IAmBatman |
August 26th, 2019 05:58 PM |
Re: The Book of Draftable Vehicle Rules - Final Editing
Finally parsing through the responses here.
Quote:
Originally Posted by Arch-vile
(Post 2308214)
Entering Vehicles & Occupying Vehicles: do we need the info about Huge VDOs and specific spaces for entering vehicles? Those sentences add a lot of complexity for something we haven't designed yet, so it's odd that we're locking those rules in so early. Let's leave that for later and maybe have a small supplemental rulebook for Huge VDOs when we get there.
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I've been convinced that we can cut the stuff specific to huge VDOs and leave those for the exceptions to spell out. Like Galactus does with figure movement, for instance. We'll get the basics down here and cross the huge bridge/starship/tank/mole machine when we get to it.
Good call, guys.
Quote:
Originally Posted by Arch-vile
(Post 2308214)
Occupying Vehicles: We need something dealing with switching seats, since passengers are useless if there's no driver currently. This was discussed earlier but we never came to a conclusion. How about this:
Quote:
A figure occupying a VDO may move to an empty seat in the same VDO as a free action anytime on that figure's turn.
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I don't like introducing the concept of a free action to the rules set. I'd rather just make you spend a movement action to switch seats. It's pretty rare so far that one figure is killed from outside the VDO while another is still in it, so I don't mind that inefficiency being introduced.
Quote:
Originally Posted by Arch-vile
(Post 2308214)
Moving Vehicles: I'd like to change this for clarity, as you'd never make leaving engagement attacks while moving. Additionally, figures in the VDO shouldn't ever be engaged to figures outside the VDO, so there's no need for that last part, right?
Old version:
Quote:
When moving the VDO, follow standard movement rules, with one exception: VDOs and occupying figures do not make or receive leaving engagement attacks against figures outside of the VDO.
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New version:
Quote:
When moving the VDO, follow standard movement rules. VDOs never receive leaving engagement attacks.
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Exiting Vehicles: There currently isn't a way for a passenger to do anything in a VDO when revealing an OM on their card. So I'd change the first paragraph like so:
Old version:
Quote:
After moving a VDO you control on your turn, before completing the rest of your turn, you may exit with any or all of your figures that occupy that VDO.
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New version:
Quote:
After moving a VDO you control on your turn or instead of moving with a figure occupying a VDO, before completing the rest of your turn, you may exit with any or all of your figures that occupy that VDO.
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Destroying Vehicles: There are no current VDOs where you can be on top of them, so this is also info that could be cut for clarity. These rules are hella complex already, so I'd be in favor of simply omitting that stuff entirely and limiting standing on VDOs to Huge VDOs when/if we ever get there. It's a chore for me to read these rules and I've played them, so cutting stuff where we can is a good idea.
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I like all these changes and will be sure to include them in my next update. :up: I'm hoping to find time tonight after putting Bat Kid down, before going to sleep.
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