Re: Godzilla and friends
Picked it up on ebay for $40.
|
Re: Godzilla and friends
Yikes. Pretty steep.
Thanks. |
Re: Godzilla and friends
Nice collection!
And you're right, it's probably better to leave off the Off the Battlefield part. And if we did go that route for QotM, just to safeguard against cheese, QUEEN OF THE MONSTERS Add 1 to Mothra's Attack number for each figure in your army with wounds on its card inflicted by an opponent's figure and each Destructible Object destroyed by an opponent, up to a maximum of +#. Probably a buff of no more than 2. With that in mind, changed this a bit. REBIRTH OF MOTHRA You may start the game with up to 2 Unique Mothra on this card. If a Unique Mothra in your army would be destroyed, you may remove all wound markers from its card and place that figure on this card. No more than two Unique Mothra may be placed on this card at any time. If there is a Unique Mothra on this card, at the start of every round, roll the 20 sided die. If you roll # or higher, remove the Mothra Egg from the game and place any Unique Mothra on this card on or adjacent to any space previously occupied by the Mothra Egg. I guess Imago could potentially lose one of her +1's once a Larva gets put on the Egg. |
Re: Godzilla and friends
Quote:
|
Re: Godzilla and friends
The true King of Monsters.
Quote:
|
Re: Godzilla and friends
What you've got there definitely scans as nastier than Godzilla - a bit less life, but a lot nastier on attack. Which is not a problem, as far as I'm concerned - just thinking you're definitely north of 1000. I think whether you want him at Godzilla's level, or above it, depends on which Ghidorah movies are your favorites.
Gravity Beams don't look super appealing over double/triple attack, seems like they'd mainly be a fallback for when he can't get engaged That's probably okay functionally, but it might be nice if they had a little more pop? They always seem to explode buildings for whatever reason - could be cool if you got an explosion when he takes out a DO with it. Just something like: Quote:
Sharing the class with Godzilla is cool. I could also see him as an Invader. |
Re: Godzilla and friends
Cool. I dig that DO tweak.
His multi attack is only against Huge so that SA should get a lot of use in most games. I do not recall Godzilla ever defeating him one on one but my knowledge is limited. |
Re: Godzilla and friends
Very cool. Would be interesting to see how he stacks up to Zilla. Probably quite well.
Got anything for King Caesar? |
Re: Godzilla and friends
Yep. Revised by toyhandle and Ronin.
Quote:
|
Re: Godzilla and friends
Not sure if MMA works well with the low Defense, high Life angle.
May need to tweak those. |
Re: Godzilla and friends
The special attack is cool. The last power will probably rarely be triggered but at least it will force figures closer for the special attack. Second power is a waste of text unless you can pair him with defensive figures. How often are his three dice going to stop an attack from an adjacent huge figure?
:ninja: I’d definitely drop life to bring up defense to at least 5. |
Re: Godzilla and friends
Good catches. I was more focused on how KC's special powers function, so I have no hard opinion on what his stats should be. Higher Defense/Lower life sounds right to me.
|
All times are GMT -4. The time now is 11:17 AM. |
Powered by vBulletin® Version 3.8.8
Copyright ©2000 - 2023, vBulletin Solutions, Inc.
User Alert System provided by
Advanced User Tagging (Lite) -
vBulletin Mods & Addons Copyright © 2023 DragonByte Technologies Ltd.