Create-A-Unit 2: Part 6 - Abilities Discussion
As continued from PART 5...
We'll now be voting on the stats of our figure - Aquilla's Support Hero for Lawmen. He (or she!) is a Unique, Relentless, Human Lawman - which, I suppose, makes sense. Your options come from your fellow users - you can see the choices below. Quote:
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EDIT: Alright, so, GeneralGrievous13's stats win! A bit too beefy for my tastes - but in the same vein I had hoped for, so, huzzah. Our hero is now... Quote:
Well, now we have our ABILITIES DISCUSSION FINALLY YEAH! In short, nominate and second and such; then, finalize it and give me your "Ability Spread, much like we've done before. You know, list of the abilities and what they do and such. Hopefully I don't need to clarify - oh, but make it obvious this is your NOMINATION and not just discussion. Use bold and red and whatever. Discussion will end in three days; I'll make a poll then and all. Get workin'! |
Re: Create-A-Unit 2: Part 5.5 - Stat Poll
Wooo!!! First place! :woot:
Edit: How the heck does this thread have four votes, and only two views? |
Re: Create-A-Unit 2: Part 5.5 - Stat Poll
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By the way, I voted for NecroBlade's version because, for all intents and purposes, it's exactly how I pictured the figure acting - staying back and picking away at his target while the cowboys go do their business. In fact, with that stat spread, I kinda picture him as Lee Van Cleef in For a Few Dollars More; particularly his INTRODUCTION SEQUENCE in the film. I'm hoping we can give him a twist like that - it fits with Aquilla, in that he looks out for himself and his own wallet, but isn't opposed to teaming up with a good guy (like Clint Eastwood!). He's also pretty relentless - I mean, he ain't stoppin' 'til his target's down, y'know? I'm hoping we can combine this factor with a "chief lawman" feel; very bounty hunterish, but with a "heroic" style and a badge on his chest |
Re: Create-A-Unit 2: Part 5.5 - Stat Poll
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I was thinking something more like Conway Twill from Dead Man as far as the appearence went, but with a strong, confident, and compitent personality. |
Re: Create-A-Unit 2: Part 5.5 - Stat Poll
Relentless just shouts "get close and nasty". I went with Messenger's five life/six range combo.
~Aldin, reachin' fer the sky |
Re: Create-A-Unit 2: Part 5.5 - Stat Poll
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I was picturing someone like Woodrow Call from the Lonesome Dove series, myself. Especially the Dead Man's Walk or Comanche Moon Woodrow Call-younger but serious and determined. |
Re: Create-A-Unit 2: Part 5.5 - Stat Poll
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See, this is why I wanted a bounty hunter type character - that just screams loner, personally. But as far as lawmen go... I don't honestly like the idea of any of Aquilla's men in a position of power. But they've stretched the definition of "lawman" before; James Murphy may as well be a bandit, and Guilty McCreech is an outright criminal! So, yeah, that's what I want. Someone who stand alone, but with his friends. A "posse commander" who only works with others because, let's face it, he ain't gonna make it on his own. ... But that's just me. I may be running the show, but I don't get to choose the acts. :p |
Re: Create-A-Unit 2: Part 5.5 - Stat Poll
I even have my ability concepts down, Posse! and Shootout!.
~Aldin, OK, why? |
Re: Create-A-Unit 2: Part 5.5 - Stat Poll
I voted Xn F M's because I did see what he was talking about with the defense. As a hunter-type I imagined a guy who would shoot you from a range but could also get up close if he needed to.
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Re: Create-A-Unit 2: Part 5.5 - Stat Poll
I see this figure as one who organizes the lawmen. I went with Necroblade because the stats were more like the other lawmen, but with greater range.
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Re: Create-A-Unit 2: Part 5.5 - Stat Poll
Had to go with Xn F M's.
These stats are "normal" enough when compared to the other Lawmen that, IMHO, it will make his special abilities (whatever they may be) really shine. |
Re: Create-A-Unit 2: Part 5.5 - Stat Poll
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I think we need to bug WotC to get Truth to write up some more of Thormun's Journal. We really need to know more about Aquilla . . . . |
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