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-   -   Heroes of Fiction: Design Thread (https://www.heroscapers.com/community/showthread.php?t=31300)

Lamaclown January 6th, 2011 12:20 AM

Re: Heroes of Fiction: Design Thread
 
I just want to say that for me, this has been one of the most challenging, yet, fun customs we have worked on so far.

Great choice, PK!

I also like the latest version very much. It brings something totally unique yet not overly complex to the game.

killercactus January 6th, 2011 09:17 AM

Re: Heroes of Fiction: Design Thread
 
Quote:

Originally Posted by Pumpkin_King (Post 1308044)
Agent Smith
The Matrix
Sci-Fi
Valkrill

Program
Unique Squad
Agent
Relentless
Size: Medium 5

Life 1 (4 figures)
Move 7
Range 1
Attack 4
Defense 3

UNPLUGGED
You may not place an order marker on this army card unless you do not control any figures on the battlefield other than Agent Smith.
Before you reveal a numbered order marker, you may roll the 20-sided die. If you roll an 18 or higher, you may first take a turn with Agent Smith. Add 1 to your roll for each Agent Smith squad figure you control on the board.

ME TOO!
Whenever Agent Smith destroys an adjacent small or medium figure, you may place a previously destroyed Agent Smith figure on the space occupied by the destroyed figure.

[INSERT NAME HERE] (Ideas?)
When rolling defense dice against an attack by a non-adjacent attacker, one shield will block all damage. Whenever Agent Smith rolls defense dice and does not receive a wound, you may move the Agent Smith figure that was targeted by the attack 4 spaces. When Agent Smith starts to move with The One, he will not take any leaving engagement attacks.

YES!!! Great work, guys. I especially like how you shuffled the powers around, TW.

Names for the last power:

-Matrix Manipulation
-Matrix Dodge
-Agent Anticipation
???

EDIT: One last question - do we want Smith to be possibly taking 2 turns per Order Marker if he's the last figure on the battlefield? If we do, I'm OK with it I think. Smith's whole goal is to control everything, so it seems he'd be pretty excited if he was your last figure. If we think it's too strong, I'd just suggest changing the 2nd sentence of Unplugged to "Before you reveal a numbered order marker that is not on Agent Smith..."

By the way, the first playtest I'm doing with him will be with Kato and Ashigaru. The fact that you could get 12 attacks in one order marker is just staggering, and if Smith wants to, he can easily use ME TOO! on an Ashigaru to replicate.

Balantai January 6th, 2011 12:48 PM

Re: Heroes of Fiction: Design Thread
 
I am loving this card. Great work everyone! I do have a few questions, though.
  • With the current wording, Agent Smith could attack his own figure to move him. Even if he attacked and destroyed his own figure, he could replace it with a previously destroyed one. :confused:
  • For Unplugged, "Before you reveal a numbered order marker" isn't very specific. Is there any reason we don't use, "After revealing an order marker, but before taking a turn with that figure...".
  • For Me Too!, should we restrict it to Human figures?
  • Name ideas: The Matrix, Stealth Defense, Stealth Agility

killercactus January 6th, 2011 02:02 PM

Re: Heroes of Fiction: Design Thread
 
Quote:

Originally Posted by Balantai (Post 1308354)
I am loving this card. Great work everyone! I do have a few questions, though.
  • With the current wording, Agent Smith could attack his own figure to move him. Even if he attacked and destroyed his own figure, he could replace it with a previously destroyed one. :confused:
  • For Unplugged, "Before you reveal a numbered order marker" isn't very specific. Is there any reason we don't use, "After revealing an order marker, but before taking a turn with that figure...".
  • For Me Too!, should we restrict it to Human figures?
  • Name ideas: The Matrix, Stealth Defense, Stealth Agility

We definitely should reword the movement ability to mirror the wording of Scatter. It should only trigger on attacks from an opponent's figure. Good catch, Balantai.

Your wording for Unplugged is probably fine, and more consistent. I just want to make sure that it's clear that Smith doesn't get a turn when the X is revealed.

On Me Too, I see no problem with Smith assimilating non-humans. Didn't he assimilate a cat in Revolutions? I can't remember.... He also assimilates multiple programs (Seraph, Sati and the Oracle at least).

Lamaclown January 6th, 2011 02:06 PM

Re: Heroes of Fiction: Design Thread
 
Quote:

Originally Posted by killercactus (Post 1308403)
On Me Too, I see no problem with Smith assimilating non-humans. Didn't he assimilate a cat in Revolutions? I can't remember.... He also assimilates multiple programs (Seraph, Sati and the Oracle at least).

