Heroscapers

Heroscapers (https://www.heroscapers.com/community/index.php)
-   C3G Legacy Library (https://www.heroscapers.com/community/forumdisplay.php?f=167)
-   -   The Book of Harley Quinn (Batman Ally) (https://www.heroscapers.com/community/showthread.php?t=60368)

MrNobody February 19th, 2022 01:00 AM

The Book of Harley Quinn (Batman Ally)
 
The Book of Harley Quinn (Batman Ally)

C3G DC WAVE 47
TRINITY


http://heroscapers.com/c3g/released/...mily_comic.png
Comic PDF

http://heroscapers.com/c3g/released/...amily_mini.png
Mini PDF

The figure used for this unit is a Heroclix figure from the Harley Quinn and the Gotham Girls set.
Its model number and name are #049 / Harley Quinn.

_________________________________________________________________

Character Bio - Having realized how toxic her relationship with the Joker was, Harley Quinn has decided to start a new chapter in her life as a hero.

Now, 'helper Harley' is going to assist Batman...whether he likes it or not! Whatever happens, the results are sure to be explosive!
_________________________________________________________________

-Rulings and Clarifications-
  • N/A
_________________________________________________________________

-Combinations and Synergies-

Incoming Synergy:Outgoing Synergy:
  • N/A
Immunities, Benefits, and Weaknesses:
  • N/A
_________________________________________________________________

-Strategy, Tactics and Tips-
  • While her place as a Bat-Family member can be disputed, Harley greatly benefits from the free movement that Batman (Bat-Family) provides. Use that movement to get her into position or trigger her Acme Explosive.
-Heroscapers Community Contributions-
  • Initial playtest: MrNobody
  • Second playtest: Arkham
  • Third playtest: IAmBatman
  • Art: Comic, Figure, Background
  • Card Art by Arkham

MrNobody February 19th, 2022 01:02 AM

Re: The Book of Harley Quinn (Bat-Family) (Breathing)
 
NAME = HARLEY QUINN
SECRET IDENTITY = HARLEEN QUINZEL

SPECIES = METAHUMAN
UNIQUENESS = UNIQUE HERO
CLASS = VIGILANTE
PERSONALITY = REPENTANT

SIZE/HEIGHT = MEDIUM 4

LIFE = 4

MOVE = 6
RANGE = 1
ATTACK = 4
DEFENSE = 6

POINTS = 160


ACME EXPLOSIVE 17
After moving Harley Quinn, you may choose a figure within 4 clear sight spaces and roll the 20-sided die. If you roll 17 or higher, inflict 2 wounds on the chosen figure and negate this special power for the rest of the game.

BASEBALL BAT BEATDOWN SPECIAL ATTACK
Range 1. Attack 1, 2, or 3.
Start the attack with 3 attack dice. You may attack with 1, 2, or 3 attack dice until all 3 attack dice have been rolled. For each attack, if a skull is rolled on every die, add 1 automatic skull.

CLINGY CLOWN
Harley Quinn never takes falling damage and is never attacked when leaving an engagement. After an opponent's figure ends its movement, if that figure was engaged with Harley during its movement, you may immediately place Harley adjacent to that figure.

MrNobody February 19th, 2022 01:02 AM

Mini pics

MrNobody February 19th, 2022 01:07 AM

Re: The Book of Harley Quinn (Bat-Family) (Breathing)
 
Here she is! First power feels close but not quite there - also don't entirely love introducing "Lesser Time Bomb" but it felt needed.

Both Bat-Fam Batman and Bud and Lou have defense subtraction things, so wondering if it might be worth replacing Batter Up with something like this?
Quote:

???
After attacking an adjacent figure with a normal attack, if Harley Quinn inflicted one or more wounds, she may attack an additional figure with an adjacent normal attack.
Vigiliantes already have quite a few double attacks though.

IAmBatman February 19th, 2022 01:58 AM

Re: The Book of Harley Quinn (Bat-Family) (Breathing)
 
Maybe Explosive Entrance for the first power title?

