Re: Heroes of Fiction: Design Thread
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Re: Heroes of Fiction: Design Thread
Ok was looking for images for Ookla and found this page which I think is a little better than the what is on Wikipedia. It mentions Ookla's ability to leap great distances so perhaps we could use that as well. I was also thinking of using tis particular image for Ookla. What do you think
@Taeblewalker
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http://www.internationalhero.co.uk/o/ookla.htm |
Re: Heroes of Fiction: Design Thread
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Before Ookla moves onto a water space, immediately roll the 20-sided die. If you roll 4 or higher, Ookla ends his move and may attack an additional time. I don't think Ookla throw should care about flying or not. I want to minimize peripheral usage, I'd prefer to not use special rulesets/DO. |
Re: Heroes of Fiction: Design Thread
The impatient overly excited premature unofficial mockup
http://www.heroscapers.com/community...k_original.jpg Ookla's water fear is a motivating force, not a disabling one like Martian Manhunter's fear of fire. |
Re: Heroes of Fiction: Design Thread
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Range 1. Attack 4. After attacking with Rend Special Attack, you may attack with Rend Special Attack one additional time. If both attacks inflicted at least one wound on the same figure, destroy that figure. |
Re: Heroes of Fiction: Design Thread
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On a fun side note, Class: Gladiator? According to the Wiki, that's what he is. |
Re: Heroes of Fiction: Design Thread
Great to see some Ookla love!
You may want to ask Grishnakh for some theme advice. I know he was working on a Thundarr scenario. |
Re: Heroes of Fiction: Design Thread
REND SPECIAL ATTACK
Range 1. Attack 4. After attacking with Rend Special Attack, Ookla may attack an additional time with Rend Special Attack. If Ookla deals damage to the same figure with both attacks, destroy the figure. WATER PANIC 5 Before Ookla moves onto a water space, you must roll the 20-sided die. If you roll 5 or higher, Ookla must end his move and Ookla must attack this turn. |
Re: Heroes of Fiction: Design Thread
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Fear of Water: When moving Ookla the Mok, you may never enter a water space. For the other powers, Rend looks like it would work great! As for his leaping ability, how about: (Title still in progress) Mok leaping: Ookla the Mok may ignore elevations of up to (3 or 4) and triple his height when climbing. |
Re: Heroes of Fiction: Design Thread
I think what confred is going for is that Ookla is pretty certain to be making an attack rather than go on a water space with the 5 or higher. It may not be a good thing if he is surrounded by allies and having to attack instead.
@Confred
, I'm not terribly familiar with the character, but from following the conversation your suggestion sounds fun. Fight or flight with the fear of water...and he's a fighter.
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Re: Heroes of Fiction: Design Thread
These are all great suggestion...I am hoping
@Taeblewalker
will post a first draft soon.
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Re: Heroes of Fiction: Design Thread
I'd like Ookla to have a movement over water prevention power, but one more jazzy than simply blocking him from going over. I like the idea of him being backed into a corner and having the water trigger his Fight side of his Fight Or Flight reflexes. I'd like to see the penalty be a benefit.
I'd like to see some member ideas of how to accomplish this. Some ideas: Roll d-20 prevents move and provides bonus: (1) Additional attack (2) + Attack (3) Whirlwind Assault (4) Auto Damage to adjacent/all adjacent (5) Some synergy / enhancement to his SA (6) Something else... (3.2) Ookla may not move on water spaces. If Ookla is adjacent to a water space, his normal attacks affect all adjacent figures.
Spoiler Alert!
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