Re: Heroes of Fiction Thread
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Re: Heroes of Fiction Thread
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Depending on Simon's base stats I might lower the attack to 3. You wouldn't inflict as much damage on non-undead but an undead with a base defense of 4 that is dropped to 2 defending against an attack of 3- pretty good odds against the undead. |
Re: Heroes of Fiction Thread
That kind of special would work much better and let Simon be useful in more armies.
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Re: Heroes of Fiction Thread
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Re: Heroes of Fiction Thread
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Re: Heroes of Fiction Thread
Simon Belmont
Castlevania Video Game Human Unique Hero Hunter Valiant Health: 5 Move: 5 Range: 1 Attack: 3 Defense: 4 Size: Medium 5 Reach If an opponent's figure is within 2 spaces of Simon Belmont and its base is no more than 3 levels above his height or 3 levels below his base, you may add 1 to Simon's Range when attacking that figure. Vampire Killer Whip When Simon attacks a figure that is Undead with a normal attack, each skull rolled counts as one additional hit. Axe Special Attack Range 4. Lob 12 Attack 3 No line of sight is required. Points: ??? I did some reading on the Castlevania wiki the reason the whip is so lethal to undead is one of Simon's decendants lovers was turned into a vampire and her soul was infused into the whip. I went with his axe for special attack rather than holy water to make him more draftable even if your opponenent does not have undead. |
Re: Heroes of Fiction Thread
The template is added to the first post.
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Re: Heroes of Fiction Thread
I like your first draft, JC. Here are my suggestions/critiques:
Reach and Vampire Killer Whip seem like they would make more sense if they were rolled into one Special Attack. Whip Special Attack Range 2 + Special. Attack 3 When attacking Whip Special Attack, the defending figure's base may not be more than 3 levels above Simon Belmont's height or 3 levels below his base. If the defending figure is Undead, all skulls rolled count as 1 additional hit. I would then roll your axe Special Attack into his base stats by giving him a range of 4. This would make room for another ability on his card, also. Perhaps a sense undead ability? |
Re: Heroes of Fiction Thread
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Re: Heroes of Fiction Thread
The more I think about it, I would rather his whip be his primary attack, so maybe instead of a special attack we can do this.
Simon Belmont Castlevania Video Game Human Unique Hero Hunter Valiant Health: 5 Move: 5 Range: 1 Attack: 3 Defense: 4 Size: Medium 5 Reach If an opponent's figure is within 2 spaces of Simon Belmont and its base is no more than 3 levels above his height or 3 levels below his base, you may add 1 to Simon's Range when attacking that figure. Vampire Killer Whip When Simon attacks a figure that is Undead, each skull rolled counts as one additional hit. Sense Undead When rolling initive, you may add 1 to your roll for each of your opponent's order markers that are on an undead army card. Points: ??? |
Re: Heroes of Fiction Thread
In a game vs. Undead, Simon more than justifies his points, but in any other match-up, he is like a Sir Denrick with a range boost but without bonding, +2 attack vs. Huge or Coward's Reward. His survivability is identical. I would put him at 90 points. He is highly draftable in a vs. Undead army, but he can be taken down easily enough by Zombie Horde, and is still vulnerable to Chilling Touch.
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Re: Heroes of Fiction Thread
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