Heroscapers

Heroscapers (https://www.heroscapers.com/community/index.php)
-   C3G Library (https://www.heroscapers.com/community/forumdisplay.php?f=167)
-   -   The Book of Kree Accuser Corps (https://www.heroscapers.com/community/showthread.php?t=58729)

redstang February 22nd, 2021 09:20 PM

The Book of Kree Accuser Corps
 
The Book of Kree Accuser Corps

C3G MARVEL
(RELEASE SET)


http://heroscapers.com/c3g/released/...orps_comic.png
Comic PDF

http://heroscapers.com/c3g/released/...Corps_mini.png
Mini PDF

The figure used for this unit is a Heroclix figure from the Guardians of the Galaxy Booster Set.
Its model number and name are #020 /
Ronan the Accuser.

_________________________________________________________________

Character Bio - The Accuser Corps are a special paramilitary police force of the Kree Empire. Acting as judge, jury, and executioner, they are duty bound to bring justice to those who are accused of crimes against the Empire.
_________________________________________________________________

-Rulings and Clarifications-
  • N/A
_________________________________________________________________

-Combinations and Synergies-

Incoming Synergy:
  • As Kree, Kree Accuser Corps have these Kree Synergies.
  • As Accusers, Kree Accuser Corps may move up to 2 spaces after an Accused Figure takes a turn.
Outgoing Synergy:
  • Kree Accuser Corps may move Accusers with their Zealous Pursuit special power. Current Accusers: Kree Accuser Corps and Ronan.
  • Kree Accuser Corps may grant an automatic skull to Kree figures when attacking an Accused Figure with a normal attack. Current Kree Figures.
Immunities, Benefits, and Weaknesses:
  • N/A
_________________________________________________________________

-Strategy, Tactics and Tips-
  • N/A
-Heroscapers Community Contributions-
  • Initial playtest: (Dr. Jekyll)
  • Second playtest: (Karat)
  • Third playtest: (redstang)
  • Art: Comic, Figure, Background
  • Card Art by tcglkn

redstang February 22nd, 2021 09:21 PM

Re: The Book of Kree Accuser Corps - VOTE for Playtesting
 
NAME = KREE ACCUSER CORPS

SPECIES = KREE
UNIQUENESS = UNIQUE SQUAD (4)
CLASS = ACCUSERS
PERSONALITY = FANATICAL

SIZE/HEIGHT = MEDIUM 6

LIFE = 1

MOVE = 5
RANGE = 3
ATTACK = 4
DEFENSE = 5

POINTS = 140

ZEALOUS PURSUIT
After an Accused figure takes a turn, move each Accuser you control up to 2 spaces, if possible. When an Accuser moved by this special power ends its movement engaged with an Accused figure, roll one unblockable attack die against that figure.

ENEMY OF THE EMPIRE
While there is at least one Accuser you control on the battlefield, when a Kree you control attacks an Accused figure with its normal attack, add one automatic skull to whatever is rolled.

SUPER STRENGTH
FLYING

Yodaking February 22nd, 2021 09:41 PM

Re: The Book of Kree Accuser Corps - Breathing
 
Looking forward to trying these guys out with Ronan. I haven't used him in a while.

Dr. Jekyll February 22nd, 2021 09:57 PM

Re: The Book of Kree Accuser Corps - Breathing
 
Simple enough, excited to see what these guys can do on the battlefield.
Maybe cut out the fluff on the second power.

Quote:

ZEALOUS PURSUIT
After an Accused figure takes a turn, move each Accuser figure you control 2 spaces, if possible.you control as close to the Accused figure as possible, moving up to a maximum of 2 spaces each. When an Accuser figure moved by this special power ends its movement engaged with an Accused figure, roll one unblockable attack die against that the Accused figure.

redstang February 22nd, 2021 10:09 PM

Re: The Book of Kree Accuser Corps - Breathing
 
I think the one thing I missed in the original write-up is Flight. I believe their cosmi rods provide flight.

MrNobody February 22nd, 2021 11:42 PM

Re: The Book of Kree Accuser Corps - Breathing
 
What's the point of making the Kree Fanatical? Not against it, just wondering what the reasoning is.

redstang February 23rd, 2021 12:07 AM

Re: The Book of Kree Accuser Corps - Breathing
 
Quote:

Originally Posted by MrNobody (Post 2449954)
What's the point of making the Kree Fanatical? Not against it, just wondering what the reasoning is.

It's not necessary I guess. Would need to change the power name without it.

redstang February 23rd, 2021 12:23 AM

Re: The Book of Kree Accuser Corps - Breathing
 
Quote:

Originally Posted by MrNobody (Post 2449954)
What's the point of making the Kree Fanatical? Not against it, just wondering what the reasoning is.

Could get rid of the Fanatical language and change the power name to "Enemy of the Empire."

Dr. Jekyll February 23rd, 2021 12:35 AM

Re: The Book of Kree Accuser Corps - Breathing
 
Maybe?

Quote:

ENEMY OF THE EMPIRE
While there is at least one Accuser figure you control on the battlefield, Kree figures you control that attack an Accused figure with its normal attack, add one automatic skull to whatever is rolled.

IAmBatman February 23rd, 2021 09:48 AM

Re: The Book of Kree Accuser Corps - Breathing
 
Yeah, I think that works without needing any leftbox changes.

Dr. Jekyll February 23rd, 2021 10:16 AM

Re: The Book of Kree Accuser Corps - Breathing
 
This may sound a little better.

Quote:

ENEMY OF THE EMPIRE
While there is at least one Accuser figure you control on the battlefield, Kree figures you control add one automatic skull to whatever is rolled when attacking an Accused figure with its normal attack.

redstang February 23rd, 2021 10:23 AM

Re: The Book of Kree Accuser Corps - Breathing
 
How about this?



Quote:

Originally Posted by Dr. Jekyll (Post 2449977)

Quote:

ENEMY OF THE EMPIRE
While there is at least one Accuser figure you control on the battlefield, any Kree figures you control may add one automatic skull to whatever is rolled when attacking an Accused figure with its normal attack.



All times are GMT -4. The time now is 08:43 AM.

Powered by vBulletin® Version 3.8.8
Copyright ©2000 - 2021, vBulletin Solutions, Inc.
User Alert System provided by Advanced User Tagging (Lite) - vBulletin Mods & Addons Copyright © 2021 DragonByte Technologies Ltd.