Seems like she should just be able to hurl the bomb right now? I don't love that you have to activate it while she's holding it in that power. Seems like you should be able to drop it and then activate it.

Margloth February 19th, 2022 09:34 AM

Re: The Book of Harley Quinn (Bat-Family) (Breathing)
 
If the dynamite is considered to be occupying the space she occupies, and she "stops here" each time she moves, wouldn't she activate it after her first activation?

MrNobody February 19th, 2022 03:34 PM

Re: The Book of Harley Quinn (Bat-Family) (Breathing)
 
Quote:

Originally Posted by IAmBatman (Post 2504084)
Seems like she should just be able to hurl the bomb right now? I don't love that you have to activate it while she's holding it in that power. Seems like you should be able to drop it and then activate it.

I could see it - I had it that way at one point. I do like the idea of being able to chase people around/engage them with the live bomb, but I'm not sure how useful that'll feel in practice.
Quote:

Originally Posted by Margloth (Post 2504093)
If the dynamite is considered to be occupying the space she occupies, and she "stops here" each time she moves, wouldn't she activate it after her first activation?

That's a fair point. Something like this probably works.
Quote:

???
Start the game with a Glyph of Dynamite on this card. While the Dynamite is on this card, it is considered to occupy the same space as Harley Quinn. After a friendly figure attacks an opponent’s figure within 3 clear sight spaces of Harley and does not inflict any wounds, you may activate the Dynamite on this card. While the Dynamite is on this card and activated, it is considered to occupy the same space as Harley Quinn. At any point before, during, or after moving Harley, you may place the activated Dynamite from this card power-side up on an empty space within 3 spaces of Harley that is no more than 6 levels above Harley's base.

IAmBatman February 19th, 2022 04:25 PM

Re: The Book of Harley Quinn (Bat-Family) (Breathing)
 
What if the glyph were changed to this?

TRAP PERMANENT GLYPH
When one of your figures stops here, the Dynamite is activated and remains activated for the rest of the game. After the Dynamite has been activated, each time an Order Marker is revealed, you must immediately roll the 20-sided die. If you roll:
• 1-3, all figures within 2 spaces of the glyph receive 2 wounds. Destroy this glyph.
• 4-19, nothing happens.
• 20 or higher, destroy this Glyph.

---

That way she can activate it and drop it before there's a roll if she wants.

MrNobody February 19th, 2022 05:29 PM

Re: The Book of Harley Quinn (Bat-Family) (Breathing)
 
With the current trigger on the dynamite, there's most likely going to still be 2 rolls that happen before Harley gets a chance to throw it. Maybe that's a sign the current trigger is a problem too?

Something like this might actually be more interesting as a trigger, regardless of if we do your change or not.
Quote:

Before taking a turn with a figure you control, if there is not an Order Marker on this Army Card, immediately active the Dynamite on this card.

MrNobody February 19th, 2022 05:34 PM

Re: The Book of Harley Quinn (Bat-Family) (Breathing)
 
Any thoughts on switching up the attack power?

IAmBatman February 19th, 2022 05:48 PM

Re: The Book of Harley Quinn (Bat-Family) (Breathing)
 
Quote:

Originally Posted by MrNobody (Post 2504156)
With the current trigger on the dynamite, there's most likely going to still be 2 rolls that happen before Harley gets a chance to throw it. Maybe that's a sign the current trigger is a problem too?

Something like this might actually be more interesting as a trigger, regardless of if we do your change or not.
Quote:

Before taking a turn with a figure you control, if there is not an Order Marker on this Army Card, immediately active the Dynamite on this card.

Is the purpose to be a negative power?

IAmBatman February 19th, 2022 05:49 PM

Re: The Book of Harley Quinn (Bat-Family) (Breathing)
 
I like the Batter Up! in the SP.


All times are GMT -4. The time now is 08:48 AM.

Powered by vBulletin® Version 3.8.8
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
User Alert System provided by Advanced User Tagging (Lite) - vBulletin Mods & Addons Copyright © 2024 DragonByte Technologies Ltd.