Re: Heroes of Fiction Thread
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Re: Heroes of Fiction Thread
There's one topic I've been avoiding: Playtesting. Playtesting has a way of killing projects. What's everyone's thoughts on playtesting?
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Re: Heroes of Fiction Thread
3 one on one (unit versus 3 different figures/squads with similar points.)
3 500 point army matches (with the custom in one of the armies) everybody could sign up to do one or two matches. |
Re: Heroes of Fiction Thread
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Re: Heroes of Fiction Thread
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If we force everyone to sign up and playtest, the project will likely fail. Many people don't have the time or interest in playtesting. If everyone has to playtest, it's going to feel like work. That's not what I'm looking for. |
Re: Heroes of Fiction Thread
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What if we had a separate set of people who enjoy playtesting to playtest cards, or just allow onlookers to playtest? |
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I will playtest when I have time, but that doesn't happen too often. :?
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Re: Heroes of Fiction Thread
Playtesters would have to agree to honor the die results, no matter what. If they believe the playtests might have been less than valid because of quirky dice, they are welcome to redo them, but report all results. I have playtested a number of figures, and that's the way it seems to work. Getting one-shot is no fun, so running the test again helps to ensure that it was just a fluke and not that something is wrong with the design.
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