Re: Index of Classic Heroscape .stl files
This is awesome wk.
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Added some E-K
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@White Knight
, thanks so much for doing this thread. The value here is amazing. This thread allows for people with 3d printers to keep this game alive. I myself will probably be especially printing the harder to find models for tournament prizes. I cant give you enough rep for even this thread alone.
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Added RotV figures, but the scans (from Virtualscape) aren't that great.
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Added some higher resolution models.
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White Knight rides again. :)
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Man I hate the broken Rep Machine. If White Knight is riding, I'm a fanatical zealot with a club chasing behind him into battle.:) These really are awesome. I'm so stoked to finally get some more commons that I hadn't really got very many of. Super cool.
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@White Knight
, I have all of these downloaded now. I'm making an army for my brother for him to use for the next tournament. He's always wanted to run this one and finally can now. Thanks for the time your putting into this project. I'll also be able to have the flag bearers now.
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I might have higher resolution scans of the figures in your brother's army. If you want me to check, send me a PM. I can clean up the scans and save to .stl files. |
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These are great - THANK YOU!
I am not super familiar with the 3D printing process. For a custom print - could you increase the size? Like say I wanted a Minion of Utgar to be about 50% larger, is that easy to do? I'll drop you a PM (and some Rep) as well. |
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When I get home tonight I'll respond to your PM. |
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How about a human sized Jotun? :)
Or Baby Braxas. |
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Which elementals japes?
HeroClix has great substitutes for the Fire ones. The plastic is fairly cheap once you get the printer. |
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https://lh3.googleusercontent.com/gS...=w1110-h740-no
I used clear PETG for my fire elemental and did a red, orange, and yellow wash. I'm happy with how they turned out. The clear PETG is $28 for 1kg, which is about 100 meters (I haven't done the density calculation). A medium Heroscape figure uses about .5m to 1m of filament. That's about $.14 to $.28 a figure, about a quarter a figure. Machine time is 20 minutes to 4+ hours depending on the desired resolution and complexity. I use fairly fast settings for mine, since I haven't seen much difference with slower settings. So I'm on the lower end of time. But TREX's printer has better resolution so it probably takes longer. There is also some time involved in cleaning off support structures after the print. But the basic material cost is low. |
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This thread has me contemplating getting a 3d printer! How do you think these would turn out with a cheap one like the Ender 3?
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I have heard nothing but good things about the Ender 3.
Hyground tiles bought one. |
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This is all good news though, sounds like that printer will definitely work for what I need. From what I read careful building and calibration are key so I知 sure it痴 just a matter of practice. Good stuf! |
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Ender 3 ordered! I apologize in advance for all of the questions I’ll soon be asking
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I also have some higher resolution raw scans of some of the other classic figures. For Hexscape, we scanned the figures, reduced the resolution of the models to make them faster to load, and then fixed up the holes and issues. For the scans I made, I still have the original higher resolution scans. But they still have and holes and issues and need to be fixed. I don't have the original scans for those done by Kinseth and others, and they are no longer available by Autodesk. :( Also, since they are 123D Catch/Remake scans, even the higher resolution files are still fairly low resolution. They work for me, but I know a lot of people would not be satisfied with them. Maybe someday someone with a laser scanner will come along with better files... If you want to help edit them, I can give you the links of the scan files. |
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@TREX ,
Most of the raw scan files are here: DELETED (not necessary now that all the files are cleaned and on Thingiverse) Note that "Base Single Heroscape.obj" is a clean single base file and "Base Double Small.obj" is a clean small peanut base. I scale the figures to the match the clean base, cut off the scanned base, and merge the figure with the clean base to make a completed figure. I have the large peanut base as well if needed. Also note that D2, D3, and C3V files have unique base sizes. I measured all the bases, so I can tell you what size they are supposed to be. Let me know which ones you decide to work on so that I don't duplicate the effort. |
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Ok. Sounds good. Ill keep you posted on anything I can get to.
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I'm going to try my hand at starting with the zombie Hulk WK. It looks like you cut a bit from his file already but it looks like an easy one to start using my newfound skills on.:) I am almost finished with it.
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For scale, I measured and the Zombie Hulk's original base (in the scan) is 1.9" (4.8 cm). I usually use the grid in Blender to scale the figure's scanned base to the correct size before cutting off the base. The .obj Heroscape single and peanut bases are in inches. I'm almost finished with the D2 .stl files. And I'll be working on the D3 files next, since I need them for Hexscape, so I'll reserve those. |
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And it looks like if I get the same model as someone else I should just be able to use their settings right? |
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There will be some learning curve, but less if you use an out-of-the-box type printer. My printer was a kit, and it's taken a lot of tweaking and learning to get it to print well. But the newer printers need less adjustments. TREX got his and was up and printing almost right away (and hasn't stopped since!). All this to say, if you get a printer with good reviews I don't think the learning curve will be difficult. |
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Are there files !like these for the zero level tiles...I've been trying to find some ice files to fill out my partial set for a long time. I see TREX has some mountains in his thread so I'm guessing glaciers would be out there somewhere as well.
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I’m trying to mess around with various programs to see what I can make here. Opening a 2D picture and turning it into a 3D blob with a similar outline is easy enough. Anyone have any suggestions what I should use from there to clean up the blob and turn it into something? I saw someone mention blender, is that any good?
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Sketchup, Maya, and Meshmixer are other options, but I'm not familiar with them. I think Sketchup and Meshmixer are free, but I'm not sure about Maya. |
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A 3D printer has been on my list of eventual wants, but dang you guys are making me want one sooner... Keep up the great work!
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I looked up Sketchup. Seems to be browser/cloud based if you use the free version and I could t figure out how to import anything. Thanks for the tips, though |
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