The Book of Super Buu
The Book of Super Buu C3G SHONEN JUMP WAVE 48 DRAGON BALL C3G http://heroscapers.com/c3g/released/...rBuu_comic.png Comic PDF http://heroscapers.com/c3g/released/...erBuu_mini.png Mini PDF The figure used for this unit is a Gashapon Full Color DBZ figure that is named Super Buu. _________________________________________________________________ Character Bio - When Majin Buu split into two, his evil and good sides fought for control. Evil Buu won, turning Good Buu into candy and eating him. This action created Super Buu. This new Buu has tremendously more power and increased mental capacity than the previous incarnation. In this form, Buu has very little patience and extremely dangerous fits of anger, even possessing the power to rip through dimensional walls if angered enough. Super Buu defeated several of Earth's mightiest defenders and absorbed them to add their power to his own. Only the fusion of Goku and Vegeta, Vegito, was able to stand up to Super Buu and finally defeat him. _________________________________________________________________ -Rulings and Clarifications-
-Combinations and Synergies- Incoming Synergy:
-Strategy, Tactics and Tips--Heroscapers Community Contributions-
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Re: The Book of Super Buu (breathing)
NAME = SUPER BUU
SPECIES = ENTITY UNIQUENESS = EVENT HERO CLASS = DEVOURER PERSONALITY = CHAOTIC SIZE/HEIGHT = MEDIUM 6 LIFE = 14 MOVE = 8 RANGE = 3 ATTACK = 7 DEFENSE = 3 POINTS = 900 HUMAN EXTINCTION ATTACK Once per game instead of attacking, you may roll the 20-sided die one at a time for every other figure on the battlefield. On a roll of 10 or higher, that figure receives one wound. MAJIN ABSORPTION When Super Buu would destroy an enemy Unique Hero within 3 clear sight spaces, you may instead place that figure on this card. Super Buu adds 1 to his Attack number for each figure on this card placed by this special power, to a maximum of +3. While Super Buu has a figure on this card placed by this special power, he may use any special attacks on that figure's card. MAJIN RESILIENCE If Super Buu would receive one or more wounds, ignore one of those wounds. If he defends against an opponent's attack without receiving any wounds, you may choose a figure within 3 clear sight spaces, and either place the chosen figure adjacent to Super Buu or place Super Buu adjacent to the chosen figure, ignoring any leaving engagement attacks. SUPER STRENGTH FLYING |
Re: The Book of Super Buu (breathing)
Comic Art:
Spoiler Alert!
Mini Pics:
Spoiler Alert!
Background:
Spoiler Alert!
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Re: The Book of Super Buu (breathing)
This guy's a bit wild with some of the mechanics, but he's a bit of a wild character, and he'll be a pretty expensive Event Hero. Buu is basically made of bubble gum so the character has a really unique fighting style.
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Re: The Book of Super Buu (breathing)
That's funny. When I was a kid and had my own universe of super heroes, I had one called "The Bubble Gum" who just had different powers based on the state of gum he was in (hard candy outer shell for defense and strength, chewy/sticky/stringy form for sticking and stretching, and bubble form for floating around).
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Re: The Book of Super Buu (breathing)
13 life, 4 defense and resilience is gonna be nearly impossible to kill.
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Re: The Book of Super Buu (breathing)
What's the trigger for Human Extinction Attack? Just whenever you feel like doing it? :-P
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Re: The Book of Super Buu (breathing)
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Re: The Book of Super Buu (breathing)
Ah, whoops. Should be instead of attacking for Human Extinction Attack.
Resilience is basically just +3 defense with autowound immunity. I can lower defense to 3 if we prefer though. I'd just like him to end up fairly expensive, as he's a very powerful opponent in DBZ, requiring Goku & Vegeta to fuse to match his power. |
Re: The Book of Super Buu (breathing)
Cool stuff. I like the power stealing, fits for a big event hero. We can tweak his defense during testing, easy enough to turn those dials.
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Re: The Book of Super Buu (breathing)
When we can have 12L2D at 210, paying 690 more for +1L, +2D, Resilience, and some minor healing doesn't seem that bad. Playtesting will bear that out though.
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Re: The Book of Super Buu (breathing)
One idea I had to replace the healing was something like this:
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Could also do something like starting Super Buu at 6-7 attack, then he permanently gets +1 attack for every figure on his card to a max of +3 to +4. |
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