles Discussion Thread (Public Testing)
Why?
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