I think it was a gerbil. Or was it a hamster?
:D

Seriously though, I can go along with KC's response. Good suggestions, Balantai.

wulfhunter667 January 6th, 2011 05:36 PM

Re: Heroes of Fiction: Design Thread
 
Since the wording on Me Too is based on Zombies, I think it'll be ok. The Zombie's Rise Again only specifies small or medium, so I think this is a case of "ain't broke, don't fix," you know?
Just my :2cents:.

Taeblewalker January 6th, 2011 08:21 PM

Re: Heroes of Fiction: Design Thread
 
Agent Smith
The Matrix
Sci-Fi
Valkrill

Program
Unique Squad
Agent
Relentless
Size: Medium 5

Life 1 (4 figures)
Move 7
Range 1
Attack 4
Defense 3

UNPLUGGED
You may not place an order marker on this army card unless you do not control any figures on the battlefield other than Agent Smith. Before you reveal a numbered order marker, you may roll the 20-sided die. If you roll an 18 or higher, you may first take a turn with Agent Smith. Add 1 to your roll for each Agent Smith squad figure you control on the board.

ME TOO!
Whenever Agent Smith destroys an opponent's adjacent small or medium figure, you may place a previously destroyed Agent Smith figure on the space occupied by the destroyed figure.

MASTERING THE MATRIX
When rolling defense dice against an attack by a non-adjacent attacker, one shield will block all damage. Whenever Agent Smith rolls defense dice and does not receive a wound, you may move the Agent Smith figure that was targeted by the attack 4 spaces. When Agent Smith starts to move with The One, he will not take any leaving engagement attacks.



I left Unplugged alone because it's basically Frenzy 18 with one shot at Frenzy. That's not really broken if no other units are left.

dfonse January 8th, 2011 11:32 AM

Re: Heroes of Fiction: Design Thread
 
This is great. I like unplugged a lot. The only down side is that he is going to be more expensive. Maybe up to 150! A). Pretty good stats
B). Can reproduce
C). Frenzy with a twist
D). Stealth Dodge with a twist
All of these factors will go into his price. And also make him powerful.

NecroBlade January 8th, 2011 09:22 PM

Re: Heroes of Fiction: Design Thread
 
Ninjas of the Northern Wind would be the best comparison, IMO.

Agent Smith has
+1 figure (huge)
+1 Move
better defensive power*
Frenzy (huge)
resurrection

And NotNW cost 110 points. I could even see Agent Smith at twice that.

*MASTERING THE MATRIX
When rolling defense dice against an attack by a non-adjacent attacker, one shield will block all damage. Whenever Agent Smith rolls defense dice and does not receive a wound, you may move the Agent Smith figure that was targeted by the attack 4 spaces. When Agent Smith starts to move with The One moves with Mastering the Matrix, he will not take any leaving engagement attacks.

Balantai January 10th, 2011 05:27 PM

Re: Heroes of Fiction: Design Thread
 
Agent Smith
The Matrix
Sci-Fi
Valkrill

Program
Unique Squad
Agent
Relentless
Size: Medium 5

Life 1 (4 figures)
Move 7
Range 1
Attack 4
Defense 3

UNPLUGGED
You may not place an order marker on this army card unless you do not control any figures on the battlefield other than Agent Smith. Before you reveal a numbered order marker, you may roll the 20-sided die. If you roll an 18 or higher, you may first take a turn with Agent Smith. Add 1 to your roll for each Agent Smith squad figure you control.

ME TOO!
Whenever Agent Smith destroys an opponent's adjacent small or medium figure, you may place a previously destroyed Agent Smith figure on the space occupied by the destroyed figure.

MASTERING THE MATRIX
When rolling defense dice against an attack by an opponent's non-adjacent figure, one shield will block all damage. Whenever Agent Smith rolls defense dice and does not receive a wound, you may move the Agent Smith figure that was targeted by the attack 4 spaces. When Agent Smith moves with Mastering the Matrix, he will not take any leaving engagement attacks.

COST: 170

Taeblewalker January 11th, 2011 01:25 AM

Re: Heroes of Fiction: Design Thread
 
At the end of Unplugged, you should add "on the battlefield."

Balantai January 11th, 2011 01:56 AM

Re: Heroes of Fiction: Design Thread
 
Quote:

Originally Posted by Taeblewalker (Post 1311656)
At the end of Unplugged, you should add "on the battlefield."

Do you still control figures that have been destroyed?


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