Re: Heroes of Fiction: Design Thread
Here's the list of designers from the first post:
@Balantai @Lamaclown @JC McMinis Taeblewalker @mac122 @Machineking @McHotcakes @Confred Right now we have a design in the works by McHotcakes. My blob design was the last one finished, so it doesn't seem like we're following any particular order anymore. I propose that we try to finish Captain Jack Sparrow, and then anyone who wants to work on a design speak up, and we'll try to come up with marching order so to speak. We can look back through the thread and see who did the most recent designs; those people (myself included) will have to wait until other people have had a chance. In the event that @McHotcakes doesn't chime in any time soon, we can finish his design for him and then choose someone else to go next. |
Re: Heroes of Fiction: Design Thread
Works for me,
@Taeblewalker
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Re: Heroes of Fiction: Design Thread
Excellent rousing of the troops there Taeblewalker!
I don't like Tricky Defense + Parlay; one or the other I say, and I further say Parlay. If I may argue further still, Attack2 Defense5. The high defense will guard him from ranged and represents his snakiness, his tricky defense as they say. The lower Attack is as others mentioned his role isn't the fighter, it's the objective taker and the chaos inducer. Lowering the normal Attack rating also makes the higher special Attack value seem more relevant, more exciting to try and pull off (although I think 6 might be too high as 5 will hurt almost everything). After he fires his bullet, he can dance at defense 5 and cause a muck. |
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Edit: I reread the special attack and see, as written, his range goes up to 5 after using the bullet. |
Re: Heroes of Fiction: Design Thread
This looks like a really fun project :) still looking for people to give input?
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I think I'd keep his basic attack at 3 though. He's not a powerhouse fighter, but he is formidable. Also... Quote:
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Re: Heroes of Fiction: Design Thread
How about having the first shot with the reserved bullet be 6 dice and then go down to 3 dice after that for the SA? This allows him to still have a ranged attack.
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Reserved Bullet Special Attack Range 5. Attack 6 or 3. At the start of the game choose a unique hero an opponent controls. Jack Sparrow may only use his Reserved Bullet on that chosen hero and roll 6 attack dice. After using this attack once, or after the chosen hero is destroyed Jack Sparrow may use his reserved Bullet on any figure and roll 3 attack dice. The wording is of course open to change. |
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