Karat's Public R&D Lab
I figured it was time I started one of these.
Predator X Thunderbird https://www.heroscapers.com/communit...2&postcount=49 Mercury Dark Beast Agent Sitwell Puma Nighthawk Longshot Feedback is always welcome. P.S. don't give up on a discussion just because you get pushback, but be reasonable. We're all friendly, passionate, fans here :cool: |
Re: Karat's Public R&D Lab
Here's one from when I was a sidekick that I just dusted off and revamped for your viewing pleasure.
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Re: Karat's Public R&D Lab
Is Dust of Death a thematically needed name? Hasbro Red Skull has Dust-Of-Death, which is technically different but still slightly confusing. Judge Mortis also has a Decaying Touch that works very similar to the one you have here. I think it's no problem to have both, just thought I'd mention it.
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Re: Karat's Public R&D Lab
The powerset looks a little more 'original Carrion' than Malcom McBride Carrion to me, in which case he should be a Clone without a secret identity. (EDIT: Or maybe a secret identity of Miles Warren. You could sell me either way)
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Re: Karat's Public R&D Lab
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As for the other, I had it as a D-20 roll that could be repeated till last night, but it was meant to be different than Mortis' hense the name differential. |
Re: Karat's Public R&D Lab
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Re: Karat's Public R&D Lab
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It's been a long time, but I remember Malcom McBride as flying around and floating through stuff a lot, and I'm not sure if we saw "Miles" doing that as much. Might be a question for @Spidey'tilIDie |
Re: Karat's Public R&D Lab
Does his Dust of Death work in the same way as Red Skull's? Would a straight up power reuse make sense here?
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Re: Karat's Public R&D Lab
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{edit} It's quite a bit different actually, now that I look at it again. DUST-OF-DEATH only effects all adjacent figures or 1 figure within 3 spaces of Red Skull and auto destroys them with a d-20 roll. This one affects all figures within 3 spaces and just gives a wound if you roll a skull on a combat die, might want to up that to make it more like a Dust of Death. |
Re: Karat's Public R&D Lab
Yeah, but if they both have a "dust" that kills people on contact, why not just reuse the preexisting power? I guess that's what I'm asking.
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Re: Karat's Public R&D Lab
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Also after reviewing the wiki it looks as though Density Control and a levitating version of Aerial Advantage (I'm sure we have on just can't think of it right now) might also be appropriate here as well as SS. {Edit} Found it. It's actually called Levitation and it's from Dhalism. |
Re: Karat's Public R&D Lab
NAME = CARRION
SECRET IDENTITY = MILES WARREN SPECIES = CLONE UNIQUENESS = UNIQUE HERO CLASS = SCIENTIST PERSONALITY = INSANE SIZE/HEIGHT = MEDIUM 5 LIFE = 4 MOVE = 5 RANGE = 1 ATTACK = 3 DEFENSE = 3 POINTS = ? LEVITATION Carrion is considered to have height advantage over any figure without the Aerial Advantage, Flying, or Levitation special power whose base is no more than 2 levels above his base. Carrion does not take falling damage and may ignore all effects from terrain tiles he moves onto or occupies. DENSITY CONTROL Carrion can move through all figures and obstacles such as ruins, and is never attacked when leaving an engagement. Carrion cannot be targeted by opponents' non-adjacent figures for any attacks or special powers that require clear sight. Carrion may not be moved by any special power on an opponent's Army Card. RED DUST OF DEATH Once per game, instead of attacking normally, you may roll the 20-sided die. If you roll 16 or higher, all figures within 3 spaces of Carrion receive 3 wounds. If you do not, after attacking a figure with Carrion's normal attack, roll one unblockable attack die against that figure for each wound it received this turn. |
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